Commit message (Collapse) | Author | Age | Files | Lines | |
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* | start removing old hack of using SetMomentum to just set instant velocity, ↵ | UbitUmarov | 2016-11-07 | 1 | -5/+35 |
| | | | | now that TargetVelocity is avaiable | ||||
* | put a lock back in ubOde character :( | UbitUmarov | 2016-09-12 | 1 | -29/+22 |
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* | remove unnecessary lock | UbitUmarov | 2016-08-22 | 1 | -31/+21 |
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* | ubOde reduce collision_start latency in same cases (only one collision ↵ | UbitUmarov | 2016-08-17 | 1 | -3/+2 |
| | | | | happening and more than 50ms since last) | ||||
* | ubOde a few changes to collisions reporting | UbitUmarov | 2016-08-06 | 1 | -8/+5 |
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* | reduce ubOde walking super climbers | UbitUmarov | 2016-08-02 | 1 | -0/+17 |
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* | add missing overrides | UbitUmarov | 2016-07-25 | 1 | -1/+1 |
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* | revert bad last changes and fix the issue another way | UbitUmarov | 2016-07-25 | 1 | -0/+8 |
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* | ubOde actually revert last change don't send unnecessary empty collisions, ↵ | UbitUmarov | 2016-07-24 | 1 | -2/+2 |
| | | | | will patch it elsewhere | ||||
* | ubOde still on relative velocity. Make ubOde report avatar empty collisions ↵ | UbitUmarov | 2016-07-24 | 1 | -5/+11 |
| | | | | to tick events on core. Avn didn't require this, core should not require also (TODO) | ||||
* | ubOde try to improve contact velocity on first avatar collision with terrain | UbitUmarov | 2016-07-24 | 1 | -2/+5 |
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* | stop using a vector3 to store axis locks 3bit flags in ubOde | UbitUmarov | 2015-10-20 | 1 | -3/+3 |
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* | add get method on physics actors PIDHoverActive | UbitUmarov | 2015-09-30 | 1 | -0/+4 |
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* | first steps adding suport for llSetHoverHeight() called from attachments on ↵ | UbitUmarov | 2015-09-30 | 1 | -16/+143 |
| | | | | ubOde. Sure needs work.. like sp motion control still assumes stopped and not falling state. Only very basic test on flat land done | ||||
* | rename Ubit physics modules | UbitUmarov | 2015-09-12 | 1 | -0/+1847 |