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authorUbitUmarov2014-08-02 14:17:00 +0100
committerUbitUmarov2014-08-02 14:17:00 +0100
commitb0864a2f0f46db1656951633b6a9da363bf62c6c (patch)
tree86ea9d806fccb6adb7a6ba706238db8d7713db94 /OpenSim/Region/Framework/Scenes
parentinitial state change (diff)
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crossing into a hide parcel may work now. Not nice fix.. need get back to
this later
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 5 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 62cc28e..415dbcd 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1737,6 +1737,7 @@ namespace OpenSim.Region.Framework.Scenes
1737 client.Name, Scene.Name, AbsolutePosition); 1737 client.Name, Scene.Name, AbsolutePosition);
1738 1738
1739 m_inTransit = true; 1739 m_inTransit = true;
1740 bool newhide = false;
1740 try 1741 try
1741 { 1742 {
1742 // Make sure it's not a login agent. We don't want to wait for updates during login 1743 // Make sure it's not a login agent. We don't want to wait for updates during login
@@ -1819,6 +1820,7 @@ namespace OpenSim.Region.Framework.Scenes
1819 m_previusParcelUUID = UUID.Zero; 1820 m_previusParcelUUID = UUID.Zero;
1820 m_currentParcelHide = false; 1821 m_currentParcelHide = false;
1821 m_currentParcelUUID = UUID.Zero; 1822 m_currentParcelUUID = UUID.Zero;
1823
1822 1824
1823 // send initial land overlay and parcel 1825 // send initial land overlay and parcel
1824 if (!IsChildAgent) 1826 if (!IsChildAgent)
@@ -1827,6 +1829,8 @@ namespace OpenSim.Region.Framework.Scenes
1827 if (landch != null) 1829 if (landch != null)
1828 { 1830 {
1829 landch.sendClientInitialLandInfo(client); 1831 landch.sendClientInitialLandInfo(client);
1832 newhide = m_currentParcelHide;
1833 m_currentParcelHide = false;
1830 } 1834 }
1831 } 1835 }
1832 1836
@@ -1886,7 +1890,7 @@ namespace OpenSim.Region.Framework.Scenes
1886 m_inTransit = false; 1890 m_inTransit = false;
1887 } 1891 }
1888 // if hide force a check 1892 // if hide force a check
1889 if (!IsChildAgent && m_currentParcelHide) 1893 if (!IsChildAgent && newhide)
1890 ParcelCrossCheck(m_currentParcelUUID, m_previusParcelUUID, 1894 ParcelCrossCheck(m_currentParcelUUID, m_previusParcelUUID,
1891 true, m_previusParcelHide, false, true); 1895 true, m_previusParcelHide, false, true);
1892 } 1896 }