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path: root/OpenSim/Region/Framework/Scenes/Scene.cs (follow)
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* Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-07-211-0/+3
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| * Allow Megaregions to start properly after an unclean shutdownMelanie2010-07-171-0/+3
* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-07-171-6/+37
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| * reapply fix for double sending of attachment update on standalone region cros...Justin Clark-Casey (justincc)2010-06-071-5/+5
| * commit code which stops full updates being fired multiple times when attachme...Justin Clark-Casey (justincc)2010-06-071-6/+37
* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-06-071-37/+6
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| * Revert "commit code which stops full updates being fired multiple times when ...Justin Clark-Casey (justincc)2010-06-041-37/+6
* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-05-311-8/+43
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| * Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.Justin Clark-Casey (justincc)2010-05-281-2/+6
| * commit code which stops full updates being fired multiple times when attachme...Justin Clark-Casey (justincc)2010-05-271-6/+37
* | Merge branch 'master' of ssh://3dhosting.de/var/git/careminsterKitto Flora2010-05-071-4/+4
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| * \ Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-301-4/+4
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| | * Fix link security issueMelanie2010-04-301-4/+4
* | | Fix Mouse+WASD makes Av rise; Fix PREJUMP.Kitto Flora2010-05-071-1/+1
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* | Add Scene.SnmpService, which is of type ISnmpModule and, if nun-null, canMelanie2010-04-091-0/+14
* | Merge branch 'master' of ssh://TOR/var/git/careminsterThomas Grimshaw2010-04-051-8/+32
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| * \ Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-04-051-8/+32
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| | * Fix bug where approximately half the time, attachments would rez only their r...Justin Clark-Casey (justincc)2010-03-091-8/+32
* | | Add a much cheaper agent count retrieval method. This is obsoleted by 0.7 so...Thomas Grimshaw2010-04-051-1/+9
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* | Merge branch '0.6.9-post-fixes' into careminsterMelanie2010-03-061-12/+37
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| * Formatting cleanup.Jeff Ames2010-02-151-1/+1
| * Revolution is on the roll again! :)Revolution2010-02-141-11/+36
* | Merge branch 'master' into careminsterMelanie2010-02-141-1/+0
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| * Fix http://opensimulator.org/mantis/view.php?id=4224Justin Clark-Casey (justincc)2010-02-121-1/+0
* | Merge branch 'master' into careminsterMelanie2010-02-081-16/+22
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| * refactor: Reuse SceneObjectGroup.IsAttachmentCheckFull() in Scene.AddSceneObj...Justin Clark-Casey (justincc)2010-02-081-4/+2
| * Add EventManager.OnIncomingSceneObject event which is triggered by an incomin...Justin Clark-Casey (justincc)2010-02-081-14/+22
| * Revert "change position of OnAttach event firing so that this also happens wh...Melanie2010-02-041-16/+13
| * change position of OnAttach event firing so that this also happens when a use...Justin Clark-Casey (justincc)2010-02-031-13/+16
* | Merge branch 'master' into careminsterMelanie2010-02-021-0/+1
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| * Apply http://opensimulator.org/mantis/view.php?id=3334Justin Clark-Casey (justincc)2010-01-291-0/+1
* | Merge branch 'master' into careminsterMelanie2010-01-261-2/+6
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| * Fix a problem where llDie() calls were sometimes leaving dead objects behind.Justin Clark-Casey (justincc)2010-01-251-2/+6
* | Merge branch 'master' into careminsterMelanie2010-01-141-3/+3
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| * Change the error messages on region region registration. This changes URMMelanie2010-01-131-3/+3
* | Merge branch 'master' into careminsterMelanie2010-01-101-5/+9
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| * Fix a small bug in login disable codeMelanie2010-01-101-1/+1
| * Add "StartDisabled" to [Startup] to make all regions start up withMelanie2010-01-101-5/+9
* | Merge branch 'master' into careminsterMelanie2010-01-091-1/+28
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| * Implement the groups module query to make the estate allowed groups workMelanie2010-01-091-1/+28
* | Merge branch 'master' into careminsterMelanie2010-01-031-5/+5
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| * Formatting cleanup. Add copyright headers.Jeff Ames2010-01-041-5/+5
* | Add a small delay in NewAgentConnection to fix an issue with HippoMelanie2009-12-311-0/+3
* | Merge branch 'master' into careminsterMelanie2009-12-291-4/+16
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| * Change teleports so the TeleportFlags are sent to the destination sim. ItMelanie2009-12-291-4/+16
* | Fix for landing points. Only one scenario is not fully covered by this change...CasperW2009-12-261-0/+2
* | Merge branch 'master' into careminsterMelanie2009-12-201-1/+1
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| * Fix a case where an idle sim can eat 100% of a coreMelanie2009-12-201-1/+1
* | Add cmSetWindlightSceneTargeted. Add restrictions on windlight script use.CasperW2009-12-171-2/+2
* | Merge branch 'master' into careminsterMelanie2009-12-141-1/+17
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