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path: root/OpenSim/Region/Framework/Scenes/SceneGraph.cs (follow)
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* | Merge branch 'master' into careminster-presence-refactorMelanie2011-01-271-2/+2
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| * Remove the RestorePresences functions (which don't seem to be doingMic Bowman2011-01-261-2/+2
| * reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)2010-12-141-7/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-12-121-2/+21
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| * fix the minimap sitting avatar location bugJustin Clark-Casey (justincc)2010-12-101-1/+1
| * Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-5/+12
* | When linking something, immediately persist the linked set.Melanie2010-12-031-0/+1
* | Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-5/+12
* | Fix child prims returning after being unlinked and deleted where the root isMelanie2010-11-041-0/+5
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-271-1/+4
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| * Prevent nullrefs in scene object deletion. Mantis #5156Melanie2010-10-271-1/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-10-031-2/+1
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| * I really have to say it again and again: e.Message is NOT enough data forMelanie2010-10-031-2/+1
| * Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
* | Enforce region agent limit as set in estate toolsMelanie2010-09-301-0/+5
* | Prevent setting arbitrary groups on your objects.Melanie2010-09-271-0/+3
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-171-34/+21
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| * Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-33/+20
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-141-10/+0
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| * Remove SceneGraph.DetachObject() which was accidentally left around after bei...Justin Clark-Casey (justincc)2010-09-131-10/+0
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-131-159/+148
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| * Formatting cleanup.Jeff Ames2010-09-121-3/+3
| * Second pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-34/+32
| * First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-136/+127
* | Fix some issues with unlinkingMelanie Thielker2010-09-071-56/+53
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-09-071-0/+2
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| * Make sure unlinked child prims get persistedMelanie2010-09-071-0/+5
| * Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
* | Don't turn off the sale settings on child prims when linking, and on copyMelanie Thielker2010-09-061-8/+0
* | Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-301-38/+25
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| * Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-25/+26
| * refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2010-08-261-24/+13
| * Remove mono compiler warningsJustin Clark-Casey (justincc)2010-08-261-2/+0
* | Fix a horrible bug in SG, where iteration of scene objects is carriedMelanie Thielker2010-08-261-2/+4
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-261-36/+54
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| * Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-08-261-26/+38
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| * | Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-45/+66
* | | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-251-0/+36
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| * | Make scene object directories more robust and prevent deleted SOP's fromMelanie Thielker2010-08-251-17/+29
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| * Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)2010-08-241-0/+36
* | Change object cleanup again. Make scene object directories more robust andMelanie Thielker2010-08-251-17/+29
* | Fix minimap issues. This addresses mantis #228.meta72010-08-081-21/+2
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-08-071-1/+6
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| * Add new SceneGraphTests class. Add simple TestDuplicateObject()Justin Clark-Casey (justincc)2010-08-071-1/+1
| * minor: a few miscellaneous commentsJustin Clark-Casey (justincc)2010-08-071-0/+5
* | Merge branch 'master' into careminster-presence-refactorMelanie2010-07-311-5/+0
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| * remove unused BasicQuadTreeNodeJustin Clark-Casey (justincc)2010-07-301-5/+0
| * Remove AgentID and GroupOD from the signature of SOG.Copy(). They were neverMelanie Thielker2010-06-281-1/+1
| * Fix Copy on Ray, Drag Copy and other little things. Removed the wrong andMelanie Thielker2010-06-281-1/+1