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path: root/OpenSim/Region/OptionalModules/World/NPC (follow)
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* Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and N...Justin Clark-Casey (justincc)2013-12-141-3/+5
* Fix TestSitAndStandWithNoSitTarget NPC and SP tests.Justin Clark-Casey (justincc)2013-12-141-6/+2
* Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-0/+2
* Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow regi...Justin Clark-Casey (justincc)2013-10-041-6/+21
* refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-271-1/+1
* minor: Stop debug logging whenever an npc is moved, other npc log related for...Justin Clark-Casey (justincc)2013-09-191-16/+15
* Get rid of issue where removing NPCs would through an exception by routing cl...Justin Clark-Casey (justincc)2013-08-121-1/+3
* Fix NPC regression test failures.Justin Clark-Casey (justincc)2013-07-261-1/+1
* EDIT BEAMS!!! They had been missing from OpenSim since ever. Thanks to lkalif...Diva Canto2013-07-211-1/+1
* Manage AgentUpdates more sanely:Diva Canto2013-07-211-0/+1
* Attachments module only registers when enabled. This enables alternative atta...Dan Lake2013-07-161-2/+4
* Update the money framework to allow sending the new style linden "serverside ...Melanie2013-05-251-6/+1
* remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-1/+1
* Adds an event and a method so that handling of the CachedTextureMic Bowman2013-05-081-0/+6
* Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
* Plumb the path from the client to the extra physics params and backMelanie2013-02-071-0/+5
* minor: Call down to base OpenSimTestCase.SetUp() in NPCModuleTests to disable...Justin Clark-Casey (justincc)2013-01-261-0/+2
* Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-241-1/+1
* Cleanup on region modules: gave short node id's to all of them.Diva Canto2012-11-121-1/+1
* document & 80-character width terminal formattingSignpostMarv2012-11-111-49/+80
* converting NPC module to ISharedRegionModuleSignpostMarv2012-11-111-9/+22
* Fix memory leak where removing an NPC did not remove its circuits.Justin Clark-Casey (justincc)2012-10-291-0/+11
* Fix script error messages not showing up in viewer 3 and associated viewers.Justin Clark-Casey (justincc)2012-10-251-4/+6
* On receiving TaskInventoryAccepted with a destination folder in the binary bu...Justin Clark-Casey (justincc)2012-10-061-1/+1
* Add --force flag to "kick user" console command to allow bypassing of recent ...Justin Clark-Casey (justincc)2012-08-201-0/+5
* Prevent race conditions when one thread removes an NPC SP before another thre...Justin Clark-Casey (justincc)2012-08-141-34/+30
* Remove IClientAPI.GetClientEP() in favour of existing identical IClientAPI.Re...Justin Clark-Casey (justincc)2012-07-121-5/+0
* Mantis 6077 trim NPC chat on channel zero.Talun2012-07-061-0/+8
* Mantis 6063 osNpcTouch.Talun2012-07-062-0/+49
* Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-051-2/+2
* Remove long obsolete and unused IClientAPI.KillEndDone()Justin Clark-Casey (justincc)2012-06-131-4/+0
* remove default values from prior commit since mono cant deal with themdahlia2012-05-072-3/+3
* add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...dahlia2012-05-061-1/+2
* Add regression test for teleporting an agent between separated regions on the...Justin Clark-Casey (justincc)2012-04-271-1/+1
* Merge branch 'master' of /home/opensim/var/repo/opensimBlueWall2012-04-261-2/+2
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| * Minor improvements to loggingOren Hurvitz2012-04-241-2/+2
* | Add a version of osNpcSay that takes a channel number Mantis 5747Talun2012-04-262-9/+55
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* Add back parts of reverted changes that were not concerned with child agent c...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Revert "Simplify friends caching by only doing this for root agents - no func...Justin Clark-Casey (justincc)2012-03-291-1/+1
* Simplify friends caching by only doing this for root agents - no functions re...Justin Clark-Casey (justincc)2012-03-281-1/+1
* Instead of loading default avatar animations in both SLUtil and AvatarAnimati...Justin Clark-Casey (justincc)2012-03-211-5/+0
* Move frame loop entirely within Scene.Update() for better future performance ...Justin Clark-Casey (justincc)2012-03-201-7/+5
* Factor out common default animations code into SLUtil. LLClientView now make...Justin Clark-Casey (justincc)2012-03-091-34/+2
* fix for NPC not playing internal animationssatguru srivastava2012-03-091-1/+36
* Simplify NPCModuleTests code by putting the NPCModule in an instance variable...Justin Clark-Casey (justincc)2012-03-061-61/+56
* Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...Justin Clark-Casey (justincc)2012-03-062-9/+57
* Fix some logic mistakes where firstly osNpcCreate() without options was creat...Justin Clark-Casey (justincc)2012-02-161-2/+2
* Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake2012-02-141-6/+6
* If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)2012-02-091-8/+7