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My fork of OpenSim for IG and DG, called SledjChisl.
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Author
Age
Files
Lines
...
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*
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replace debug msgs by others
UbitUmarov
2014-08-03
2
-9
/
+9
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*
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several debug msgs, need to be removed asap
UbitUmarov
2014-08-03
2
-0
/
+12
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*
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debug...
UbitUmarov
2014-08-03
1
-25
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+110
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*
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....
UbitUmarov
2014-08-03
1
-3
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+4
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*
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test...
UbitUmarov
2014-08-03
1
-2
/
+74
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*
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test not rezzing attachments on a FireAndForget
UbitUmarov
2014-08-03
1
-14
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+13
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*
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comment out a debug msg. more on gods being Gods
UbitUmarov
2014-08-03
1
-8
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+14
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*
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testing...
UbitUmarov
2014-08-02
1
-20
/
+67
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*
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testing
UbitUmarov
2014-08-02
1
-2
/
+16
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*
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god also read local chat
UbitUmarov
2014-08-02
1
-1
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+1
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*
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let gods see hidden avatars ( test )
UbitUmarov
2014-08-02
1
-9
/
+15
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*
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remove the groups restrictions for npcs since they do nothing usefull
UbitUmarov
2014-08-02
1
-10
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+6
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*
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bug hunt: disable group for npc
UbitUmarov
2014-08-02
1
-3
/
+8
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*
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add some filters for NPCs
UbitUmarov
2014-08-02
1
-16
/
+45
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*
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crossing into a hide parcel may work now. Not nice fix.. need get back to
UbitUmarov
2014-08-02
1
-1
/
+5
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*
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initial state change
UbitUmarov
2014-08-02
1
-2
/
+2
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*
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add a hide check at end of region arrival
UbitUmarov
2014-08-02
1
-0
/
+7
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*
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remove a few more
UbitUmarov
2014-08-02
1
-6
/
+1
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*
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remove some ischild tests
UbitUmarov
2014-08-02
1
-5
/
+5
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*
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sitting avatars hidding by their position. This is not as SL that uses
UbitUmarov
2014-08-01
2
-1
/
+40
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*
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handle change of hide avatars flag. Parcel limits edition still need work
UbitUmarov
2014-08-01
1
-57
/
+97
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*
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work on hide avatars
UbitUmarov
2014-08-01
1
-40
/
+238
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*
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MESS: changes in MakeRootAgent and CompleteMovement reordering things.
UbitUmarov
2014-07-31
1
-25
/
+118
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*
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restrict other avatar sounds to parcel flags ( untested )
UbitUmarov
2014-07-30
1
-2
/
+2
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*
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mute avatar collision sounds if parcel doesnt allow
UbitUmarov
2014-07-30
1
-1
/
+19
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*
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change how sounds work. May be bad.. needs testing
UbitUmarov
2014-07-27
1
-2
/
+4
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*
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remove forgotten lines
UbitUmarov
2014-07-27
1
-7
/
+0
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*
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serialize sound parameters for llLoopSound
UbitUmarov
2014-07-27
1
-1
/
+48
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*
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clear script controls on crossing (untested)(possible should be done
UbitUmarov
2014-07-26
2
-0
/
+10
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*
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dont standup avatar on crossing
UbitUmarov
2014-07-26
1
-2
/
+2
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*
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allow reset default animation to default as core does
UbitUmarov
2014-07-26
1
-1
/
+1
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*
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on sit use root prim camera at and eye if child as neither
UbitUmarov
2014-07-23
1
-10
/
+27
|
*
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change last commit setting intransit without messing flight
UbitUmarov
2014-07-23
1
-4
/
+4
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*
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do CompleteMovement with InTransit set as core
UbitUmarov
2014-07-23
1
-82
/
+91
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*
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cleanup a bit presence CheckForBorderCrossing removing dead code
UbitUmarov
2014-07-23
1
-126
/
+113
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*
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changed locations of m_originRegionID setting to where current core has
UbitUmarov
2014-07-23
1
-6
/
+17
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*
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clamp avatar standup position within region
UbitUmarov
2014-07-22
1
-0
/
+2
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*
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CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, so
UbitUmarov
2014-07-22
1
-91
/
+86
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*
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consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE and
UbitUmarov
2014-07-22
1
-0
/
+2
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*
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make ResetChildPrimPhysicsPositions only do what it is supposed to do and
UbitUmarov
2014-07-22
1
-1
/
+11
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*
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tell scripts about positions changes after they are actually changed
UbitUmarov
2014-07-22
1
-10
/
+18
|
*
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dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sog
UbitUmarov
2014-07-22
1
-84
/
+96
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*
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bug fix. Child position got broken because first prim i parts array may
UbitUmarov
2014-07-22
1
-0
/
+5
|
*
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send updates on selected attachments as sl ( warinin if reverted then a
UbitUmarov
2014-07-22
1
-3
/
+3
|
*
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change presence movetotarget avoiding trying to go undergroud or fly when
UbitUmarov
2014-07-21
1
-1
/
+4
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*
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make sittarget camera relative to root prim
UbitUmarov
2014-07-20
1
-17
/
+18
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*
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another change to standup
UbitUmarov
2014-07-20
1
-1
/
+1
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*
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change avatar standup code
UbitUmarov
2014-07-20
1
-28
/
+25
|
*
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physicsSit SendSitResponse also relative to parent prim
UbitUmarov
2014-07-20
1
-5
/
+11
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*
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physics engine cannot change internal positions of linksets, at least not
UbitUmarov
2014-07-20
1
-2
/
+2
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