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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim
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Region
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Framework
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Scenes
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ScenePresence.cs
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Author
Age
Files
Lines
*
exclude npcs from baked cache
UbitUmarov
2014-09-19
1
-7
/
+14
*
Dont add to physics in a child update. It is missing several checks like
UbitUmarov
2014-09-17
1
-2
/
+4
*
try to send fly state on tps
UbitUmarov
2014-09-16
1
-1
/
+2
*
*TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,
UbitUmarov
2014-09-10
1
-6
/
+22
*
force update of movement animation
UbitUmarov
2014-09-09
1
-1
/
+1
*
on SetAnimationOverride do a UpdateMovementAnimations();
UbitUmarov
2014-09-09
1
-1
/
+2
*
*test*
UbitUmarov
2014-09-09
1
-1
/
+5
*
Plumb the rest of the serverside AO
Melanie Thielker
2014-09-09
1
-0
/
+5
*
Add some case magic and send an anim pack when an override is set
Melanie Thielker
2014-09-09
1
-0
/
+1
*
Merge branch 'master' into ubitworkmaster
UbitUmarov
2014-09-09
1
-0
/
+7
|
\
|
*
Actually do the overriding
Melanie Thielker
2014-09-09
1
-0
/
+7
*
|
only cancel attchment needed update type on sending sheduled updates.
UbitUmarov
2014-09-09
1
-4
/
+3
*
|
huds bug fix
UbitUmarov
2014-09-09
1
-28
/
+50
|
/
*
Plumb llSetAnimationOverride
Melanie Thielker
2014-09-09
1
-0
/
+4
*
try to make child presence know its root region. Incomplete, some paths dont...
UbitUmarov
2014-08-28
1
-39
/
+7
*
dont create a cadu that is not used. Add a root region global position
UbitUmarov
2014-08-27
1
-9
/
+27
*
dont mess throotles values sent to child presences. Some cleanup
UbitUmarov
2014-08-27
1
-53
/
+38
*
bug fix. Was not deleting attachments if on public parcel
UbitUmarov
2014-08-27
1
-2
/
+6
*
on TPs to nearby regions, only send kills if needed by parcel privacy
UbitUmarov
2014-08-27
1
-9
/
+29
*
still testing
UbitUmarov
2014-08-26
1
-28
/
+28
*
even less kills on tps
UbitUmarov
2014-08-26
1
-1
/
+2
*
*test* back to no sog kills, little retouch on attachment updates,
UbitUmarov
2014-08-25
1
-4
/
+4
*
back to just kills
UbitUmarov
2014-08-25
1
-1
/
+0
*
*test* send kills and hack
UbitUmarov
2014-08-25
1
-0
/
+3
*
clean sendKill a bit, remove a IsChild that is set too early in a calling
UbitUmarov
2014-08-24
1
-2
/
+15
*
send avatar kills after attachments, send otherattachments before rest of
UbitUmarov
2014-08-23
1
-3
/
+4
*
back to sending attachment sog kills in place of the hack. This is the
UbitUmarov
2014-08-23
1
-5
/
+8
*
sop SendFullUpdate() goes by presence if it is a attachment
UbitUmarov
2014-08-22
1
-7
/
+25
*
some cleanup ( well or not )
UbitUmarov
2014-08-22
1
-58
/
+145
*
revert the kills, they seem even worse
UbitUmarov
2014-08-22
1
-8
/
+3
*
silly...
UbitUmarov
2014-08-22
1
-2
/
+2
*
replace hack by sog kills on tp out
UbitUmarov
2014-08-21
1
-1
/
+15
*
make the hack more extensive. Forbid sog/sop updates if Intransit but
UbitUmarov
2014-08-21
1
-8
/
+13
*
replace AgentHasMovedAway + KillEntity by a hacked version on teleports
UbitUmarov
2014-08-21
1
-1
/
+10
*
some cleanup..
UbitUmarov
2014-08-21
1
-174
/
+146
*
...
UbitUmarov
2014-08-21
1
-2
/
+3
*
variations..
UbitUmarov
2014-08-21
1
-195
/
+48
*
test
UbitUmarov
2014-08-21
1
-15
/
+22
*
add filter sog updates
UbitUmarov
2014-08-21
1
-2
/
+0
*
bug fix
UbitUmarov
2014-08-21
1
-2
/
+2
*
test
UbitUmarov
2014-08-21
1
-6
/
+6
*
test
UbitUmarov
2014-08-21
1
-15
/
+29
*
bad test
UbitUmarov
2014-08-21
1
-2
/
+2
*
add a direct sendpartfullUpdate to send a full object update to a part,
UbitUmarov
2014-08-21
1
-0
/
+4
*
Reserve a extra localID for a presence ( it will be localID + 1 )
UbitUmarov
2014-08-20
1
-1
/
+1
*
sending attachment kills before putting them back doesnt cover all cases
UbitUmarov
2014-08-20
1
-24
/
+21
*
also send attachment pre-kills on crossings
UbitUmarov
2014-08-19
1
-1
/
+14
*
test ....
UbitUmarov
2014-08-19
1
-1
/
+1
*
test
UbitUmarov
2014-08-19
1
-2
/
+148
*
variationsss...
UbitUmarov
2014-08-19
1
-4
/
+8
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