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* actually reduce max number of ode spacesUbitUmarov2015-09-042-8/+8
* bug fix on ode spaces and allow more of them on large regionsUbitUmarov2015-09-042-12/+12
* remove a forgotten 1000.9 factor on physics fpsUbitUmarov2015-09-045-5/+5
* use GetTimeStampMS to increase heartbeat and stats timing resolution. some re...UbitUmarov2015-09-042-106/+122
* add a GetTimeStampMS method, this returns a time stamp in miliSeconds with th...UbitUmarov2015-09-041-0/+11
* normalise physics plugins to return fps as (simulated time / requested simula...UbitUmarov2015-09-046-1906/+3319
* a bit better addAvatar() call chainUbitUmarov2015-09-031-5/+1
* make addavatar more friendly between pluginsUbitUmarov2015-09-032-3330/+1891
* fix a old bug i added: MaxWearables can't be changed in runtimeUbitUmarov2015-09-031-1/+0
* fix CM_api compile errorUbitUmarov2015-09-031-3/+3
* minor cleanUbitUmarov2015-09-032-91/+0
* missing fileUbitUmarov2015-09-031-0/+530
* at last we can login and see objects ( friends is dead and disable inUbitUmarov2015-09-0325-252/+117
* seems to compile ( tests comented out)UbitUmarov2015-09-02157-9790/+1313
* bad merge?UbitUmarov2015-09-01406-7876/+62371
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| * dont change camera on crossingsUbitUmarov2015-08-311-4/+4
| * start sending terrain patchs in completmovement where we know itsUbitUmarov2015-08-312-2/+8
| * fix slow moving physical objects moving without sending updatesUbitUmarov2015-08-311-9/+9
| * minor changesUbitUmarov2015-08-311-15/+21
| * more on tps and crossingsUbitUmarov2015-08-304-164/+209
| * cache in memory water textureUbitUmarov2015-08-301-33/+105
| * improve object crossingsUbitUmarov2015-08-291-37/+15
| * fix some effects rangesUbitUmarov2015-08-295-7/+7
| * fix NeighborRegions codeUbitUmarov2015-08-292-55/+21
| * change default scopeID to UUID.ZeroUbitUmarov2015-08-293-3/+6
| * review ServiceBase for varUbitUmarov2015-08-281-2/+5
| * review llLoginService for var supportUbitUmarov2015-08-281-8/+1
| * review gridservice module. Not merged os code for varsize, since thatUbitUmarov2015-08-281-0/+68
| * stop sending parcel overlays on parcels crossings since SL seems to haveUbitUmarov2015-08-281-1/+2
| * send land parcels overlay in cat Land not Task, or avatar freezesUbitUmarov2015-08-281-1/+2
| * also limit terrain flood effects ( like on pait change this should haveUbitUmarov2015-08-289-35/+37
| * restrict terrain PaintBrushes to the requested areaUbitUmarov2015-08-2712-102/+97
| * remove the rest of #justEditedTerrain, it was sending patchs nonUbitUmarov2015-08-271-16/+0
| * make terrain undo non op, it is broken and can't be global but per agentUbitUmarov2015-08-271-27/+2
| * fix terrain bake for revert. just good enought fixUbitUmarov2015-08-271-11/+3
| * rename revert map as baked map, bc thats what it isUbitUmarov2015-08-271-20/+20
| * take taints check terrain out of Onframe event and add a new event for it. S...UbitUmarov2015-08-273-11/+50
| * minor clear. Use isTainted in is read clear formUbitUmarov2015-08-271-9/+8
| * change osd encoding of region sizeUbitUmarov2015-08-271-8/+8
| * NEVER EVER SEND TERRAIN PATCHS AS UNRELIABLE!!!!!!!!!!!!!!!!!!!!!!!!!!UbitUmarov2015-08-261-26/+13
| * add more of the v03 checks and homeURL. Sending side only for nowUbitUmarov2015-08-266-16/+69
| * change teleport version number to v0.3, without actually adding the checksUbitUmarov2015-08-262-52/+29
| * fix bugUbitUmarov2015-08-251-1/+1
| * update raw32 file reader to core one. Warning only suports square regionsUbitUmarov2015-08-251-0/+11
| * remove rest of ushort test codeUbitUmarov2015-08-251-94/+31
| * change terrain internal representation to float. ushort work with legalUbitUmarov2015-08-253-109/+164
| * terrain stored as ushorts with gzip compressionUbitUmarov2015-08-253-37/+269
| * let mysql be happy with a NULL heighmap ( yeap i made several )UbitUmarov2015-08-251-2/+5
| * change internal representation of terrain from int to ushort. This willUbitUmarov2015-08-242-21/+21
| * try to implement core load oar optionsUbitUmarov2015-08-249-207/+539