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path: root/OpenSim/Region/Framework/Scenes/ScenePresence.cs (follow)
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* exclude npcs from baked cacheUbitUmarov2014-09-191-7/+14
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* Dont add to physics in a child update. It is missing several checks likeUbitUmarov2014-09-171-2/+4
| | | | sit. makeroot should to it
* try to send fly state on tpsUbitUmarov2014-09-161-1/+2
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* *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,UbitUmarov2014-09-101-6/+22
| | | | | SITGROUND or STAND, sets directly the state, and desired sitAnimation for default sits
* force update of movement animationUbitUmarov2014-09-091-1/+1
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* on SetAnimationOverride do a UpdateMovementAnimations();UbitUmarov2014-09-091-1/+2
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* *test*UbitUmarov2014-09-091-1/+5
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* Plumb the rest of the serverside AOMelanie Thielker2014-09-091-0/+5
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* Add some case magic and send an anim pack when an override is setMelanie Thielker2014-09-091-0/+1
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* Merge branch 'master' into ubitworkmasterUbitUmarov2014-09-091-0/+7
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| * Actually do the overridingMelanie Thielker2014-09-091-0/+7
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* | only cancel attchment needed update type on sending sheduled updates.UbitUmarov2014-09-091-4/+3
| | | | | | | | This is wrong but its as original worked
* | huds bug fixUbitUmarov2014-09-091-28/+50
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* Plumb llSetAnimationOverrideMelanie Thielker2014-09-091-0/+4
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* try to make child presence know its root region. Incomplete, some paths ↵UbitUmarov2014-08-281-39/+7
| | | | dont send the information.
* dont create a cadu that is not used. Add a root region global positionUbitUmarov2014-08-271-9/+27
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* dont mess throotles values sent to child presences. Some cleanupUbitUmarov2014-08-271-53/+38
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* bug fix. Was not deleting attachments if on public parcelUbitUmarov2014-08-271-2/+6
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* on TPs to nearby regions, only send kills if needed by parcel privacyUbitUmarov2014-08-271-9/+29
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* still testingUbitUmarov2014-08-261-28/+28
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* even less kills on tpsUbitUmarov2014-08-261-1/+2
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* *test* back to no sog kills, little retouch on attachment updates,UbitUmarov2014-08-251-4/+4
| | | | NameValue AttachItemID is a root part thing only
* back to just killsUbitUmarov2014-08-251-1/+0
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* *test* send kills and hackUbitUmarov2014-08-251-0/+3
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* clean sendKill a bit, remove a IsChild that is set too early in a callingUbitUmarov2014-08-241-2/+15
| | | | path
* send avatar kills after attachments, send otherattachments before rest ofUbitUmarov2014-08-231-3/+4
| | | | sog ( updates will mess this again but well... )
* back to sending attachment sog kills in place of the hack. This is theUbitUmarov2014-08-231-5/+8
| | | | official way of doing it
* sop SendFullUpdate() goes by presence if it is a attachmentUbitUmarov2014-08-221-7/+25
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* some cleanup ( well or not )UbitUmarov2014-08-221-58/+145
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* revert the kills, they seem even worseUbitUmarov2014-08-221-8/+3
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* silly...UbitUmarov2014-08-221-2/+2
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* replace hack by sog kills on tp outUbitUmarov2014-08-211-1/+15
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* make the hack more extensive. Forbid sog/sop updates if Intransit butUbitUmarov2014-08-211-8/+13
| | | | release it sooner
* replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-1/+10
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* some cleanup..UbitUmarov2014-08-211-174/+146
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* ...UbitUmarov2014-08-211-2/+3
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* variations..UbitUmarov2014-08-211-195/+48
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* testUbitUmarov2014-08-211-15/+22
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* add filter sog updatesUbitUmarov2014-08-211-2/+0
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* bug fixUbitUmarov2014-08-211-2/+2
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* testUbitUmarov2014-08-211-6/+6
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* testUbitUmarov2014-08-211-15/+29
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* bad testUbitUmarov2014-08-211-2/+2
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* add a direct sendpartfullUpdate to send a full object update to a part,UbitUmarov2014-08-211-0/+4
| | | | optionally overriding its parentID. check what it does to attachments
* Reserve a extra localID for a presence ( it will be localID + 1 )UbitUmarov2014-08-201-1/+1
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* sending attachment kills before putting them back doesnt cover all casesUbitUmarov2014-08-201-24/+21
| | | | and seems heavy for viewers
* also send attachment pre-kills on crossingsUbitUmarov2014-08-191-1/+14
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* test ....UbitUmarov2014-08-191-1/+1
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* testUbitUmarov2014-08-191-2/+148
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* variationsss...UbitUmarov2014-08-191-4/+8
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