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path: root/OpenSim/Region/Physics/POSPlugin/POSScene.cs (follow)
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* normalise physics plugins to return fps as (simulated time / requested simula...UbitUmarov2015-09-041-1/+1
* Somewhat improve avatar region crossings by properly preserving velocity when...Justin Clark-Casey (justincc)2014-11-291-1/+2
* BulletSim: add osGetPhysicsEngineType() LSL function and updateRobert Adams2013-01-111-1/+3
* Fix some local id issues in physics glueroot2011-07-151-7/+1
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-24/+28
* Formatting cleanup, minor refactoring.Jeff Ames2009-08-261-9/+5
* Minor: formatting cleanup.Jeff Ames2009-08-111-6/+4
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+2
* Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames2009-06-011-1/+1
* This started as way to correct Mantis #3158, which I believe should be fixed ...diva2009-02-151-1/+2
* * remove mono compiler warningsJustin Clarke Casey2008-12-171-2/+2
* * Apply http://opensimulator.org/mantis/view.php?id=2775 with small tweaksJustin Clarke Casey2008-12-151-1/+4
* Remove duplicated avatar height calculation in lsl functions.idb2008-12-011-11/+19
* * This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares2008-09-061-9/+8
* Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function.Jeff Ames2008-06-261-52/+19
* Separate POS classes into mutiple files.Jeff Ames2008-06-261-0/+298