aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Scenes (follow)
Commit message (Expand)AuthorAgeFilesLines
* Merge branch 'master' into careminsterMelanie2013-12-072-99/+183
|\
| * Fix regression where mouse look flight direction no longer worked by zeroing ...Justin Clark-Casey (justincc)2013-12-051-13/+2
| * Ignore X and Y body rotations when sent by mouse look.Justin Clark-Casey (justincc)2013-12-031-3/+15
| * Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced fo...Justin Clark-Casey (justincc)2013-11-301-1/+1
| * Remove unused SP.Updated flag, which appears unused for many years and was on...Justin Clark-Casey (justincc)2013-11-301-10/+0
| * Implement most effects of AGENT_CONTROL_STOPJustin Clark-Casey (justincc)2013-11-302-44/+104
| * Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rath...Justin Clark-Casey (justincc)2013-11-301-19/+6
| * Remove unused sp.ParentPosition, which has not been used for some timeJustin Clark-Casey (justincc)2013-11-292-21/+2
| * Comment out debug sit message accidently left activeJustin Clark-Casey (justincc)2013-11-291-3/+3
| * Fix regression where sitting on ground stopped working.Justin Clark-Casey (justincc)2013-11-291-8/+11
| * Restore SP.AbsolutePosition to properly return actual absolute position when ...Justin Clark-Casey (justincc)2013-11-291-1/+1
| * Fix stand positions rather than having the stand jump to the root prim.Justin Clark-Casey (justincc)2013-11-271-7/+49
| * Only translate linked prim specified offset pos by the link prim rotation, no...Justin Clark-Casey (justincc)2013-11-261-13/+15
| * fix position changes when sitting on a prim with position and/or orientation ...Justin Clark-Casey (justincc)2013-11-261-3/+28
* | Merge branch 'master' into careminsterMelanie2013-11-233-3/+74
|\ \
| * | Revert "Fix issue where sitting on non-root linked prims would send camera to...Justin Clark-Casey (justincc)2013-11-231-7/+2
| * | Revert "Add line accidentally left out of recent non-root prim sit fix"Justin Clark-Casey (justincc)2013-11-231-2/+0
| * | Revert "Fix non-root prim sit positions for prims where a sit target has been...Justin Clark-Casey (justincc)2013-11-231-1/+1
| * | Revert "Refix fix for sitting on non-root linked prims with explicit sit targ...Justin Clark-Casey (justincc)2013-11-231-1/+1
| * | Revert "fix avatar rotation when sitting on a linked part"Justin Clark-Casey (justincc)2013-11-231-1/+1
| |/
| * fix avatar rotation when sitting on a linked partJustin Clark-Casey (justincc)2013-11-231-1/+1
| * Refix fix for sitting on non-root linked prims with explicit sit targets.Justin Clark-Casey (justincc)2013-11-231-1/+1
| * Fix non-root prim sit positions for prims where a sit target has been specifi...Justin Clark-Casey (justincc)2013-11-231-1/+1
| * Add line accidentally left out of recent non-root prim sit fixJustin Clark-Casey (justincc)2013-11-231-0/+2
| * Fix issue where sitting on non-root linked prims would send camera to wrong p...Justin Clark-Casey (justincc)2013-11-231-2/+7
| * refactor: replace verbose checks with String.IsNullOrEmpty where applicable.Justin Clark-Casey (justincc)2013-11-152-3/+3
| * Fix bug where removing a physical linkset would only decrement the Active Obj...Justin Clark-Casey (justincc)2013-11-132-2/+73
* | Merge branch 'master' into careminsterMelanie2013-11-034-79/+175
|\ \ | |/
| * After finishing to edit an attachment, let other avatars see the changes. (Th...Oren Hurvitz2013-10-172-8/+4
| * Fixed rezzing coalesced objects from a prim's inventoryOren Hurvitz2013-10-152-68/+152
* | * Fixes cases where Last Attachment Point gets overwritten with 0 when it sho...teravus2013-10-051-1/+3
* | Merge branch 'master' of careminster:/var/git/careminsterteravus2013-10-0411-88/+251
|\ \
| * \ Merge branch 'master' into careminsterMelanie2013-10-0411-88/+251
| |\ \ | | |/
| | * minor: Disable logging left active on regression test TestSameSimulatorIsolat...Justin Clark-Casey (justincc)2013-09-271-1/+1
| | * refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in ...Justin Clark-Casey (justincc)2013-09-274-12/+12
| | * refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ...Justin Clark-Casey (justincc)2013-09-274-29/+17
| | * minor: Add scene name to baked textures in cache log messageJustin Clark-Casey (justincc)2013-09-261-1/+1
| | * Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementInto...Justin Clark-Casey (justincc)2013-09-251-0/+3
| | * Preserve attachment point & position when attachment is rezzed in worldAleric Inglewood2013-09-222-0/+21
| | * Lock around read/write of ScenePresence.m_originRegionID to make sure that al...Justin Clark-Casey (justincc)2013-09-201-5/+33
| | * Change some message log levels in Scene.IncomingUpdateChildAgent() for debugg...Justin Clark-Casey (justincc)2013-09-201-3/+3
| | * UUID Gatherer: find assets used in Light Projection, Particle Systems, and Co...Oren Hurvitz2013-09-191-1/+14
| | * For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t...Justin Clark-Casey (justincc)2013-09-191-1/+1
| | * minor: Make SP.MakeRootAgent() private - no external code has any business ca...Justin Clark-Casey (justincc)2013-09-191-1/+1
| | * minor: Make log message at top of ScenePresence.CompleteMovement info level a...Justin Clark-Casey (justincc)2013-09-191-5/+5
| | * Revert "Also check user authorization if looking to upgrade from a child to a...Justin Clark-Casey (justincc)2013-09-191-13/+0
| | * Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avat...Justin Clark-Casey (justincc)2013-09-192-1/+88
| | * minor: correct method name in commentJustin Clark-Casey (justincc)2013-09-181-1/+1
| | * refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()Justin Clark-Casey (justincc)2013-09-182-6/+7
| | * minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explic...Justin Clark-Casey (justincc)2013-09-182-4/+12