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* remove some potencial null refs i did add in last days :(UbitUmarov2016-11-192-5/+6
* REST console v2. This is an incompatible protocol change. It degrades gracefu...Melanie Thielker2016-11-191-56/+265
* Fix the previous commitMelanie Thielker2016-11-191-2/+51
* search accout by id not volatil user name (HG)UbitUmarov2016-11-181-1/+2
* add expire time for aliensUbitUmarov2016-11-182-7/+28
* avoid a null ref. (needs better way)UbitUmarov2016-11-181-0/+6
* restore higher resolution clock on udpserver and lower uaeraccouts caching timeUbitUmarov2016-11-182-15/+9
* revert to lower resolution clock on udpserver for testingUbitUmarov2016-11-181-5/+7
* put back skip of first drip callUbitUmarov2016-11-181-1/+1
* a few more changes on potencial mem issuesUbitUmarov2016-11-183-2/+18
* counting issus safeguardUbitUmarov2016-11-171-2/+4
* explicitly remove some references, and other useless changesUbitUmarov2016-11-175-97/+126
* add a missing disposeUbitUmarov2016-11-171-0/+7
* minor changes to ubMeshmerizer memory useUbitUmarov2016-11-172-68/+67
* restore large useracconts expire time for testingUbitUmarov2016-11-171-2/+4
* fix a debug messageUbitUmarov2016-11-171-2/+2
* minor: dont let rcvd agentupdates time jump backUbitUmarov2016-11-163-12/+34
* fix parsing of a vector4 and storing on a lsl quaternion needed for lightSha...UbitUmarov2016-11-162-5/+30
* minor change to getdisplaynames cap urlUbitUmarov2016-11-162-46/+5
* change camera collision check rulesUbitUmarov2016-11-141-23/+34
* fix a vector range parsingUbitUmarov2016-11-141-1/+1
* fix unack bytes stats reportUbitUmarov2016-11-141-1/+3
* reduce calls to physics world cast rays for camera collision checkUbitUmarov2016-11-143-51/+55
* Merge branch 'master' of opensimulator.org:/var/git/opensimUbitUmarov2016-11-134-51/+47
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| * BulletSim: update avatar velocity setting to the new TargetVelocity pattern.Robert Adams2016-11-134-51/+47
* | prevent self call to llSetScriptState(ownname,FALSE) from blocking entire engineUbitUmarov2016-11-134-6/+14
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* ubOde fix a multhreading timming issueUbitUmarov2016-11-121-2/+2
* reduce useraccouts cache timeUbitUmarov2016-11-112-54/+5
* GetUserAccounts cannot cache null accountsUbitUmarov2016-11-103-5/+13
* ubOde: add a needed lockUbitUmarov2016-11-101-5/+11
* also cache not found useraccounts when search by ID. Change the expire time t...UbitUmarov2016-11-103-13/+11
* on Select use again the priority queues to send ObjectProperties, including p...UbitUmarov2016-11-102-41/+34
* fix some invalid string.format argumentsUbitUmarov2016-11-097-9/+108
* stop warning about integer division cast to floatUbitUmarov2016-11-092-5/+4
* move UserAccountCache access locking to its methods and not callers.UbitUmarov2016-11-093-55/+54
* minor cleanupUbitUmarov2016-11-091-6/+9
* also log estimated average Util.GetTimeStampMS() resolutionUbitUmarov2016-11-091-3/+15
* change the clock source on udp outgoing, remove some dead codeUbitUmarov2016-11-093-153/+10
* change the clock source on tokenBucketUbitUmarov2016-11-081-13/+11
* change display and log of normal script errorsUbitUmarov2016-11-081-20/+47
* partially revert commit f29d5ad662387b97d9e881f28df584dc19fa8c07: if mesh ass...UbitUmarov2016-11-071-135/+141
* a few more changes on the avatars Velocity/TargetVelocity/SetMomentum. Need t...UbitUmarov2016-11-071-1/+29
* start removing old hack of using SetMomentum to just set instant velocity, no...UbitUmarov2016-11-073-7/+39
* add a few more lsl constants for attachmentsUbitUmarov2016-11-071-0/+15
* oops bug fixUbitUmarov2016-11-061-19/+29
* restrict ubOde castray with terrain range only on horizontal plane, let it fi...UbitUmarov2016-11-062-9/+22
* change llGetTime() source clockUbitUmarov2016-11-061-10/+9
* avoid a null ref, few changes to udp updates sendUbitUmarov2016-11-053-48/+19
* some types may already be native in MOD_Api ConvertFromLSLUbitUmarov2016-11-053-3/+7
* disable bad/broken throttle optionsUbitUmarov2016-11-051-3/+8