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author | root | 2011-06-30 00:26:03 +0100 |
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committer | root | 2011-06-30 00:26:03 +0100 |
commit | 5f927dc104aac48707c0ea2ff77a3410c3857ecc (patch) | |
tree | 123324ae910db49349e7b07749f49cd172a3d037 /OpenSim/Region/Framework/Scenes/Scene.cs | |
parent | Remove friends debug spam (diff) | |
parent | Don't follow inventory links of links. (diff) | |
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 1575e50..253adae 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -2706,8 +2706,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2706 | { | 2706 | { |
2707 | string homeURL = string.Empty; | 2707 | string homeURL = string.Empty; |
2708 | string first = aCircuit.firstname, last = aCircuit.lastname; | 2708 | string first = aCircuit.firstname, last = aCircuit.lastname; |
2709 | |||
2709 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) | 2710 | if (aCircuit.ServiceURLs.ContainsKey("HomeURI")) |
2710 | homeURL = aCircuit.ServiceURLs["HomeURI"].ToString(); | 2711 | homeURL = aCircuit.ServiceURLs["HomeURI"].ToString(); |
2712 | |||
2711 | if (aCircuit.lastname.StartsWith("@")) | 2713 | if (aCircuit.lastname.StartsWith("@")) |
2712 | { | 2714 | { |
2713 | string[] parts = aCircuit.firstname.Split('.'); | 2715 | string[] parts = aCircuit.firstname.Split('.'); |
@@ -2717,6 +2719,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2717 | last = parts[1]; | 2719 | last = parts[1]; |
2718 | } | 2720 | } |
2719 | } | 2721 | } |
2722 | |||
2720 | uMan.AddUser(aCircuit.AgentID, first, last, homeURL); | 2723 | uMan.AddUser(aCircuit.AgentID, first, last, homeURL); |
2721 | } | 2724 | } |
2722 | } | 2725 | } |
@@ -3530,7 +3533,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3530 | } | 3533 | } |
3531 | } | 3534 | } |
3532 | 3535 | ||
3533 | |||
3534 | // In all cases, add or update the circuit data with the new agent circuit data and teleport flags | 3536 | // In all cases, add or update the circuit data with the new agent circuit data and teleport flags |
3535 | agent.teleportFlags = teleportFlags; | 3537 | agent.teleportFlags = teleportFlags; |
3536 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | 3538 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); |