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-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 221eb47..8e860fb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -145,6 +145,7 @@ namespace OpenSim.Region.Framework.Scenes
145 145
146 protected SceneCommunicationService m_sceneGridService; 146 protected SceneCommunicationService m_sceneGridService;
147 public bool LoginsDisabled = true; 147 public bool LoginsDisabled = true;
148 public bool LoadingPrims = false;
148 149
149 public new float TimeDilation 150 public new float TimeDilation
150 { 151 {
@@ -1691,6 +1692,7 @@ namespace OpenSim.Region.Framework.Scenes
1691 /// </summary> 1692 /// </summary>
1692 public virtual void LoadPrimsFromStorage(UUID regionID) 1693 public virtual void LoadPrimsFromStorage(UUID regionID)
1693 { 1694 {
1695 LoadingPrims = true;
1694 m_log.Info("[SCENE]: Loading objects from datastore"); 1696 m_log.Info("[SCENE]: Loading objects from datastore");
1695 1697
1696 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1698 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
@@ -1714,6 +1716,7 @@ namespace OpenSim.Region.Framework.Scenes
1714 } 1716 }
1715 1717
1716 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); 1718 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)");
1719 LoadingPrims = false;
1717 } 1720 }
1718 1721
1719 1722