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path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs (follow)
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* * Rolled back a few changes.Adam Frisby2008-05-011-76/+74
* * Spring cleaning on Region.Environment. Adam Frisby2008-05-011-74/+76
* * Patch by Melanie. Implements proper objectflags on child objects. Thanks ...Teravus Ovares2008-04-301-1/+1
* * Tidy up and comments related to last inventory related commitJustin Clarke Casey2008-04-261-5/+5
* * First draft implementation of copying prim inventory items back to agent in...Justin Clarke Casey2008-04-261-7/+15
* * Check in odds and ends which remain as an attempt to get the item propertie...Justin Clarke Casey2008-04-251-10/+42
* replace hard tabs with 4 spaces to be consistant in the source.Sean Dague2008-04-241-30/+30
* * Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tgl...Adam Frisby2008-04-231-0/+25
* * Applying Mantis #1020 (Animations) - Thanks Melanie.Adam Frisby2008-04-231-0/+33
* * Optimised using statements and namespace references across entire project (...Adam Frisby2008-04-211-5/+3
* * Updates LSL2CS converterTeravus Ovares2008-04-201-0/+1
* * Okay you can put down your pitchforks - this patch should fix rezzing of it...Justin Clarke Casey2008-04-071-1/+0
* * I XmlIgnored the TaskInventory Property as a temporary measure. Taking th...Teravus Ovares2008-04-071-0/+1
* From: Kurt Taylor <krtaylor@us.ibm.com>Justin Clarke Casey2008-04-041-3/+7
* * Resolve mantis 849Justin Clarke Casey2008-04-031-1/+1
* Minor: just some method commentsJustin Clarke Casey2008-04-021-2/+10
* * Fix for mantis #678Justin Clarke Casey2008-04-011-2/+11
* * Stop (which currently removes) all scripts in an object when that object is...Justin Clarke Casey2008-03-181-0/+3
* Formatting cleanup.Jeff Ames2008-03-181-26/+25
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-03-171-1/+1
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-051-2/+2
* Minor cleanup.Jeff Ames2008-02-201-1/+1
* * Report 'asset not found' situations back to UserTextureDownloadServiceJustin Clarke Casey2008-02-201-2/+2
* * re-enabled AssetNotFound codelbsa712008-02-201-77/+80
* Clean up logging calls using String.Format explicitlyJeff Ames2008-02-101-39/+30
* * didn't save :P so, this is the other half to my last commitTeravus Ovares2008-02-071-1/+20
* * Added the Scripted objectflag if there is a script running in a prim. Remov...Teravus Ovares2008-02-071-1/+14
* * Fixed script count incrementer. Was decrementing but only incrementing wh...Teravus Ovares2008-02-061-2/+2
* * Put the script run limiter on the SceneObjectPart as otherwise you can drop...Teravus Ovares2008-02-061-13/+15
* * Added Active Scripts to report the number of scripts running to Sim Stats Teravus Ovares2008-02-061-0/+22
* Converted logging to use log4net.Jeff Ames2008-02-051-30/+32
* * Scripts edited within a prim will now be persisted correctlyJustin Clarke Casey2008-01-211-1/+4
* Method renameJustin Clarke Casey2008-01-211-3/+5
* * Make object persistence more granular by separating prim and prim inventory...Justin Clarke Casey2008-01-211-1/+25
* * Added and implemented the LSL changed event.Teravus Ovares2008-01-171-1/+5
* * Fix mantis 345 - it is now possible to duplicate prims directly in the regi...Justin Clarke Casey2008-01-161-90/+119
* * Store task inventory when an object is taken into agent inventoryJustin Clarke Casey2008-01-161-37/+53
* * Mother of all commits:Adam Frisby2008-01-151-2/+2
* Switch prim items type representation to use int rather than strings.Justin Clarke Casey2008-01-111-12/+7
* Prim inventory script saving phase 2.Justin Clarke Casey2008-01-091-18/+89
* Trigger persistence of the scripts in a prim's inventory when that inventory ...Justin Clarke Casey2008-01-071-1/+8
* Very minor refactoring. Remove unused prim inventory bool returns for nowJustin Clarke Casey2008-01-071-6/+2
* Refactor Scene.Inventory.RezScript to use newer script starting codeJustin Clarke Casey2008-01-071-2/+24
* Persistent prim inventory phase 5. Restart scripts contained in persisted pr...Justin Clarke Casey2008-01-071-0/+48
* Factor out inventory related code in SceneObjectPart into separate classJustin Clarke Casey2008-01-061-0/+244