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author | SignpostMarv | 2012-08-02 11:19:33 +0100 |
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committer | Melanie | 2012-08-02 22:12:36 +0100 |
commit | cd2c5843a86af5b6b49b6675e90b702b479fd258 (patch) | |
tree | 6e4983737c77e2de1d1da2005776ef0974f4dbc6 /OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |
parent | Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff) | |
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reduced-complexity implementation of function to get rezzing object key
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Region/Framework/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs index d18fffd..a2016da 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.Inventory.cs | |||
@@ -2131,7 +2131,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
2131 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) | 2131 | if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) |
2132 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); | 2132 | sourcePart.Inventory.RemoveInventoryItem(item.ItemID); |
2133 | } | 2133 | } |
2134 | 2134 | ||
2135 | group.RezzingObjectID = sourcePart.UUID; | ||
2135 | AddNewSceneObject(group, true, pos, rot, vel); | 2136 | AddNewSceneObject(group, true, pos, rot, vel); |
2136 | 2137 | ||
2137 | // We can only call this after adding the scene object, since the scene object references the scene | 2138 | // We can only call this after adding the scene object, since the scene object references the scene |