Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove useless executable bit that Windows adds. | onefang | 2020-09-09 | 1 | -0/+0 |
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* | dont try to backup a object in the middle of possible multipack link | UbitUmarov | 2019-03-05 | 1 | -3/+1 |
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* | cosmetics | UbitUmarov | 2019-01-31 | 1 | -49/+18 |
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* | Ooops fix bad locking | UbitUmarov | 2019-01-25 | 1 | -69/+60 |
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* | mantis 8458: don't forget prims on search map on link/unlink | UbitUmarov | 2019-01-19 | 1 | -6/+8 |
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* | more changes on scenegraph etc | UbitUmarov | 2019-01-06 | 1 | -363/+434 |
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* | change scenegraph locking | UbitUmarov | 2019-01-06 | 1 | -52/+69 |
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* | similar to sps array in scenegraph | UbitUmarov | 2019-01-06 | 1 | -14/+15 |
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* | mantis 8438: work around null ref | UbitUmarov | 2019-01-01 | 1 | -27/+26 |
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* | lost in updates | UbitUmarov | 2018-12-31 | 1 | -8/+5 |
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* | changes on updates | UbitUmarov | 2018-12-29 | 1 | -0/+2 |
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* | now break several things at same time... sog/sop updates, threads options,... | UbitUmarov | 2018-12-28 | 1 | -67/+59 |
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* | rename SOG.UpdatePrimFlags as just UpdateFlags since this is relative to the ↵ | UbitUmarov | 2017-07-12 | 1 | -1/+1 |
| | | | | group never individual prims/parts and so confusing | ||||
* | some cleanup | UbitUmarov | 2017-06-13 | 1 | -3/+6 |
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* | improve english on few messages (thx) | UbitUmarov | 2017-06-12 | 1 | -2/+2 |
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* | fix a error message | UbitUmarov | 2017-06-11 | 1 | -2/+5 |
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* | set optional group position and rotation before attach to scene | UbitUmarov | 2017-06-06 | 1 | -5/+5 |
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* | do the same in the cases we are just moving parts around and not changing ↵ | UbitUmarov | 2017-05-04 | 1 | -1/+1 |
| | | | | their caches (ie their taskInventory) | ||||
* | move deep effective permissions aggregation to first time use and not on ↵ | UbitUmarov | 2017-05-04 | 1 | -1/+1 |
| | | | | changes. There flag it is need with InvalidateDeepEffectivePerms(). Add config options PropagateGroupShareOutwards and PropagateAnyOneOutwards | ||||
* | fix active objects count down, a path at least | UbitUmarov | 2017-04-16 | 1 | -2/+7 |
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* | add LSL_Integer osGetLinkNumber(LSL_String name). uses a cache for the ↵ | UbitUmarov | 2017-04-04 | 1 | -0/+2 |
| | | | | string to linknumber map, cache invalidations may still be missing :( | ||||
* | remove unused and wrong methods | UbitUmarov | 2017-01-26 | 1 | -1/+1 |
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* | change CanObjectEntry() to use a SOG | UbitUmarov | 2017-01-20 | 1 | -1/+1 |
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* | change CanDuplicateObject | UbitUmarov | 2017-01-19 | 1 | -2/+1 |
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* | actually make use of it as viewers requested | UbitUmarov | 2017-01-19 | 1 | -6/+1 |
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* | fix the meaning of objectDuplicate[OnRay]() flags parameter but still not ↵ | UbitUmarov | 2017-01-19 | 1 | -1/+1 |
| | | | | using it | ||||
* | add CanEdit check for SOGs, iclients and SPs that need to be in scene and use it | UbitUmarov | 2017-01-19 | 1 | -10/+10 |
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* | object CanMove is for in scene SOGs Icleints and SPs and permitions module ↵ | UbitUmarov | 2017-01-19 | 1 | -45/+16 |
| | | | | is NOT a shared module | ||||
* | add more calls to effective permissions aggregation, some paths may still be ↵ | UbitUmarov | 2017-01-17 | 1 | -1/+1 |
| | | | | missing on objects changes, but remove the aggregation on check paths, so all can be tested. | ||||
* | start adding calls to effective permissions aggregation on changes; ↵ | UbitUmarov | 2017-01-17 | 1 | -16/+11 |
| | | | | rearrange code in DuplicateObject(); | ||||
* | replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() ↵ | UbitUmarov | 2017-01-16 | 1 | -2/+1 |
| | | | | so owner is not changed twice on rootpart | ||||
* | Massive tab and trailing space cleanup | Melanie Thielker | 2017-01-05 | 1 | -29/+29 |
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* | The new Constant: integer OBJECT_REZZER_KEY = 32; | Mandarinka Tasty | 2016-12-04 | 1 | -0/+1 |
| | | | | | Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com> Signed-off-by: UbitUmarov <ajlduarte@sapo.pt> | ||||
* | stop warning about integer division cast to float | UbitUmarov | 2016-11-09 | 1 | -2/+2 |
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* | only add a prim to physics in PhysicsShapeType if changing from type none. ↵ | UbitUmarov | 2016-11-02 | 1 | -1/+1 |
| | | | | when viewers change ExtraPhysics parameters, send back the new values. | ||||
* | fix linknumbers when unlink the root prim | UbitUmarov | 2016-09-24 | 1 | -67/+49 |
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* | remove a redundant and potencially dangerous child.AbsolutePosition = ↵ | UbitUmarov | 2016-09-24 | 1 | -1/+2 |
| | | | | child.AbsolutePosition | ||||
* | change spinobject math, and a few minor things | UbitUmarov | 2016-09-16 | 1 | -26/+0 |
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* | move SpinObject funtions from Scenegraph to PacketHandlers, close to grab ↵ | UbitUmarov | 2016-09-16 | 1 | -40/+0 |
| | | | | handles, since they are related operations (possible should be moving to graph, not clear this files roles) | ||||
* | remove sceneGraph MoveObject and make it part of ProcessObjectGrabUpdate ( ↵ | UbitUmarov | 2016-08-21 | 1 | -2/+2 |
| | | | | scene.PacketHandlers) where it belongs | ||||
* | remove more code related to Mega regions | UbitUmarov | 2016-07-28 | 1 | -37/+34 |
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* | add missing prim count for stats | UbitUmarov | 2016-07-13 | 1 | -0/+8 |
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* | scale down position X and Y acording to region size on sending coarse ↵ | UbitUmarov | 2016-07-03 | 1 | -2/+17 |
| | | | | Updates. Viewers need to scale up by same amount. | ||||
* | Mantis #7878 -- Landmarks were not being created in HGSuitcaseInventory | Diva Canto | 2016-05-16 | 1 | -0/+1 |
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* | Mantis #7765: Add new ClampNegativeZ option. Defaults to false to restore ↵ | Melanie Thielker | 2015-11-26 | 1 | -2/+4 |
| | | | | | | prior functionality. Avination code wasn't designed for deep building. | ||||
* | dont find parts of groups marked as Deleted | UbitUmarov | 2015-11-16 | 1 | -1/+1 |
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* | Make physics engines finish internal representation of loaded prims before ↵ | UbitUmarov | 2015-10-22 | 1 | -0/+6 |
| | | | | starting simulation so it does start for all at same time. Currently only in use by ubOde | ||||
* | Merge of ubitworkvarnew with opensim/master as of 20150905. | Robert Adams | 2015-09-08 | 1 | -5/+10 |
|\ | | | | | | | | | | | | | | | This integrates the OpenSim refactoring to make physics, etc into modules. AVN physics hasn't been moved to new location. Does not compile yet. Merge branch 'osmaster' into mbworknew1 | ||||
| * | In SceneGraph, use the property PhysicsScene instead of the variable ↵ | Diva Canto | 2015-09-04 | 1 | -3/+3 |
| | | | | | | | | _PhysScene, so that it gets properly initialized before being dereferenced. | ||||
| * | First commit where physics work as region module. | Diva Canto | 2015-08-31 | 1 | -1/+6 |
| | | | | | | | | | | Moved all physics dlls out of Physics and into bin directly, so they can be found by the module loader. Removed call to PhysicsPluginManager. |