| Commit message (Expand) | Author | Age | Files | Lines |
* | Merge commit '760010d6fb6aac313d79ce0a4d0016d3809246a0' into careminster | Melanie | 2012-03-22 | 1 | -1/+10 |
|\ |
|
| * | Add llGiveInventory() test from object to object where both objects are owned... | Justin Clark-Casey (justincc) | 2012-03-22 | 1 | -1/+10 |
| * | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 1 | -7/+0 |
| * | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 1 | -0/+1 |
| * | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. | root | 2010-09-16 | 1 | -0/+9 |
* | | Make prim inventories a bit more sane | Melanie | 2010-12-21 | 1 | -7/+0 |
* | | Change the way attachments are persisted. Editing a worn attachment will now | Melanie | 2010-11-16 | 1 | -0/+1 |
* | | JustinCC is evil. f7b28dd3 broke script persistence. This fixes it. | root | 2010-09-16 | 1 | -0/+9 |
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-09-13 | 1 | -1/+1 |
|\ \
| |/ |
|
| * | * Added ISimulationDataService and IEstateDataService | John Hurliman | 2010-09-12 | 1 | -1/+1 |
| * | Fixed the naming mess around data connectors for simulation data | John Hurliman | 2010-09-11 | 1 | -1/+1 |
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-08-26 | 1 | -0/+12 |
|\ \
| |/ |
|
| * | refactor: Push item retrieval and fixing part of Scene.RezObject() down into ... | Justin Clark-Casey (justincc) | 2010-08-25 | 1 | -0/+12 |
| * | Add a parameter to prim inventory update to prevent event firing | Melanie | 2010-04-27 | 1 | -0/+1 |
* | | Add a parameter to prim inventory update to prevent event firing | Melanie Thielker | 2010-04-27 | 1 | -0/+1 |
* | | Make scripted attachment states work. Finally. Also replace two monitor locks | Melanie Thielker | 2010-04-25 | 1 | -0/+1 |
* | | Merge branch 'master' into careminster-presence-refactor | Melanie | 2010-04-19 | 1 | -0/+3 |
|\ \
| |/ |
|
| * | All scripts are now created suspended and are only unsuspended when the object | Melanie | 2010-04-19 | 1 | -0/+1 |
* | | guarantee that a script engine's GetScriptErrors() will not be called | Mike Rieker | 2010-04-10 | 1 | -2/+2 |
|/ |
|
* | Formatting cleanup. | Jeff Ames | 2010-02-15 | 1 | -1/+1 |
* | Add method to get all items with the same name from a particular prim | Justin Clark-Casey (justincc) | 2010-01-29 | 1 | -1/+12 |
* | Fix a problem where llDie() calls were sometimes leaving dead objects behind. | Justin Clark-Casey (justincc) | 2010-01-25 | 1 | -2/+10 |
* | Add a data path for error messages | root | 2009-12-22 | 1 | -0/+2 |
* | Remove the old (Remoting) region crossing code. Fix the new code to | Melanie | 2009-11-26 | 1 | -2/+0 |
* | Remove GetAssemblyName and friends from the SE interface. It's now handled | Melanie | 2009-11-26 | 1 | -6/+0 |
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -3/+3 |
* | Add plumbing for the SceneObjectDeleter to wait for the script engine to | Melanie | 2009-08-04 | 1 | -0/+2 |
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
* | * optimized usings. | lbsa71 | 2009-02-12 | 1 | -6/+0 |
* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 1 | -0/+207 |