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My fork of OpenSim for IG and DG, called SledjChisl.
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Interfaces
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IEntityTransferModule.cs
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Author
Age
Files
Lines
*
try to make SOG crossings full async. Simplify some borders checking....
UbitUmarov
2014-10-24
1
-2
/
+4
*
do agent crossing async, including QUERYACCESS ( need to check vehicles for
UbitUmarov
2014-10-21
1
-0
/
+1
*
minor: reinsert some method doc back into IEntityTransferModule
Justin Clark-Casey (justincc)
2014-01-17
1
-0
/
+20
*
This is the Avination Entity Transfer Module. Surprisingly, it still compiles
Melanie
2013-12-11
1
-22
/
+10
*
Step one of estate settings sharing - port the Avination Estate module (compl...
Melanie
2013-05-07
1
-1
/
+1
*
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
-1
/
+1
*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
/
+7
*
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
1
-4
/
+33
*
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
2011-05-27
1
-0
/
+3
*
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
2011-01-28
1
-1
/
+1
*
HG 1.5 is in place. Tested in standalone only.
Diva Canto
2010-01-28
1
-0
/
+5
*
* Fixed misspelling of field in GridService
Diva Canto
2010-01-18
1
-0
/
+3
*
Moved prim crossing to EntityTransferModule. Not complete yet.
Diva Canto
2010-01-16
1
-0
/
+2
*
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects...
Diva Canto
2010-01-15
1
-0
/
+50