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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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PhysicsModules
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BulletS
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BSScene.cs
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Author
Age
Files
Lines
*
remove some MegaRegions code from physics
UbitUmarov
2016-09-01
1
-19
/
+0
*
add EngineName also to the others
UbitUmarov
2016-07-04
1
-0
/
+6
*
BulletSim: use the new 'setAvatarSize' physics call introduced in 0.9.
Robert Adams
2016-03-06
1
-2
/
+2
*
BulletSim: tweaking so avatar can be pushed. In particular, llPushObject,
Robert Adams
2016-01-10
1
-1
/
+0
*
BulletSim: fix collision sound calculation. Modify some routines to make
Robert Adams
2015-11-30
1
-1
/
+1
*
recover bulletS fps math change lost in merge
UbitUmarov
2015-09-17
1
-2
/
+3
*
Fixes a problem with Bullet physics when it is configured to run on a separat...
Diva Canto
2015-09-04
1
-0
/
+2
*
Deleted physics plugin classes.
Diva Canto
2015-08-31
1
-1
/
+1
*
Physics refactoring: all unit tests pass.
Diva Canto
2015-08-31
1
-1
/
+3
*
First commit where physics work as region module.
Diva Canto
2015-08-31
1
-1
/
+4
*
All physics plugins are now region modules. Compiles but doesn't run.
Diva Canto
2015-08-31
1
-975
/
+1020
*
More namespace and dll name changes. Still no functional changes.
Diva Canto
2015-08-30
1
-1
/
+1
*
Renamed the namespaces too
Diva Canto
2015-08-30
1
-2
/
+2
*
Major renaming of Physics dlls / folders. No functional changes, just renames.
Diva Canto
2015-08-30
1
-0
/
+1281