Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Tell physics about physics shape when creating. Added some virtual methods ↵ | UbitUmarov | 2012-03-21 | 1 | -2/+30 |
| | | | | to get/set density,gravmod, frition,bounce and shape type ( not in use ). UbitOde now should do convex type on creation or everytime the mesh is changed ( as in change size, shape, etc ) | ||||
* | missing file in ubitODE | UbitUmarov | 2012-03-12 | 1 | -0/+1 |
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* | initial steps to support physical phantoms | UbitUmarov | 2012-03-11 | 1 | -2/+26 |
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* | update ubitOde | UbitUmarov | 2012-03-05 | 1 | -5/+10 |
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* | update UbitOde | UbitUmarov | 2012-03-04 | 1 | -32/+27 |
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* | update UbitODE | UbitUmarov | 2012-03-04 | 1 | -36/+32 |
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* | ubitODE bug fix | UbitUmarov | 2012-02-29 | 1 | -1/+1 |
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* | update ubitODE to current working state | UbitUmarov | 2012-02-29 | 1 | -44/+79 |
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* | update ubitODE to my current working state | UbitUmarov | 2012-02-27 | 1 | -391/+123 |
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* | remove drawstuff from ubitode | UbitUmarov | 2012-02-11 | 1 | -153/+0 |
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* | remove forgotten taints code | UbitUmarov | 2012-02-11 | 1 | -32/+0 |
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* | UbitODE: replace 'taints' by 'changes' for avatars also. This provides ↵ | UbitUmarov | 2012-02-11 | 1 | -37/+14 |
| | | | | better time order with changes in prims. | ||||
* | vehicle changes done by simulation thread and not calling one | UbitUmarov | 2012-02-11 | 1 | -1/+6 |
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* | test on git | UbitUmarov | 2012-02-10 | 1 | -0/+1 |
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* | Changes to vehicles code etc. Includes some debug aids to remove later. | UbitUmarov | 2012-02-10 | 1 | -0/+1 |
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* | UbitODE plugin initial commit | UbitUmarov | 2012-02-08 | 1 | -0/+2741 |