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My fork of OpenSim for IG and DG, called SledjChisl.
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Scene.Inventory.cs
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Author
Age
Files
Lines
*
Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
Justin Clark-Casey (justincc)
2013-05-09
1
-1
/
+4
*
Export permission, part two. Setting export perms for textures and clothing w...
Melanie
2013-03-31
1
-3
/
+43
*
Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
Melanie
2013-03-26
1
-3
/
+4
*
Prevent items being destroyed by rename operations. Renaming of a wearable also
Melanie
2013-01-27
1
-5
/
+6
*
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
1
-3
/
+23
*
Revert "Implement co-operative script termination if termination comes during...
Justin Clark-Casey (justincc)
2013-01-16
1
-23
/
+3
*
Implement co-operative script termination if termination comes during a scrip...
Justin Clark-Casey (justincc)
2013-01-16
1
-3
/
+23
*
Switched the order by which foreign inventory and foreign assets are brought ...
Diva Canto
2012-12-09
1
-6
/
+4
*
UserManagementModule: search the local cache for names too.
Diva Canto
2012-12-09
1
-1
/
+1
*
Uncomment SceneObjectBasicTests.TestDeleteSceneObjectAsyncToUserInventory() a...
Justin Clark-Casey (justincc)
2012-11-10
1
-2
/
+13
*
On receiving TaskInventoryAccepted with a destination folder in the binary bu...
Justin Clark-Casey (justincc)
2012-10-06
1
-1
/
+1
*
Log initial script startup info notice when xengine actually starts to do thi...
Justin Clark-Casey (justincc)
2012-08-25
1
-1
/
+1
*
Fix bad child prim permissions that can make objects change perms after rezzing
Melanie
2012-08-24
1
-0
/
+3
*
refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID,...
Justin Clark-Casey (justincc)
2012-08-03
1
-1
/
+1
*
reduced-complexity implementation of function to get rezzing object key
SignpostMarv
2012-08-02
1
-1
/
+2
*
When copying items, copy the item description field instead of the asset desc...
Justin Clark-Casey (justincc)
2012-07-26
1
-23
/
+46
*
Revert "Fix script "Running" behavior"
Melanie
2012-07-16
1
-14
/
+0
*
Fix script "Running" behavior
BlueWall
2012-06-23
1
-0
/
+14
*
Log how many scripts are candidates for starting and how many are actually st...
Justin Clark-Casey (justincc)
2012-06-20
1
-4
/
+17
*
Record the fact that child agents can have asset transactions.
Justin Clark-Casey (justincc)
2012-06-07
1
-17
/
+12
*
minor: extend commented out LinkInventoryItem log message for future use
Justin Clark-Casey (justincc)
2012-05-21
1
-5
/
+5
*
Improve logging on the prim inventory script asset request path for future use.
Justin Clark-Casey (justincc)
2012-05-09
1
-0
/
+4
*
Add a configuration switch to turn on/off the use of the trash
Mic Bowman
2012-04-25
1
-1
/
+1
*
If an AddItem fails, try adding it to the right folder type.
Diva Canto
2012-04-06
1
-20
/
+63
*
refactor: simplify code for checks when part.OwnerID != destPart.OwnerID in M...
Justin Clark-Casey (justincc)
2012-03-22
1
-11
/
+8
*
Fix llGiveInventory() so that it checks the destination part for AllowInvento...
Justin Clark-Casey (justincc)
2012-03-22
1
-5
/
+5
*
More on HG inventory transfers. Move the FireAndForget higher up.
Diva Canto
2012-03-09
1
-1
/
+1
*
Restore the taskItem null check that I accidentally blatted in 5397a6d
Justin Clark-Casey (justincc)
2012-02-21
1
-0
/
+9
*
Fix problem with dragging child part inventory item to user inventory.
Justin Clark-Casey (justincc)
2012-02-21
1
-11
/
+1
*
Revert "Fix:Cannot drag inventory from child prim into inventory http://opens...
Justin Clark-Casey (justincc)
2012-02-21
1
-8
/
+4
*
Fix:Cannot drag inventory from child prim into inventory http://opensimulator...
PixelTomsen
2012-02-21
1
-4
/
+8
*
Add new and updated script events
Robert Adams
2012-02-17
1
-0
/
+12
*
Fix: Object owned by the group does not return to the last owner http://opens...
PixelTomsen
2012-02-16
1
-1
/
+1
*
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer per...
Justin Clark-Casey (justincc)
2012-02-10
1
-0
/
+9
*
Stop a scene object from attempting to link with itself (which results in an ...
Justin Clark-Casey (justincc)
2012-02-08
1
-2
/
+19
*
Only look for an uploaded transactional asset in Scene.UpdateTaskInventory if...
Justin Clark-Casey (justincc)
2012-02-04
1
-20
/
+19
*
Comment out xfer section in Scene.UpdateTaskInventory() which was causing spu...
Justin Clark-Casey (justincc)
2012-01-28
1
-13
/
+20
*
Add basic TestAddScript() regression test
Justin Clark-Casey (justincc)
2012-01-26
1
-0
/
+11
*
refactor: change RezScriptFromAgentInventory(), RezNewScript() and AddInvento...
Justin Clark-Casey (justincc)
2012-01-26
1
-20
/
+30
*
refactor: decompose most of RezScript() into RezScriptFromAgentInventory(), R...
Justin Clark-Casey (justincc)
2012-01-25
1
-79
/
+95
*
If dragging a script that is no copy from prim inventory into agent
Melanie
2012-01-06
1
-16
/
+39
*
Move client id check in Scene.Inventory.cs:UpdateInventoryItemAsset so that i...
Justin Clark-Casey (justincc)
2011-12-09
1
-4
/
+6
*
Stop an exception being thrown and a teleport/border cross failing if the des...
Justin Clark-Casey (justincc)
2011-11-22
1
-10
/
+3
*
Fix avatar parameter updating for viewer 3 and maybe 2.
Justin Clark-Casey (justincc)
2011-09-23
1
-2
/
+5
*
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to refle...
Justin Clark-Casey (justincc)
2011-09-15
1
-9
/
+9
*
Delay loading scripts until the scene has finished loading
Oren Hurvitz
2011-09-09
1
-2
/
+22
*
Remove pointless cluttering SOP.ParentGroup != null checks.
Justin Clark-Casey (justincc)
2011-09-01
1
-33
/
+16
*
Related to #4689 - Adding missing null check for SceneObjectPart
Makopoppo
2011-08-27
1
-0
/
+8
*
refactor: move Scene.Inventory.attachObjectAssetStore() into AttachmentsModul...
Justin Clark-Casey (justincc)
2011-08-24
1
-84
/
+0
*
get rid of pointless grp null check in attachObjectAssetStore()
Justin Clark-Casey (justincc)
2011-08-24
1
-73
/
+69
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