index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Framework
/
Scenes
/
Scene.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
Merge commit '241e07d006fad1b54e088d8a9ddede0b98a1e800' into bigmerge
Melanie
2011-10-11
1
-1
/
+67
|
\
|
*
Move code which handles NPC movement into Scene so that this can also be used...
Justin Clark-Casey (justincc)
2011-09-21
1
-0
/
+67
*
|
Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Melanie
2011-10-11
1
-82
/
+0
|
\
\
|
|
/
|
*
Correctly create a freshly created estate owner's default items and avatar en...
Justin Clark-Casey (justincc)
2011-09-16
1
-82
/
+0
*
|
Merge commit 'c4efb97d49dec736151dfa3fa102efe6a5f6fbab' into bigmerge
Melanie
2011-10-11
1
-0
/
+1
|
\
\
|
|
/
|
*
Write code to create minimum necessary body parts/clothing and avatar entries...
Justin Clark-Casey (justincc)
2011-09-15
1
-0
/
+1
*
|
Bring us up to date.
Tom
2011-09-14
1
-14
/
+51
|
\
\
|
|
/
|
*
Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID ...
Justin Clark-Casey (justincc)
2011-09-13
1
-8
/
+10
|
*
In an object return message, send a null-terminated empty string in binary bu...
Justin Clark-Casey (justincc)
2011-09-13
1
-1
/
+3
|
*
stop the redundant passing in of RegionInfo to SceneGraph, since the Scene is...
Justin Clark-Casey (justincc)
2011-09-12
1
-1
/
+1
|
*
Save the default terrain texture UUIDs for a new region instead of leaving th...
Justin Clark-Casey (justincc)
2011-09-09
1
-1
/
+36
*
|
Merge fixes, and fix the build
Tom
2011-09-14
1
-34
/
+53
*
|
First set of merge fixes
Tom
2011-09-07
1
-35
/
+0
*
|
Resolve merge commits, stage 1
Tom
2011-09-04
1
-117
/
+191
|
\
\
|
|
/
|
*
Comment out Scene.CleanDroppedAttachments() and calls.
Justin Clark-Casey (justincc)
2011-09-02
1
-36
/
+36
|
*
Eliminate pointless checks of SOG.RootPart != null
Justin Clark-Casey (justincc)
2011-09-01
1
-10
/
+4
|
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-44
/
+38
|
*
minor: remove already processed avatar null check in Scene.RemoveClient()
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
|
*
refactor: move SP.SaveChangedAttachments() fully into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+2
|
*
refactor: Move ScenePresence.RezAttachments() into AttachmentsModule
Justin Clark-Casey (justincc)
2011-08-30
1
-1
/
+1
|
*
refactor: migrate DropObject handling fully into AttachmentsModule from Scene
Justin Clark-Casey (justincc)
2011-08-30
1
-2
/
+0
|
*
refactor: move SOP.IsAttachment and AttachmentPoint up into SOG to avoid poin...
Justin Clark-Casey (justincc)
2011-08-27
1
-2
/
+2
|
*
Stop NPC's getting hypergrid like names in some circumstances.
Justin Clark-Casey (justincc)
2011-08-19
1
-14
/
+28
|
*
Don't try to save changed attachment states when an NPC with attachments is r...
Justin Clark-Casey (justincc)
2011-08-18
1
-4
/
+5
|
*
Added console command "delete object outside" to delete all objects outside r...
Snoopy Pfeffer
2011-08-15
1
-2
/
+37
|
*
Stop trying to deregister caps or close child agents when an NPC is removed
Justin Clark-Casey (justincc)
2011-08-10
1
-8
/
+7
|
*
Get rid of AvatarAppearance.Owner to simplify the code.
Justin Clark-Casey (justincc)
2011-08-02
1
-2
/
+2
|
*
When using osTeleportAgent() and osTeleportAvatar(), only teleport if the reg...
Justin Clark-Casey (justincc)
2011-07-29
1
-4
/
+8
|
*
Pass the first name and last name from the agent circuit data to the authoriz...
Justin Clark-Casey (justincc)
2011-07-23
1
-2
/
+3
|
*
Generate the initial maptile asynchronously
Oren Hurvitz
2011-07-22
1
-11
/
+11
|
*
refactor: rename UpdatePrimPosition() to UpdatePrimGroupPosition() for consis...
Justin Clark-Casey (justincc)
2011-07-19
1
-2
/
+2
|
*
Rename UpdatePrimRotation() to UpdatePrimGroupRotation() since this is what i...
Justin Clark-Casey (justincc)
2011-07-19
1
-4
/
+8
|
*
When a mesh object is added to a scene, delay adding the physics actor until ...
Justin Clark-Casey (justincc)
2011-07-12
1
-2
/
+3
|
*
When a sculpt/mesh texture is received by a part on a callback request, don't...
Justin Clark-Casey (justincc)
2011-07-11
1
-0
/
+1
*
|
Add a timer to monitor the heartbeat. Restart it if it's been dead for
Melanie
2011-07-25
1
-2
/
+16
*
|
Merge branch 'master' into careminster-presence-refactor
root
2011-07-05
1
-4
/
+4
|
\
\
|
|
/
|
*
fix build break I just introduced
Justin Clark-Casey (justincc)
2011-07-01
1
-2
/
+1
|
*
Add an async inventory details sender to respond to FetchInventory packets.
Justin Clark-Casey (justincc)
2011-07-01
1
-2
/
+3
*
|
Merge branch 'master' into careminster-presence-refactor
root
2011-06-30
1
-1
/
+3
|
\
\
|
|
/
|
*
Hack around with the NPC module to get osNpcCreate() partially working again.
Justin Clark-Casey (justincc)
2011-06-29
1
-1
/
+3
*
|
Merge branch 'master' into careminster-presence-refactor
Melanie
2011-06-09
1
-25
/
+54
|
\
\
|
|
/
|
*
Fixed "Unknown User" listed as creator/owner on prims created with the Build ...
Diva Canto
2011-06-08
1
-0
/
+4
|
*
Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so t...
Diva Canto
2011-06-08
1
-0
/
+1
|
*
This makes the display names work better for foreigners
Diva Canto
2011-06-07
1
-0
/
+26
|
*
HG Landmarks now working.
Diva Canto
2011-06-03
1
-22
/
+1
|
*
Moved CreateNewInventoryItem to the InventoryAccessModule in preparation for ...
Diva Canto
2011-06-03
1
-2
/
+2
|
*
Adding an event to signal that logins are enabled
BlueWall
2011-05-28
1
-0
/
+3
|
*
Add option to disable logins
BlueWall
2011-05-28
1
-1
/
+17
|
*
Allow disabling the legacy backup mechanism to avoid the object clone if
Melanie
2011-05-24
1
-0
/
+9
|
*
Add an event for an orderly region shutdown that fires once per region before
Melanie
2011-05-24
1
-0
/
+2
[next]