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* Make bans work for teleport. Now teleport will complete block if the userMelanie2011-01-271-51/+48
* Fix script data not being reset as it should beMelanie2011-01-241-0/+4
* Completely nixing flags from the client causes wearables to break. Fix itMelanie2011-01-221-0/+1
* Merge branch 'master' into careminster-presence-refactorMelanie2011-01-181-12/+4
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2011-01-172-5/+5
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| | * minor: resolve some mono compiler warningsJustin Clark-Casey (justincc)2011-01-182-2/+2
| | * Prune some of the excess logging for client logins.Justin Clark-Casey (justincc)2011-01-181-3/+3
| * | Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, bec...Diva Canto2011-01-171-8/+0
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| * Revert "DEBUG DEBUG DEBUG"Diva Canto2011-01-171-4/+0
| * DEBUG DEBUG DEBUGDiva Canto2011-01-171-0/+4
| * Fix slam bits being lost when editing perms in prim inventoryMelanie2011-01-141-1/+0
| * Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-1/+0
| * Fix direct item give permissionsMelanie2011-01-123-12/+56
| * Partial permissions fix for boxed items.Melanie2011-01-122-0/+17
| * Fix god mode perms adjustmentMelanie2011-01-121-0/+2
| * Fixes the issue of hung archives. Problem was with SceneObjectSerializer.Diva Canto2011-01-081-0/+12
| * Try to fix a IAR problem reported by nebadon, where save iar seems stuck fore...Diva Canto2011-01-071-0/+4
| * A bit more frugal on the caller side of closing agents, now that the receivin...Diva Canto2011-01-071-16/+20
| * HG bug fix. Must wait for client's UDP contact before getting scene presence.Diva Canto2011-01-061-4/+11
* | Add a new ViewObjectInventory permission to decouple viewing fromMelanie2011-01-141-0/+17
* | Temporarily reinstate prim counting in the update loop to make the productionMelanie2011-01-141-7/+7
* | Fix slam bits being lost when editing perms in prim inventoryMelanie2011-01-141-1/+0
* | Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/ca...Kitto Flora2011-01-133-12/+55
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| * | Dont' trust the viewer! Fix a permission slam error caused by trustingMelanie2011-01-121-1/+0
| * | Fix direct item give permissionsMelanie2011-01-123-12/+56
* | | Add llLookAt() kinetic. Reduce StandUp +x offset to 0.3M.Kitto Flora2011-01-131-1/+1
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* | Partial permissions fix for boxed items.Melanie2011-01-102-10/+18
* | Taint SOGs the right wayMelanie2011-01-101-1/+5
* | Preserve the script running flag when copying an object.Melanie2011-01-081-0/+34
* | Fix a couple of security issuesMelanie2011-01-082-3/+12
* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-061-1/+2
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| * Note to self: try to make only 3 things at the same time.Diva Canto2011-01-041-1/+1
| * Guard against null Animator.Diva Canto2011-01-041-1/+2
| * Add permissions hooks for object transfersMelanie2011-01-031-4/+57
| * Fix child agent scopingMelanie2011-01-031-4/+4
* | Fix god mode perms adjustmentMelanie2011-01-061-0/+2
* | Revise Materials properties; Fix Double-Click Autopilot; Allow non-script sit...Kitto Flora2011-01-041-2/+2
* | Add permissions hooks for object transfersMelanie2011-01-031-4/+57
* | Fix child agent scopingMelanie2010-12-311-4/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-301-1/+1
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| * Fix up a prior fix (refix the fixed fix :)Melanie2010-12-301-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-301-2/+2
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| * Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors we...Diva Canto2010-12-291-2/+2
* | Copying a ref type under lock doesn't dissociate it from the source.Melanie2010-12-291-2/+2
* | Fixing AbsolutePosition to correct llSensor in vehiclesKitto Flora2010-12-261-6/+4
* | Fix linking link sets to rotated prims.Melanie2010-12-261-3/+4
* | Fix the corner casse of stack overflow when logging out with attachmentsMelanie2010-12-251-2/+2
* | Fix the recent stack overflowMelanie2010-12-251-0/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-251-3/+6
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| * One more pass at object inventory. This time, fix SceneObjectPartInventory so...Diva Canto2010-12-241-68/+68