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author | UbitUmarov | 2014-09-16 21:25:06 +0100 |
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committer | UbitUmarov | 2014-09-16 21:25:06 +0100 |
commit | affcdcce8b2bd59f3c7f83e38adb9e1246f7d00f (patch) | |
tree | d81e62c7c3d856f4f125aab22b807b55142fb100 /OpenSim/Region/Framework/Scenes/ScenePresence.cs | |
parent | Reinstate closing the client if CloseAgen returns false. This was part (diff) | |
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try to send fly state on tps
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index fd1bab6..dba95c7 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -4268,10 +4268,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
4268 | GodLevel = cAgent.GodLevel; | 4268 | GodLevel = cAgent.GodLevel; |
4269 | SetAlwaysRun = cAgent.AlwaysRun; | 4269 | SetAlwaysRun = cAgent.AlwaysRun; |
4270 | 4270 | ||
4271 | bool isFlying = ((m_AgentControlFlags & AgentManager.ControlFlags.AGENT_CONTROL_FLY) != 0); | ||
4272 | |||
4271 | Appearance = new AvatarAppearance(cAgent.Appearance); | 4273 | Appearance = new AvatarAppearance(cAgent.Appearance); |
4272 | if (PhysicsActor != null) | 4274 | if (PhysicsActor != null) |
4273 | { | 4275 | { |
4274 | bool isFlying = Flying; | ||
4275 | RemoveFromPhysicalScene(); | 4276 | RemoveFromPhysicalScene(); |
4276 | AddToPhysicalScene(isFlying); | 4277 | AddToPhysicalScene(isFlying); |
4277 | } | 4278 | } |