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* Merge branch 'avination' into careminsterMelanie2012-06-021-1/+1
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| * Fix LSL animation state reporting and animation state transitions on crossingMelanie2012-06-011-1/+1
* | Merge branch 'master' into careminsterMelanie2012-06-022-33/+14
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| * | Instead of updating sim stats root agent, child, objects and scripts accounts...Justin Clark-Casey (justincc)2012-06-012-33/+14
* | | Merge branch 'avination' into careminsterMelanie2012-05-312-163/+163
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| * | Add advanced collision processing into ScenePresenceMelanie2012-05-291-162/+162
| * | Fix collision filteringMelanie2012-05-291-10/+10
* | | Merge branch 'master' into careminsterMelanie2012-05-312-14/+52
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| * | Add an optional mechanism for physics modules to collect and return arbitrary...Justin Clark-Casey (justincc)2012-05-311-5/+43
| * | Fix collision filtering. The filter should be checked on the receiving part!Melanie2012-05-291-9/+9
* | | Re-add script collisions that were lost in a mergeMelanie2012-05-291-0/+2
* | | Merge branch 'avination'Melanie2012-05-292-178/+98
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| * | Merge branch 'avination' into ubitworkUbitUmarov2012-05-281-176/+90
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| | * | Place the return back into collision sounds.Melanie2012-05-281-0/+4
| | * | Modify SceneManeger to use a DoubleDictionary and work without locks.Melanie2012-05-281-176/+90
| * | | disable collision sounds for nowUbitUmarov2012-05-281-2/+8
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* | | Merge branch 'avination' into careminsterMelanie2012-05-274-191/+386
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| * | Merge branch 'ubitwork' into avinationMelanie2012-05-213-174/+384
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| | * | missing update script events callUbitUmarov2012-05-201-1/+12
| | * | fix m_sitAvatarHeight to be half size.z, reduced default to a more resonable...UbitUmarov2012-05-191-1/+1
| | * | reduce useless waste of cpu. Make character collision events be done similia...UbitUmarov2012-05-191-1/+3
| | * | a bit faster collision sound type verification plus a few fixes/changesUbitUmarov2012-05-192-53/+100
| | * | temp work: sounds simetric acording to materials, still 'window close' test ...UbitUmarov2012-05-191-30/+98
| | * | modulate collision sound intensity with collision relative velocity for parts...UbitUmarov2012-05-192-46/+89
| | * | modulate collision sounds intensity with relative collision speedUbitUmarov2012-05-192-81/+120
| * | | Fix setting positions of attachments. The recent security fix regardingMelanie2012-05-191-1/+1
| * | | Merge branch 'ubitwork' into avinationMelanie2012-05-171-28/+9
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| | * | removed redundant colision sounds. Temporary muted sounds ( returns at top o...UbitUmarov2012-05-171-28/+13
| * | | Temprorarily disable collision sounds until we have some sound bitesMelanie2012-05-171-1/+5
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* | | Merge branch 'master' into careminsterMelanie2012-05-276-58/+125
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| * | If restating a region, clean up the physics scene after the main scene has be...Justin Clark-Casey (justincc)2012-05-261-4/+4
| * | refactor: replace LSL_Api.InventoryKey(string) largely with SceneObjectPartIn...Justin Clark-Casey (justincc)2012-05-261-8/+14
| * | Remove a call stack debugging line accidentally left in from a few days ago a...Justin Clark-Casey (justincc)2012-05-251-2/+0
| * | Stop it being possible for an agent to teleport back to its source region bef...Justin Clark-Casey (justincc)2012-05-251-3/+3
| * | If an agent is still registered as 'in transit' by the source region, don't a...Justin Clark-Casey (justincc)2012-05-242-36/+73
| * | Add "show scene" command which lists stats for the currently selected console...Justin Clark-Casey (justincc)2012-05-231-1/+6
| * | Fix bug where an avatar that had an object they owned attached through llAtta...Justin Clark-Casey (justincc)2012-05-233-3/+26
| * | minor: extend commented out LinkInventoryItem log message for future useJustin Clark-Casey (justincc)2012-05-211-5/+5
* | | Merge branch 'master' into careminsterMelanie2012-05-193-25/+54
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| * | Further refinement on propertiesBlueWall2012-05-181-7/+4
| * | Cleanup + change properties to set fields with private set : Thanks Justin fo...BlueWall2012-05-182-3/+4
| * | Provide Telehub setting to allow use of landmarksBlueWall2012-05-182-1/+9
| * | Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2012-05-171-29/+28
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| * | | Check agent limit against root agent count rather than both root and child ag...Justin Clark-Casey (justincc)2012-05-173-22/+43
* | | | Merge branch 'avination' into careminsterMelanie2012-05-173-6/+314
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| * | | trigger collision sounds on active agent position for better spatial effect ...UbitUmarov2012-05-172-23/+22
| * | | increase avatars collisions report to 10 per sec, Stopped sound on avatar to ...UbitUmarov2012-05-172-2/+2
| * | | add avatar colision sounds. Changed test sound UUIDUbitUmarov2012-05-172-62/+120
| * | | default colisionVolume is 0, use it only for user specified soundUbitUmarov2012-05-171-3/+6
| * | | default collision sounds. Incomplete, untested, needs revisionUbitUmarov2012-05-172-1/+205