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path: root/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs (follow)
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* lludp: direct encode terrain patchs packetsUbitUmarov2019-03-101-0/+2
* reduce the odds of MTU violationUbitUmarov2019-02-041-1/+1
* remove terraindata abstraction layer, since we only have heightmap typeUbitUmarov2019-01-211-5/+0
* cosmetics on terrain patchsUbitUmarov2019-01-201-462/+486
* cosmeticsUbitUmarov2019-01-201-22/+2
* cosmeticsUbitUmarov2019-01-201-16/+10
* a few more changes to terraincompressor and libomvUbitUmarov2019-01-081-14/+13
* cosmetics: terrain compressor is for 16m x 16m patchs onlyUbitUmarov2019-01-071-207/+117
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-8/+8
* reduce the small MTU violation sending terrain compressed patchsUbitUmarov2015-11-101-1/+1
* rearrange source codeUbitUmarov2015-09-251-313/+304
* add butterflies to terrainUbitUmarov2015-09-251-185/+757
* we still don't have extended wind and cloud neither do viewersUbitUmarov2015-09-241-40/+32
* some cleanup on terrain encoderUbitUmarov2015-09-241-178/+55
* save a few more bits per flat patchUbitUmarov2015-09-241-4/+5
* fix the DC term on flat patch encodingUbitUmarov2015-09-231-3/+3
* speedup flat terrain patchs encoding, plus a few minor changes.UbitUmarov2015-09-231-173/+62
* change the encapsulation of compressed land patchs in llUDP packetsUbitUmarov2015-09-231-6/+61
* Send multiple terrain patches per terrain update packet if terrainRobert Adams2014-06-011-2/+5
* minor: Comment out currently unused log setup in TerrainCompressorJustin Clark-Casey (justincc)2014-05-201-1/+1
* Eliminated many warningsOren Hurvitz2014-04-231-0/+3
* BulletSim: reduce the terrain collison margin to be the same as otherRobert Adams2014-04-121-3/+3
* Fix problem of hurricane speed winds. Thanks Vegaslon.Robert Adams2014-02-221-1/+1
* varregion: Send large region patches for wind and clouds.Robert Adams2014-02-111-3/+1
* varregion: elimination of Constants.RegionSize from all over OpenSimulator.Robert Adams2013-11-081-1/+1
* varregion: send the proper terrain patch layer code for large terrain.Robert Adams2013-11-031-23/+21
* varregion: fix problem of X/Y dimensions swapped and incorrect terrainRobert Adams2013-10-311-19/+16
* varregion: move the compressed heighmap compression factor fromRobert Adams2013-10-161-1/+1
* varregion: plug in TerrainData class and modify TerrainModule and LLClientVie...Robert Adams2013-10-071-34/+25
* varregion: add new TerrainData and TerrainCompressor routines. TerrainCompres...Robert Adams2013-10-071-0/+958