| Commit message (Expand) | Author | Age | Files | Lines |
* | Fix issue where only one of multiple attachments on the same attachpoint for ... | Justin Clark-Casey (justincc) | 2014-05-01 | 1 | -2/+1 |
* | Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this ... | dahlia | 2014-02-01 | 1 | -2/+24 |
* | refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ... | Justin Clark-Casey (justincc) | 2013-09-27 | 1 | -1/+1 |
* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ... | Justin Clark-Casey (justincc) | 2013-09-27 | 1 | -1/+1 |
* | minor: Stop debug logging whenever an npc is moved, other npc log related for... | Justin Clark-Casey (justincc) | 2013-09-19 | 1 | -16/+15 |
* | Get rid of issue where removing NPCs would through an exception by routing cl... | Justin Clark-Casey (justincc) | 2013-08-12 | 1 | -1/+3 |
* | Attachments module only registers when enabled. This enables alternative atta... | Dan Lake | 2013-07-16 | 1 | -2/+4 |
* | Cleanup on region modules: gave short node id's to all of them. | Diva Canto | 2012-11-12 | 1 | -1/+1 |
* | document & 80-character width terminal formatting | SignpostMarv | 2012-11-11 | 1 | -49/+80 |
* | converting NPC module to ISharedRegionModule | SignpostMarv | 2012-11-11 | 1 | -9/+22 |
* | Prevent race conditions when one thread removes an NPC SP before another thre... | Justin Clark-Casey (justincc) | 2012-08-14 | 1 | -34/+30 |
* | Mantis 6063 osNpcTouch. | Talun | 2012-07-06 | 1 | -0/+10 |
* | remove default values from prior commit since mono cant deal with them | dahlia | 2012-05-07 | 1 | -1/+1 |
* | add OS_NPC_RUNNING option to osNpcMoveToTarget() to allow running speed for m... | dahlia | 2012-05-06 | 1 | -1/+2 |
* | Merge branch 'master' of /home/opensim/var/repo/opensim | BlueWall | 2012-04-26 | 1 | -2/+2 |
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| * | Minor improvements to logging | Oren Hurvitz | 2012-04-24 | 1 | -2/+2 |
* | | Add a version of osNpcSay that takes a channel number Mantis 5747 | Talun | 2012-04-26 | 1 | -1/+42 |
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* | Go back to setting appearance directly in NPCModule.SetAppearance() to fix ma... | Justin Clark-Casey (justincc) | 2012-03-06 | 1 | -8/+12 |
* | Fix some logic mistakes where firstly osNpcCreate() without options was creat... | Justin Clark-Casey (justincc) | 2012-02-16 | 1 | -2/+2 |
* | Refactor appearance saving for NPC to use AvatarFactoryModule interface. | Dan Lake | 2012-02-14 | 1 | -6/+6 |
* | If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh... | Justin Clark-Casey (justincc) | 2012-02-09 | 1 | -8/+7 |
* | minor: put in commented out logging statements for future reuse | Justin Clark-Casey (justincc) | 2012-02-09 | 1 | -0/+3 |
* | Extend m_avatars lock in NpcModule.CreateNPC over both creation of NPC scene ... | Justin Clark-Casey (justincc) | 2012-02-03 | 1 | -14/+16 |
* | Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate(). | Justin Clark-Casey (justincc) | 2012-01-28 | 1 | -2/+19 |
* | Add permissions checks for owned avatars to all other osNpc* functions. | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -4/+1 |
* | refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth... | Justin Clark-Casey (justincc) | 2012-01-12 | 1 | -13/+36 |
* | Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ... | Melanie | 2012-01-06 | 1 | -5/+23 |
* | Fix NPC sitting for prims without a sit target. | Justin Clark-Casey (justincc) | 2011-11-05 | 1 | -1/+1 |
* | Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ... | Dan Lake | 2011-10-19 | 1 | -1/+1 |
* | Implement osNpcStand(<npc-id>) | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -0/+17 |
* | Implement osNpcSit(). This is still in development so don't trust it | Justin Clark-Casey (justincc) | 2011-10-17 | 1 | -0/+18 |
* | Reinstate option to land an npc when it reaches a target. | Justin Clark-Casey (justincc) | 2011-09-22 | 1 | -69/+3 |
* | Move code which handles NPC movement into Scene so that this can also be used... | Justin Clark-Casey (justincc) | 2011-09-21 | 1 | -1/+1 |
* | move common code into AttachmentsModule.DeleteAttachmentsFromScene() | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -5/+1 |
* | Make SP.Attachments available as sp.GetAttachments() instead. | Justin Clark-Casey (justincc) | 2011-08-31 | 1 | -7/+3 |
* | refactor: Move ScenePresence.RezAttachments() into AttachmentsModule | Justin Clark-Casey (justincc) | 2011-08-30 | 1 | -1/+1 |
* | Don't try to save changed attachment states when an NPC with attachments is r... | Justin Clark-Casey (justincc) | 2011-08-18 | 1 | -1/+1 |
* | Fix issue where loading a new appearance onto an NPC would not remove the pre... | Justin Clark-Casey (justincc) | 2011-08-17 | 1 | -0/+10 |
* | minor: On "login disable/enable" always tell the user the final login status,... | Justin Clark-Casey (justincc) | 2011-08-12 | 1 | -3/+3 |
* | add regression test for osNpcCreate when cloning an in-region avatar | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -26/+3 |
* | eliminate the rotation parameter from SP.HandleMoveToTargetUpdate(). This ca... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -1/+6 |
* | instead of setting avatar rotation twice in SP.HandleAgentUpdate(), eliminate... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -1/+1 |
* | Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) a... | Justin Clark-Casey (justincc) | 2011-08-11 | 1 | -5/+3 |
* | Add a OS_NPC_LAND_AT_TARGET option to osMoveToTarget() | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -11/+22 |
* | early code to allow scripts to force npcs not to fly when moving to target | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -2/+2 |
* | Stop trying to deregister caps or close child agents when an NPC is removed | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -1/+1 |
* | implement osNpcStopMoveTo() to cancel any current move target | Justin Clark-Casey (justincc) | 2011-08-10 | 1 | -3/+34 |
* | When an NPC appearance is loaded, rez the attachments too | Justin Clark-Casey (justincc) | 2011-08-09 | 1 | -0/+1 |
* | When an NPC is created, stop telling neighbouring regions to expect a child a... | Justin Clark-Casey (justincc) | 2011-08-09 | 1 | -7/+1 |
* | Implement first draft functions for saving and loading NPC appearance from st... | Justin Clark-Casey (justincc) | 2011-08-09 | 1 | -0/+29 |