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authorUbitUmarov2014-08-02 01:21:24 +0100
committerUbitUmarov2014-08-02 01:21:24 +0100
commitbdac5058c87c0903df90ed340e3c81d70bbdb682 (patch)
tree2484d8f917ae90cb32e635a8838f6d20bec794f9 /OpenSim/Region/Framework/Scenes
parentsitting avatars hidding by their position. This is not as SL that uses (diff)
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remove some ischild tests
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 494c9e0..c3ef314 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -5362,7 +5362,7 @@ namespace OpenSim.Region.Framework.Scenes
5362 { // where private 5362 { // where private
5363 foreach (ScenePresence p in allpresences) 5363 foreach (ScenePresence p in allpresences)
5364 { 5364 {
5365 if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5365 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5366 continue; 5366 continue;
5367 5367
5368 // those on not on parcel see me 5368 // those on not on parcel see me
@@ -5377,7 +5377,7 @@ namespace OpenSim.Region.Framework.Scenes
5377 { // where public 5377 { // where public
5378 foreach (ScenePresence p in allpresences) 5378 foreach (ScenePresence p in allpresences)
5379 { 5379 {
5380 if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5380 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5381 continue; 5381 continue;
5382 5382
5383 // those not on parcel dont see me 5383 // those not on parcel dont see me
@@ -5402,7 +5402,7 @@ namespace OpenSim.Region.Framework.Scenes
5402 { 5402 {
5403 foreach (ScenePresence p in allpresences) 5403 foreach (ScenePresence p in allpresences)
5404 { 5404 {
5405 if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5405 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5406 continue; 5406 continue;
5407 5407
5408 // only those on previus parcel need receive kills 5408 // only those on previus parcel need receive kills
@@ -5426,7 +5426,7 @@ namespace OpenSim.Region.Framework.Scenes
5426 5426
5427 foreach (ScenePresence p in allpresences) 5427 foreach (ScenePresence p in allpresences)
5428 { 5428 {
5429 if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5429 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5430 continue; 5430 continue;
5431 5431
5432 // those not on new parcel dont see me 5432 // those not on new parcel dont see me
@@ -5453,7 +5453,7 @@ namespace OpenSim.Region.Framework.Scenes
5453 5453
5454 foreach (ScenePresence p in allpresences) 5454 foreach (ScenePresence p in allpresences)
5455 { 5455 {
5456 if (p.IsChildAgent || p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) 5456 if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive)
5457 continue; 5457 continue;
5458 // only those old parcel need receive kills 5458 // only those old parcel need receive kills
5459 if (previusParcelUUID == p.currentParcelUUID) 5459 if (previusParcelUUID == p.currentParcelUUID)