| Commit message (Expand) | Author | Age | Files | Lines |
* | BulletSim: remove trailing white space to make git happier. No functional cha... | Robert Adams | 2013-04-29 | 1 | -3/+3 |
* | BulletSim: rename variable 'PhysicsScene' to be either 'PhysScene' or 'm_phys... | Robert Adams | 2013-04-29 | 1 | -26/+26 |
* | BulletSim: fix race condition when creating very large mega-regions. | Robert Adams | 2013-03-28 | 1 | -5/+5 |
* | BulletSim: code to generate a higher resolution terrain mesh. Parameter | Robert Adams | 2013-03-19 | 1 | -14/+179 |
* | BulletSim: add terrain contact processing threshold parameter. Initialize con... | Robert Adams | 2013-03-19 | 1 | -0/+2 |
* | BulletSim: remove the ability for avatars to fly off the edge of | Robert Adams | 2013-03-09 | 1 | -2/+4 |
* | BulletSim: rework some parameter setting implementation moving functionality ... | Robert Adams | 2013-02-05 | 1 | -4/+9 |
* | BulletSim: fix exception when re-creating the terrain when loading an OAR file | Robert Adams | 2013-01-07 | 1 | -0/+2 |
* | BulletSim: nearly complete in conversion from BulletSimAPI to BSAPITemplate. ... | Robert Adams | 2012-12-31 | 1 | -2/+2 |
* | BulletSim: another round of conversion: dynamics world and collision object f... | Robert Adams | 2012-12-31 | 1 | -8/+8 |
* | BulletSim: first round of conversion from direct BulletSimAPI interfacing by ... | Robert Adams | 2012-12-31 | 1 | -5/+3 |
* | BulletSim: Move all the parameter variables, tables and get and fetch logic t... | Robert Adams | 2012-12-21 | 1 | -3/+3 |
* | BulletSim: Add 'BulletSimData' which separates structures created | Robert Adams | 2012-12-13 | 1 | -3/+2 |
* | BulletSim: Fix crash on the destruction of physical linksets. | Robert Adams | 2012-12-10 | 1 | -3/+3 |
* | BulletSim: Reduce idle region physics overhead where there are MANY | Robert Adams | 2012-12-03 | 1 | -2/+2 |
* | BulletSim: move GetWaterLevelAtXYZ from BSScene to BSPhysTerrain. | Robert Adams | 2012-11-28 | 1 | -1/+7 |
* | BulletSim: fix terrain mesh generation for problem with regions that have une... | Robert Adams | 2012-11-27 | 1 | -6/+16 |
* | BulletSim: add parameter for terrain collision margin. | Robert Adams | 2012-11-25 | 1 | -4/+0 |
* | Rename BulletSim's PhysicsShapeType to BSPhysicsShapeType because it | Melanie | 2012-11-22 | 1 | -1/+1 |
* | BulletSim: Properly position mesh terrain on creation (fixes terrain not appe... | Robert Adams | 2012-11-21 | 1 | -37/+9 |
* | BulletSim: fix line endings to be all Linux style (windows style keeps creepi... | Robert Adams | 2012-11-21 | 1 | -284/+284 |
* | BulletSim: enablement and debugging of mesh terrain. | Robert Adams | 2012-11-21 | 1 | -9/+220 |
* | BulletSim: pull heightmap implementation out of the terrain manager so a mesh... | Robert Adams | 2012-11-21 | 1 | -0/+73 |