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path: root/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETScene.cs (follow)
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* Fox some local id issues in physics glueMelanie2011-07-151-6/+1
* Revert "Add localid support to ch0de properly"Melanie2011-07-151-1/+6
* Add localid support to ch0de properlyTom2011-07-151-6/+1
* force mesh proxy for simple box prims with path cutdahlia2011-04-121-0/+3
* * Added a better check to the SimianGrid connectors to test if they are enabl...John Hurliman2010-03-121-14/+85
* Experimental change of PhysicsVector to Vector3. UntestedJohn Hurliman2009-10-261-6/+6
* Formatting cleanup.Jeff Ames2009-10-011-2/+2
* * Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares2009-07-191-0/+2
* Formatting cleanup.Jeff Ames2009-06-101-1/+1
* cleaning out warnings.Dr Scofield2009-05-221-5/+5
* * Remove some super experimental stuff in BulletDotNETPlugin since it was cau...Teravus Ovares2009-04-161-1/+1
* * Committing more BulletDotNETPlugin workTeravus Ovares2009-04-161-0/+26
* * Whoops, never saved the BulletDotNETScene.. Last commit continued.....Teravus Ovares2009-04-091-1/+1
* * Changes the timstep of the bullet world Teravus Ovares2009-04-091-7/+8
* * Tweak the BulletDotNETPlugin character controller so it feels more finished.Teravus Ovares2009-04-071-1/+1
* * This fixes BulletDotNET so it can now be used on linux.Teravus Ovares2009-04-071-0/+2
* * BulletDotNET Updates. Teravus Ovares2009-04-071-2/+9
* Add copyright headers, formatting cleanup.Jeff Ames2009-04-061-1/+28
* * Fixing SVN propertiesTeravus Ovares2009-04-051-642/+642
* * Committing what I have on the BulletDotNETPlugin that I have so far. Teravus Ovares2009-04-051-0/+642