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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* some cleanup, localID coerence fix..UbitUmarov2014-10-261-27/+7
* don't backup in transit SOGsUbitUmarov2014-10-241-1/+1
* try to make SOG crossings full async. Simplify some borders checking....UbitUmarov2014-10-241-158/+199
* some changes in link/unlink code, bypassing complex variables set methodsUbitUmarov2014-09-221-25/+25
* a few more changes on link/unlinkUbitUmarov2014-09-221-3/+3
* update scenegraph group find by part information in sog link, so script lin...UbitUmarov2014-09-221-3/+5
* dont send fullObjectUpdate on deselectUbitUmarov2014-09-091-4/+4
* limit number of prims on physical objects. Not all cases covered stillUbitUmarov2014-09-081-2/+44
* some cleanup ( well or not )UbitUmarov2014-08-221-14/+4
* add filter sog updatesUbitUmarov2014-08-211-0/+40
* sitting avatars hidding by their position. This is not as SL that usesUbitUmarov2014-08-011-0/+5
* change how sounds work. May be bad.. needs testingUbitUmarov2014-07-271-2/+4
* clear script controls on crossing (untested)(possible should be doneUbitUmarov2014-07-261-0/+1
* CrossPrimGroupIntoNewRegion does keyframes and physics crossing fails, soUbitUmarov2014-07-221-91/+86
* consider that CrossPrimGroupIntoNewRegion removes DIE_AT_EDGE andUbitUmarov2014-07-221-0/+2
* make ResetChildPrimPhysicsPositions only do what it is supposed to do andUbitUmarov2014-07-221-1/+11
* tell scripts about positions changes after they are actually changedUbitUmarov2014-07-221-10/+18
* dont try to cross with avatars on DIE_AT_EDGE or RETURN_AT_EDGE sogUbitUmarov2014-07-221-84/+96
* bug fix. Child position got broken because first prim i parts array mayUbitUmarov2014-07-221-0/+5
* Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterMelanie Thielker2014-06-211-25/+24
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| * Merge branch 'master' into careminsterMelanie2014-01-281-5/+8
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| | * Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-5/+5
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| | | * When moving the root prim of an attachment: a) Change the attach position; b)...Oren Hurvitz2014-01-101-5/+5
| | * | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-0/+3
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| | | * Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz2014-01-101-0/+3
| * | | Intermediate commit. Sill errors.Melanie2014-01-051-10/+1
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| | * | This is the acutal sitting avatar crossing code. This commit implements theMelanie2013-12-161-2/+152
| | * | Committing the Avination Scene Presence and related texture codeMelanie2013-12-111-0/+42
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| * | * Fixes cases where Last Attachment Point gets overwritten with 0 when it sho...teravus2013-10-051-1/+3
| * | Merge branch 'avination-current' into careminsterMelanie2013-09-161-0/+1
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| * \ \ Merge branch 'master' into careminsterMelanie2013-06-301-10/+13
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| | * | Improve situation where editing just the root prim of an attachment causes ot...Justin Clark-Casey (justincc)2013-06-251-1/+10
| | * | Tidy up SOG.UpdateRootPosition() to eliminate unnecessary copying of Vector3 ...Justin Clark-Casey (justincc)2013-06-251-10/+4
| * | | Merge branch 'master' into careminsterMelanie2013-06-231-2/+2
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| | * | Fix prim locking to behave like SLMelanie2013-06-231-2/+2
| * | | Merge branch 'master' into careminsterMelanie2013-06-131-0/+5
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| | * | * This fixes having to select and deselect prim to get keyframemotion to star...teravus2013-06-121-0/+5
| | * | Hook up Keyframe motion to almost everything. Failing to cross a sim borderMelanie2013-06-061-0/+13
| * | | Merge branch 'avination-current' into careminsterMelanie2013-06-061-0/+5
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| * \ \ \ Merge branch 'master' into careminsterMelanie2013-05-241-1/+1
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| | * | | minor: Remove unnecessary duplication of AbsolutePosition Vector3 in SOG.Copy()Justin Clark-Casey (justincc)2013-05-241-1/+0
| | * | | Fix bug where a cloned object would report the wrong llGetNumberOfPrims() whe...Justin Clark-Casey (justincc)2013-05-231-0/+1
| * | | | Merge branch 'master' into careminsterMelanie2013-05-111-7/+7
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| | * | | remove pointless region handle paramter from IClientAPI.SendKillObject()Justin Clark-Casey (justincc)2013-05-091-1/+1
| | * | | Fix issue where objects removed via llDie() would not disappear for users loo...Justin Clark-Casey (justincc)2013-05-091-7/+7
| | * | | Export permission, part two. Setting export perms for textures and clothing w...Melanie2013-03-311-0/+9
| | * | | Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-261-0/+1
* | | | | Guard against Scene being null in attachments it the wearing avatar is in the...Melanie Thielker2014-03-251-14/+16
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* | | | Mono 2.0 fix - call ToArray() explicitlyMelanie2013-09-081-0/+1
* | | | Fix prim locking to behave like SLMelanie2013-06-231-2/+2