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path: root/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs (follow)
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* missing file and remove warningsUbitUmarov2017-04-151-1/+1
* several changes for osTeleportObjectUbitUmarov2017-04-151-142/+265
* mantis 8740: fix osTeleportObject set rotationUbitUmarov2017-04-061-4/+5
* add a little speedup on repeated requests for same name on osGetLinkNumber.UbitUmarov2017-04-041-7/+28
* add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the strin...UbitUmarov2017-04-041-0/+61
* mantis 8740: rename osObjectTeleport as osTeleportObject, replaced the stop ...UbitUmarov2017-04-041-11/+23
* mantis 8140: fix objectTeleport rotation if stop TRUEUbitUmarov2017-04-041-1/+9
* add EXPERIMENTAL osObjectTeleport(LSL_Key objectUUID, LSL_Vector targetPos, L...UbitUmarov2017-04-031-0/+85
* store the physics inertia override in Mysql and add it to serializer. run p...UbitUmarov2017-04-011-9/+11
* add OSSL functions to override linksets total mass, center of mass and inert...UbitUmarov2017-03-311-0/+41
* Merge branch 'melanie'Melanie Thielker2017-03-311-0/+2
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| * Add the option to link a scene object with a monitoring objectMelanie Thielker2017-03-311-0/+2
* | several changes relative to objects return and parcel prim counts: avoid nul...UbitUmarov2017-01-271-2/+2
* | remove unused and wrong methodsUbitUmarov2017-01-261-57/+0
* | change CanObjectEntry() to use a SOGUbitUmarov2017-01-201-1/+1
* | add more calls to effective permissions aggregation, some paths may still be ...UbitUmarov2017-01-171-11/+15
* | add more calls to effective permissions aggregation; do not change groupmask ...UbitUmarov2017-01-171-0/+3
* | remove now unused SetRootPartOwner()UbitUmarov2017-01-161-21/+1
* | replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() s...UbitUmarov2017-01-161-0/+24
* | avoid lastOwner beeing the groupUbitUmarov2017-01-161-1/+2
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* fix incoerent definition of Slam bit (bits 3 and 4 used in diferentUbitUmarov2017-01-141-3/+0
* don't let object lastowner be its groupUbitUmarov2017-01-111-1/+2
* Change improperly named isNPC to be IsNPC as a property should be uppercaseMelanie Thielker2017-01-071-1/+1
* Massive tab and trailing space cleanupMelanie Thielker2017-01-051-96/+96
* remove SOG.FromPartID from main code and flag it obsoleteUbitUmarov2016-12-041-1/+6
* The new Constant: integer OBJECT_REZZER_KEY = 32;Mandarinka Tasty2016-12-041-0/+6
* add llGetMaxScaleFactor and llGetMinScaleFactorUbitUmarov2016-11-251-0/+77
* change llScaleByFactor (sorry Mandarinka).UbitUmarov2016-11-251-0/+97
* replace datetime.now on just timming by faster utcnowUbitUmarov2016-11-221-3/+3
* ignore prims with shape type none on max size check for physicsUbitUmarov2016-10-171-8/+12
* fix linknumbers when unlink the root primUbitUmarov2016-09-241-3/+108
* change spinobject math, and a few minor thingsUbitUmarov2016-09-161-7/+12
* pass touch_end as other touchs, make blockgrab work on nonphysical alsoUbitUmarov2016-09-161-52/+44
* mantis: 8008 unscripted child prim collisions didn't trigger scripted root pr...UbitUmarov2016-08-281-0/+20
* let mouse steer work on crossings; some cleanupUbitUmarov2016-08-281-1/+0
* fix the conditions to do parcel objects autoreturnUbitUmarov2016-08-241-7/+8
* (re)fix avatar standup from a child prim on object deleteUbitUmarov2016-08-221-1/+1
* on sog unlink loose the reference to the deleted physics actorUbitUmarov2016-08-191-0/+3
* on object delete send a direct kill and a delayed one via updates queue, Unti...UbitUmarov2016-08-191-1/+3
* partially revert commit 42a9afdc43cc.. of 06-12 not allowing more updates to...UbitUmarov2016-08-121-21/+17
* add a SimpleAngularDistance Updates prioritazition scheme. Results don't look...UbitUmarov2016-08-091-0/+17
* actually that was redundante, already done at low levelUbitUmarov2016-07-271-11/+4
* move refresh forces into applyphysicsUbitUmarov2016-07-271-13/+12
* a few more changes relative to sits crossingUbitUmarov2016-07-271-4/+15
* make getBoundsCenter() call GetBoundsRadius() to do the math if neededUbitUmarov2016-07-131-1/+4
* use geometric center and not sog root position in cullingUbitUmarov2016-07-131-13/+19
* let radius be radius, not diameterUbitUmarov2016-07-121-1/+1
* add object UUID to a debug/warn messageUbitUmarov2016-07-121-1/+1
* don't auto return objects if they have sitting avatars (not npcs) - mantis 78...UbitUmarov2016-07-081-0/+14
* Correction of a test introduced in 34b308d5b6d2a34e6607aa2b67f01c0f207635b4Diva Canto2016-07-071-1/+1