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path: root/OpenSim/Region/Framework/Scenes/Animation (follow)
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* give up on a property that old monos do compile, but then smore ok execUbitUmarov2018-01-091-1/+1
* test our obsolete jenkins ...UbitUmarov2018-01-081-1/+1
* fall back to a obsolete property since several monos in use (include our own)...UbitUmarov2018-01-081-1/+1
* a few more xml thingsUbitUmarov2018-01-051-0/+4
* mantis 8182: update/fix GenerateRandomAnimation(). not updating libomv avatar...UbitUmarov2017-05-311-7/+141
* Massive tab and trailing space cleanupMelanie Thielker2017-01-054-33/+33
* locking issueUbitUmarov2016-08-221-4/+5
* let hoverheight rest position be a falling stateUbitUmarov2015-09-301-1/+10
* fix some compileUbitUmarov2015-09-081-1/+1
* Merge of ubitworkvarnew with opensim/master as of 20150905.Robert Adams2015-09-081-1/+1
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| * More namespace and dll name changes. Still no functional changes.Diva Canto2015-08-301-1/+1
| * Renamed the namespaces tooDiva Canto2015-08-301-1/+1
* | bad merge?UbitUmarov2015-09-012-122/+352
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| * bug fix: leave jumping state only to landing, without fallback intoUbitUmarov2014-10-041-12/+12
| * clean up coments, use a even faster XY move request detectionUbitUmarov2014-10-011-65/+19
| * removed useless unreal inworld movement vector estimation. Do animation stat...UbitUmarov2014-10-011-70/+97
| * keep same animation if in transitUbitUmarov2014-09-301-0/+3
| * change avatar physics and motion control. Still not that good :(UbitUmarov2014-09-291-48/+99
| * handle AO sit ground caseUbitUmarov2014-09-101-2/+27
| * *TEST* add movement states SIT and SITGROUND. ScenePresence on SIT,UbitUmarov2014-09-101-15/+32
| * force update of movement animationUbitUmarov2014-09-091-1/+14
| * *test*UbitUmarov2014-09-091-0/+17
| * add full delete if uuid iz zero and state is ALLUbitUmarov2014-09-091-1/+4
| * Add perms checkMelanie Thielker2014-09-091-0/+5
| * Add some forgotten callsMelanie Thielker2014-09-091-0/+2
| * Add missing fileMelanie Thielker2014-09-091-0/+76
| * Actually do the overridingMelanie Thielker2014-09-091-1/+7
| * some cleanup ( well or not )UbitUmarov2014-08-221-0/+10
| * put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-171-1/+5
| * allow reset default animation to default as core doesUbitUmarov2014-07-261-1/+1
| * Merge branch 'master' into careminsterMelanie2013-12-071-4/+13
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| * \ Merge branch 'master' into careminsterMelanie2013-06-132-2/+8
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| * \ \ Merge branch 'master' into careminsterMelanie2013-06-043-3/+150
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| * \ \ \ Merge branch 'master' into careminsterMelanie2013-01-192-10/+53
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| * \ \ \ \ Merge branch 'master' into careminsterMelanie2012-12-161-1/+10
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| * \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-311-0/+11
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| * \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-261-3/+5
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| * \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-261-1/+1
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| * \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-10-042-16/+29
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| * \ \ \ \ \ \ \ \ \ Merge branch 'master' into careminsterMelanie2012-07-201-7/+1
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| * \ \ \ \ \ \ \ \ \ \ Merge branch 'avination' into careminsterMelanie2012-05-131-2/+18
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| | * | | | | | | | | | | ªTEST MESS* reduce animation packets send. Added onchangeanim event with par...UbitUmarov2012-05-121-2/+18
| | * | | | | | | | | | | Revert "*TO TEST/REVIEW* added current default animation in animationSet.cs t...Melanie2012-05-041-10/+3
| | * | | | | | | | | | | *TO TEST/REVIEW* added current default animation in animationSet.cs to/fromAr...UbitUmarov2012-05-041-3/+10
* | | | | | | | | | | | | Close streams immediately when we finish using themOren Hurvitz2014-07-211-23/+26
* | | | | | | | | | | | | Eliminated many warningsOren Hurvitz2014-04-231-0/+5
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* | | | | | | | | | | | Implement most effects of AGENT_CONTROL_STOPJustin Clark-Casey (justincc)2013-11-301-4/+13
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* | | | | | | | | | | Add TriggerScenePresenceUpdated events when an animation is addedRobert Adams2013-06-112-2/+8
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* | | | | | | | | | Trigger OnScenePresenceUpdated when the avatar's animations change.Robert Adams2013-05-301-3/+14
* | | | | | | | | | Add methods to Animation and AnimationSet for easier manipulation andRobert Adams2013-05-302-0/+136
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