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path: root/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs (follow)
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* Added creator info across the board -- TaskInventoryItems and InventoryItems ...Diva Canto2010-11-211-7/+13
* Plumb the path for multiple object deletesMelanie2010-10-061-35/+9
* Restrict inventory items added in a transaction to folder belongingMelanie2010-09-271-0/+6
* Refactor script create permission into the perms moduleMelanie2010-09-211-10/+0
* Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndA...John Hurliman2010-09-161-6/+2
* Formatting cleanup.Jeff Ames2010-09-121-6/+6
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-1/+2
* Fix deletion persistence when freshly delinked prims are removedJustin Clark-Casey (justincc)2010-09-071-6/+1
* Move code that allows llGiveInvetory() to move item into appropriate system f...Justin Clark-Casey (justincc)2010-09-041-8/+40
* Create Scene.Inventory.cs.AddInventoryItem(InventoryItemBase item)Justin Clark-Casey (justincc)2010-09-041-8/+27
* Adjust the "Magic numbers" we use because we can't reference the actualMelanie Thielker2010-08-311-1/+1
* Improve liveness by operating on list copies of SOG.Children where appropriateJustin Clark-Casey (justincc)2010-08-281-10/+12
* refactor: Move Scene.Inventory.UpdateKnownItem() into Attachments module sinc...Justin Clark-Casey (justincc)2010-08-261-47/+0
* Improve consistency of locking for SOG.m_parts in order to avoid race conditi...Justin Clark-Casey (justincc)2010-08-261-8/+13
* refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)2010-08-251-53/+6
* Split out actual scene object insertion code from Scene.Inventory.RezObject a...Justin Clark-Casey (justincc)2010-08-241-24/+9
* refactor: make RezObject() more readableJustin Clark-Casey (justincc)2010-08-241-69/+68
* Add automated test at the opensim 'api' level to check that a given item goes...Justin Clark-Casey (justincc)2010-08-241-1/+1
* minor: some doc for the MoveTaskInventoryItem method in Scene.Inventory.csJustin Clark-Casey (justincc)2010-08-231-1/+5
* Remove various warnings and improve logging messages. No functional changes.Justin Clark-Casey (justincc)2010-08-231-2/+4
* minor: Correct string format in "Can't find linkset root prim" messageJustin Clark-Casey (justincc)2010-08-191-1/+1
* refactor: move binary statistics logging from scene into separate region moduleJustin Clark-Casey (justincc)2010-08-131-4/+5
* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-131-1/+1
* When a god uses mass permission setting, the V bit is cleared from nextMelanie Thielker2010-07-201-4/+7
* prevent hacked viewers from being able to delete arbitrary items from anyMelanie Thielker2010-07-201-3/+18
* Fix a few permissions vulnerability. Owners could cause permissionsMelanie Thielker2010-07-201-3/+32
* Fixes mantis #4870.Diva Canto2010-07-141-1/+7
* Fix a permissions issueMelanie Thielker2010-07-141-4/+11
* Revert "More on mantis #4869. This fixes the problem of objects showing up as...Melanie2010-07-141-7/+0
* Removed left-over debug messages.Diva Canto2010-07-141-3/+1
* More on mantis #4869. This fixes the problem of objects showing up as no copy...Diva Canto2010-07-141-0/+9
* Revamp the permissions propagation. This MAY mess up. Please test.Melanie2010-07-131-35/+99
* One more buglet fixed related to mantis #4841 -- auto-returns were still choc...Diva Canto2010-07-051-1/+1
* Fixes the obvious problem in mantis #4841. Melanie needs to look at other pot...Diva Canto2010-07-041-1/+2
* Clean up IMoneyModule and adjust the other modules to the changesMelanie Thielker2010-07-021-1/+1
* Fix a nullref on autoreturnMelanie2010-06-291-5/+17
* Fix more perms weirdness. Preserve "Locked" status across gives and rez/take.Melanie2010-06-271-8/+9
* Fix permission propagation to prevent permanently locked objects from beingMelanie2010-06-271-3/+3
* Inventory offers and subsequent notifications of acceptance/decline now worki...Diva Canto2010-06-111-1/+1
* Bug fix in attachments: when attaching from inworld the item's parentFolderID...Diva Canto2010-06-091-1/+5
* Fix prim returns I broke earlierMelanie Thielker2010-06-011-4/+7
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-011-62/+76
* Change the way the object perms are propagated to attempt to salvageMelanie2010-05-211-21/+23
* * Fixes Library bugs in grid mode. Partly a missing check and partly a missin...Diva Canto2010-05-051-1/+16
* Store given items in correct parent folder. Fixes items given to offline avatarsMelanie Thielker2010-05-031-0/+19
* Fix linking issue introduced in my earlier commitMelanie Thielker2010-04-301-1/+19
* Fix link security issueMelanie2010-04-301-0/+50
* Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-04-191-0/+6
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| * And some more rez modes that weren't covered beforeMelanie Thielker2010-04-191-0/+2
| * Also enable scripts rezzed into primsMelanie2010-04-191-0/+2