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author | Melanie | 2011-01-10 22:02:22 +0100 |
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committer | Melanie | 2011-01-10 22:02:22 +0100 |
commit | 2c6a410e903767a9c4f18777ec0d9fd862fe531e (patch) | |
tree | 5d0411926bf5bcc5ba2035b3697afbe39fbf13d3 /OpenSim/Region/Framework/Scenes | |
parent | Taint SOGs the right way (diff) | |
download | opensim-SC-2c6a410e903767a9c4f18777ec0d9fd862fe531e.zip opensim-SC-2c6a410e903767a9c4f18777ec0d9fd862fe531e.tar.gz opensim-SC-2c6a410e903767a9c4f18777ec0d9fd862fe531e.tar.bz2 opensim-SC-2c6a410e903767a9c4f18777ec0d9fd862fe531e.tar.xz |
Partial permissions fix for boxed items.
Diffstat (limited to 'OpenSim/Region/Framework/Scenes')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 18 |
2 files changed, 18 insertions, 10 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index 5658f90..1f32362 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2171,5 +2171,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
2171 | 2171 | ||
2172 | m_sceneGraph.LinkObjects(root, children); | 2172 | m_sceneGraph.LinkObjects(root, children); |
2173 | } | 2173 | } |
2174 | |||
2175 | private string PermissionString(uint permissions) | ||
2176 | { | ||
2177 | PermissionMask perms = (PermissionMask)permissions & | ||
2178 | (PermissionMask.Move | | ||
2179 | PermissionMask.Copy | | ||
2180 | PermissionMask.Transfer | | ||
2181 | PermissionMask.Modify); | ||
2182 | return perms.ToString(); | ||
2183 | } | ||
2174 | } | 2184 | } |
2175 | } | 2185 | } |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 6c56dc3..3b1ab01 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -1163,16 +1163,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1163 | 1163 | ||
1164 | foreach (TaskInventoryItem item in m_items.Values) | 1164 | foreach (TaskInventoryItem item in m_items.Values) |
1165 | { | 1165 | { |
1166 | if (item.InvType != (int)InventoryType.Object) | 1166 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0) |
1167 | { | 1167 | mask &= ~((uint)PermissionMask.Copy >> 13); |
1168 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Copy) == 0) | 1168 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0) |
1169 | mask &= ~((uint)PermissionMask.Copy >> 13); | 1169 | mask &= ~((uint)PermissionMask.Transfer >> 13); |
1170 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Transfer) == 0) | 1170 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0) |
1171 | mask &= ~((uint)PermissionMask.Transfer >> 13); | 1171 | mask &= ~((uint)PermissionMask.Modify >> 13); |
1172 | if ((item.CurrentPermissions & item.NextPermissions & (uint)PermissionMask.Modify) == 0) | 1172 | |
1173 | mask &= ~((uint)PermissionMask.Modify >> 13); | 1173 | if (item.InvType == (int)InventoryType.Object) |
1174 | } | ||
1175 | else | ||
1176 | { | 1174 | { |
1177 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) | 1175 | if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0) |
1178 | mask &= ~((uint)PermissionMask.Copy >> 13); | 1176 | mask &= ~((uint)PermissionMask.Copy >> 13); |