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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
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change XMLIrpgGroups attach to events, using the more correct
UbitUmarov
2014-08-12
1
-7
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+24
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dont fire a thread on npc creation keeping the main one just waiting
UbitUmarov
2014-08-02
1
-5
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+6
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie Thielker
2014-06-21
25
-530
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+1967
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Merge branch 'master' into careminster
Melanie
2014-01-28
6
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+883
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Re-enabled NPCModuleTests.TestCreate()
Justin Clark-Casey (justincc)
2014-01-27
1
-3
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+1
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2014-01-24
1
-21
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+19
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minor: remove long unused state queue from "show queues" console reports
Justin Clark-Casey (justincc)
2014-01-24
1
-5
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+3
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minor: correct the usage statement on the "show image queues" console command...
Justin Clark-Casey (justincc)
2014-01-24
1
-1
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+1
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Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) fro...
Justin Clark-Casey (justincc)
2014-01-24
1
-15
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+15
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rather than converting existing materials to assets, just retrieve them and m...
dahlia
2014-01-20
1
-32
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+12
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
dahlia
2014-01-20
3
-3
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+274
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Clean up orphaned json stores. This can happen when an object is
Mic Bowman
2014-01-20
3
-3
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+274
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add null texture entry face check before converting legacy materials
dahlia
2014-01-20
1
-2
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+2
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force SOG update when converting legacy materials to ensure changes are persi...
dahlia
2014-01-20
1
-0
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+2
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delay texture entry parsing until absolutely necessary while converting legac...
dahlia
2014-01-20
1
-4
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+4
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Add code to convert legacy materials stored in DynAttrs to new asset format a...
dahlia
2014-01-20
1
-20
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+102
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Check agent permissions before modifying an object's materials. Also, when cr...
Oren Hurvitz
2014-01-20
1
-10
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+21
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When asked to change the Material for one face, change only that face; not th...
Oren Hurvitz
2014-01-20
1
-18
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+5
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Materials module: a) Store materials as assets; b) Finalized it (removed the ...
Oren Hurvitz
2014-01-20
1
-327
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+191
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Renamed MaterialsDemoModule to MaterialsModule
Oren Hurvitz
2014-01-20
1
-1
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+1
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- Materials: support the viewer removing the material (in which case matsMap[...
Oren Hurvitz
2014-01-20
1
-35
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+42
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Intermediate commit. Sill errors.
Melanie
2014-01-05
3
-15
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+74
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2013-12-19
1
-3
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+62
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Create regression test TestSendAgentGroupDataUpdate() for groups agent data s...
Justin Clark-Casey (justincc)
2013-12-18
1
-3
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+62
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Merge branch 'justincc-master'
Justin Clark-Casey (justincc)
2013-12-14
1
-3
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+5
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After previous discussion, put eye-catcher 'SCRIPT READY' messages to console...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
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+5
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Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...
Justin Clark-Casey (justincc)
2013-12-14
1
-3
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+5
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Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
Justin Clark-Casey (justincc)
2013-12-14
1
-6
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+2
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Committing the Avination Scene Presence and related texture code
Melanie
2013-12-11
2
-1
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+3
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Merge branch 'master' into careminster
Melanie
2013-12-07
1
-2
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+4
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Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
Mic Bowman
2013-11-27
1
-2
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+4
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Merge branch 'master' into careminster
Melanie
2013-11-23
4
-11
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+9
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refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Justin Clark-Casey (justincc)
2013-11-15
4
-11
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+9
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Merge branch 'master' into careminster
Melanie
2013-11-03
1
-50
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+122
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Added support for attachments to group notices when using Flotsam groups.
Kevin Cozens
2013-10-15
1
-50
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+122
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Merge branch 'master' into careminster
Melanie
2013-10-06
2
-7
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+22
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Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
Justin Clark-Casey (justincc)
2013-10-04
1
-1
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+1
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Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...
Justin Clark-Casey (justincc)
2013-10-04
1
-6
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+21
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Merge branch 'master' into careminster
Melanie
2013-10-04
3
-19
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+338
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refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...
Justin Clark-Casey (justincc)
2013-09-27
2
-2
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+2
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refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...
Justin Clark-Casey (justincc)
2013-09-27
1
-1
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+1
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minor: Stop debug logging whenever an npc is moved, other npc log related for...
Justin Clark-Casey (justincc)
2013-09-19
1
-16
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+15
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BulletSim: add LSL function and plumbing for setting a spring
Robert Adams
2013-09-11
1
-1
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+3
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BulletSim: add extended physics LSL constants for axis specification.
Robert Adams
2013-09-11
1
-2
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+14
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BulletSim: ability to specify groups of axis to modify in constraint paramete...
Robert Adams
2013-09-11
1
-1
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+11
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BulletSim: add axis parameter for specifying enable, damping, and stiffness f...
Robert Adams
2013-09-11
1
-4
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+6
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BulletSim: implementation of setting spring specific physical parameters. Add...
Robert Adams
2013-09-11
1
-1
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+5
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BulletSim: pass both root and child BSPhysObjects to Extension function. Upda...
Robert Adams
2013-09-11
1
-13
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+17
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BulletSim: Extension parameters passed through the classes made to pass just ...
Robert Adams
2013-09-11
1
-5
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+18
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BulletSim: add extended physics function physGetLinkType(linkNum). Add implem...
Robert Adams
2013-09-11
1
-0
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+19
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