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authorUbitUmarov2019-01-21 06:05:21 +0000
committerUbitUmarov2019-01-21 06:05:21 +0000
commit33a062612f9fafcb7b4c0e8ac60937c448ce3c10 (patch)
treee6d716b001e94e1d9274e0adc4e8513d2aa48148 /OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
parentthis looks more like ubode (diff)
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remove terraindata abstraction layer, since we only have heightmap type
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/TerrainCompressor.cs')
-rw-r--r--OpenSim/Region/Framework/Scenes/TerrainCompressor.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
index 2070463..fa17102 100644
--- a/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
+++ b/OpenSim/Region/Framework/Scenes/TerrainCompressor.cs
@@ -155,7 +155,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
155 return iout; 155 return iout;
156 } 156 }
157 157
158 static double tt;
159 // new using terrain data and patchs indexes 158 // new using terrain data and patchs indexes
160 public static List<LayerDataPacket> CreateLayerDataPackets(TerrainData terrData, int[] map) 159 public static List<LayerDataPacket> CreateLayerDataPackets(TerrainData terrData, int[] map)
161 { 160 {
@@ -180,15 +179,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
180 bitpack.PackBitsFromByte(16); 179 bitpack.PackBitsFromByte(16);
181 bitpack.PackBitsFromByte(landPacketType); 180 bitpack.PackBitsFromByte(landPacketType);
182 181
183 tt = 0;
184
185 int s; 182 int s;
186 for (int i = 0; i < numberPatchs; i++) 183 for (int i = 0; i < numberPatchs; i++)
187 { 184 {
188 s = 2 * i; 185 s = 2 * i;
189 tt -= Util.GetTimeStampMS();
190 CreatePatchFromTerrainData(bitpack, terrData, map[s], map[s + 1]); 186 CreatePatchFromTerrainData(bitpack, terrData, map[s], map[s + 1]);
191 tt += Util.GetTimeStampMS();
192 187
193 if (bitpack.BytePos > 980 && i != numberPatchs - 1) 188 if (bitpack.BytePos > 980 && i != numberPatchs - 1)
194 { 189 {