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My fork of OpenSim for IG and DG, called SledjChisl.
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OptionalModules
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NPC
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Commit message (
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Author
Age
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Merge branch 'master' into careminster
Melanie
2012-06-14
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Remove long obsolete and unused IClientAPI.KillEndDone()
Justin Clark-Casey (justincc)
2012-06-13
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Merge branch 'avination' into careminster
Melanie
2012-05-13
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ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...
UbitUmarov
2012-05-12
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Merge branch 'master' into careminster
Melanie
2012-05-07
2
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remove default values from prior commit since mono cant deal with them
dahlia
2012-05-07
2
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add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m...
dahlia
2012-05-06
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Merge branch 'master' into careminster
Melanie
2012-04-27
3
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Add regression test for teleporting an agent between separated regions on the...
Justin Clark-Casey (justincc)
2012-04-27
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Merge branch 'master' of /home/opensim/var/repo/opensim
BlueWall
2012-04-26
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Add a version of osNpcSay that takes a channel number Mantis 5747
Talun
2012-04-26
2
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Merge branch 'master' into careminster
Melanie
2012-04-25
1
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Minor improvements to logging
Oren Hurvitz
2012-04-24
1
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Add back parts of reverted changes that were not concerned with child agent c...
Justin Clark-Casey (justincc)
2012-03-29
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Revert "Simplify friends caching by only doing this for root agents - no func...
Justin Clark-Casey (justincc)
2012-03-29
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Allow scripts in attachments owned by the NPC to control the NPC
Melanie
2012-04-18
1
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Merge branch 'master' into careminster
Melanie
2012-03-29
1
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Simplify friends caching by only doing this for root agents - no functions re...
Justin Clark-Casey (justincc)
2012-03-28
1
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Merge branch 'master' into careminster
Melanie
2012-03-22
1
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Instead of loading default avatar animations in both SLUtil and AvatarAnimati...
Justin Clark-Casey (justincc)
2012-03-21
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Merge branch 'master' into careminster
Melanie
2012-03-20
1
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Move frame loop entirely within Scene.Update() for better future performance ...
Justin Clark-Casey (justincc)
2012-03-20
1
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added ObjectPhysicsProperties http event message to send viewer that data. F...
UbitUmarov
2012-03-15
1
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Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
Melanie
2012-03-11
1
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Merge branch 'master' into careminster
Melanie
2012-03-11
1
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Factor out common default animations code into SLUtil. LLClientView now make...
Justin Clark-Casey (justincc)
2012-03-09
1
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Merge branch 'ubitwork'
Melanie
2012-03-11
1
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BIG MESS. changed Iclient interface so only one event is used to inform scene...
UbitUmarov
2012-03-10
1
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Merge branch 'master' into careminster
Melanie
2012-03-09
1
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+36
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fix for NPC not playing internal animations
satguru srivastava
2012-03-09
1
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+36
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Merge branch 'master' into careminster
Melanie
2012-03-06
1
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+56
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Simplify NPCModuleTests code by putting the NPCModule in an instance variable...
Justin Clark-Casey (justincc)
2012-03-06
1
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Merge branch 'master' into careminster
Melanie
2012-03-06
2
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+57
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Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma...
Justin Clark-Casey (justincc)
2012-03-06
2
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Fix NPC appearance setting to include attachments again
Melanie
2012-02-27
1
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Merge branch 'master' into careminster
Melanie
2012-02-16
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Fix some logic mistakes where firstly osNpcCreate() without options was creat...
Justin Clark-Casey (justincc)
2012-02-16
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Merge branch 'master' into careminster
Melanie
2012-02-15
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Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
2012-02-14
1
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Merge branch 'master' into careminster
Melanie
2012-02-10
2
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If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
2012-02-09
1
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Merge branch 'master' into careminster
Melanie
2012-02-09
1
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+3
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minor: put in commented out logging statements for future reuse
Justin Clark-Casey (justincc)
2012-02-09
1
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Push more NPC stuff into threads
Melanie
2012-02-08
1
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+22
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Merge branch 'master' into careminster
Melanie
2012-02-04
2
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+17
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Merge branch 'master' of /home/opensim/src/opensim
BlueWall
2012-02-03
1
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Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?i...
PixelTomsen
2012-02-03
1
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Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ...
Justin Clark-Casey (justincc)
2012-02-03
1
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+16
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Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
Melanie
2012-02-02
1
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Make ban, eject, freeze and the scripted versions of those work.
Melanie
2012-02-02
1
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