aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
diff options
context:
space:
mode:
authorJustin Clarke Casey2008-04-07 16:30:29 +0000
committerJustin Clarke Casey2008-04-07 16:30:29 +0000
commit2caea75aa8ec1b003e7866bba2109c72df2a10c2 (patch)
tree4e2d12141961cec9088aaaa0da87a13eb1dd4102 /OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
parentadd some error messages for abuse of our IInventoryData interface (diff)
downloadopensim-SC-2caea75aa8ec1b003e7866bba2109c72df2a10c2.zip
opensim-SC-2caea75aa8ec1b003e7866bba2109c72df2a10c2.tar.gz
opensim-SC-2caea75aa8ec1b003e7866bba2109c72df2a10c2.tar.bz2
opensim-SC-2caea75aa8ec1b003e7866bba2109c72df2a10c2.tar.xz
* Okay you can put down your pitchforks - this patch should fix rezzing of items (with inventory) on Windows
* Now properly dealing with prims which don't contain items - thanks to thomas for the patch which gave insight into this situation * Also, an xml exception no longer crahes the client session * Leaving in debugging lines in case there are further problems * Not yet tested on Linux, though I'm just about to.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
index 395c8c6..16da516 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.Inventory.cs
@@ -77,7 +77,6 @@ namespace OpenSim.Region.Environment.Scenes
77 /// </summary> 77 /// </summary>
78 protected TaskInventoryDictionary m_taskInventory = new TaskInventoryDictionary(); 78 protected TaskInventoryDictionary m_taskInventory = new TaskInventoryDictionary();
79 79
80 [XmlIgnore]
81 public TaskInventoryDictionary TaskInventory 80 public TaskInventoryDictionary TaskInventory
82 { 81 {
83 get { return m_taskInventory; } 82 get { return m_taskInventory; }