| Commit message (Expand) | Author | Age | Files | Lines |
* | When loading objects from DB, first add to scene, then call TriggerOnSceneObj... | Dan Lake | 2012-03-27 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-03-02 | 1 | -2/+1 |
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| * | minor: remove mono compiler warning | Justin Clark-Casey (justincc) | 2012-03-02 | 1 | -2/+1 |
* | | ScenePresence line endings and fix AllowMovement default to true. | Dan Lake | 2012-03-02 | 1 | -30/+30 |
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* | In ScenePresence, removed several private variables used to store public para... | Dan Lake | 2012-03-01 | 1 | -108/+44 |
* | Take watchdog alarm calling back outside the m_threads lock. | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -2/+2 |
* | Get rid of some of the identical exception catching in Scene.Update(). | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -17/+1 |
* | Stop spurious scene loop startup timeout alarms for scenes with many prims. | Justin Clark-Casey (justincc) | 2012-02-24 | 1 | -3/+9 |
* | Try to resolve some problems with viewers crashing after hitting parcel banli... | Justin Clark-Casey (justincc) | 2012-02-23 | 2 | -10/+20 |
* | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim | Melanie | 2012-02-23 | 1 | -8/+2 |
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| * | Remove two spurious m_sceneGraph != null checks in Scene.cs. It's set in con... | Justin Clark-Casey (justincc) | 2012-02-22 | 1 | -8/+2 |
* | | Add a position parameter to region crossing of objects. This avoids the | Melanie | 2012-02-23 | 2 | -2/+5 |
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* | Restore the taskItem null check that I accidentally blatted in 5397a6d | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -0/+9 |
* | Fix problem with dragging child part inventory item to user inventory. | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -11/+1 |
* | Revert "Fix:Cannot drag inventory from child prim into inventory http://opens... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -8/+4 |
* | Fix:Cannot drag inventory from child prim into inventory http://opensimulator... | PixelTomsen | 2012-02-21 | 1 | -4/+8 |
* | Fix bug where NPCs would establish child agents on other neighbour regions th... | Justin Clark-Casey (justincc) | 2012-02-21 | 1 | -15/+14 |
* | More improvements on agent position updates: if the target sims fail, blackli... | Diva Canto | 2012-02-20 | 1 | -5/+2 |
* | Amend to last commit. This should have been committed too. | Diva Canto | 2012-02-19 | 1 | -1/+1 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Diva Canto | 2012-02-19 | 2 | -9/+9 |
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| * | Use localy defined name, TPFlags, for Constants.TeleportFlags | BlueWall | 2012-02-19 | 1 | -6/+6 |
| * | Fix:OmegaX, OmegaY and OmegaZ not saved for child prims http://opensimulator.... | PixelTomsen | 2012-02-19 | 1 | -3/+3 |
* | | A few more tweaks on position updates and create child agents. Mono hates con... | Diva Canto | 2012-02-19 | 2 | -7/+15 |
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* | Route logins according to Estate, Telehub and TeleportFlags | BlueWall | 2012-02-18 | 1 | -2/+4 |
* | Propagate our teleport flags on logins | BlueWall | 2012-02-18 | 1 | -1/+4 |
* | Fix a bug where changing shape parameters of a child prim in a linkset would ... | Justin Clark-Casey (justincc) | 2012-02-18 | 1 | -2/+2 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Dan Lake | 2012-02-17 | 8 | -24/+159 |
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| * | Add new and updated script events | Robert Adams | 2012-02-17 | 2 | -3/+67 |
| * | Merge branch 'master' of /home/opensim/src/opensim | BlueWall | 2012-02-17 | 1 | -0/+21 |
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| | * | Fix missing telehub handling on login | BlueWall | 2012-02-17 | 1 | -0/+21 |
| * | | Fix: Object owned by the group does not return to the last owner http://opens... | PixelTomsen | 2012-02-16 | 2 | -2/+2 |
| * | | If shape properties fail SOP parsing (e.g. due to commas instead of decimal p... | Justin Clark-Casey (justincc) | 2012-02-16 | 1 | -12/+22 |
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| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-02-15 | 1 | -0/+1 |
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| * | | In ObjectTortureTests, run garbage collector on Teardown and run scene loop u... | Justin Clark-Casey (justincc) | 2012-02-15 | 3 | -7/+47 |
* | | | Added the TriggerAvatarAppearanceChanged to EventManager. It's triggered by A... | Dan Lake | 2012-02-17 | 1 | -0/+24 |
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* | | Refactor appearance saving for NPC to use AvatarFactoryModule interface. | Dan Lake | 2012-02-14 | 1 | -0/+1 |
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* | Add some more data to the new user connection logging for debug purposes. | Justin Clark-Casey (justincc) | 2012-02-14 | 1 | -3/+3 |
* | Merge branch 'master' of ssh://opensimulator.org/var/git/opensim | Justin Clark-Casey (justincc) | 2012-02-13 | 2 | -8/+6 |
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| * | Make ScenePresence.MovementFlag a private only settable value to reduce compl... | Justin Clark-Casey (justincc) | 2012-02-11 | 1 | -7/+4 |
| * | Fix bug where somebody taking a copy of an object they didn't own that was re... | Justin Clark-Casey (justincc) | 2012-02-10 | 1 | -1/+2 |
* | | On object deserialization, go back to logging errors at DEBUG level rather th... | Justin Clark-Casey (justincc) | 2012-02-13 | 1 | -5/+9 |
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* | When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per... | Justin Clark-Casey (justincc) | 2012-02-10 | 2 | -0/+11 |
* | If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh... | Justin Clark-Casey (justincc) | 2012-02-09 | 1 | -1/+1 |
* | Stop a scene object from attempting to link with itself (which results in an ... | Justin Clark-Casey (justincc) | 2012-02-08 | 4 | -10/+54 |
* | Add start GC memory and end GC memory to object stress test printouts. | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -1/+2 |
* | Add TestAddTaskInventoryItem() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -1/+25 |
* | Remove debug logging if physics actor is null in SOP.ApplyPhysics() | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -5/+1 |
* | Add a regression test to compile and start a script. Remove Path.GetDirector... | Justin Clark-Casey (justincc) | 2012-02-07 | 1 | -8/+4 |
* | Make configuration uniform | BlueWall | 2012-02-05 | 1 | -3/+3 |
* | change NonPhysicalPrimMax to NonphysicalPrimMax in Scenes.cs to make the | nebadon | 2012-02-04 | 1 | -1/+1 |