index
:
opensim-SC
Domme
switch
My fork of OpenSim for IG and DG, called SledjChisl.
about
summary
refs
log
tree
commit
diff
stats
homepage
log msg
author
committer
range
path:
root
/
OpenSim
/
Region
/
Environment
/
Scenes
/
AsyncSceneObjectGroupDeleter.cs
(
follow
)
Commit message (
Expand
)
Author
Age
Files
Lines
*
* Make sure that deleted objects do not send further object updates to the cl...
Justin Clarke Casey
2008-11-17
1
-1
/
+1
*
* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup(...
Justin Clarke Casey
2008-11-17
1
-1
/
+1
*
* minor: eliminate propogation of now unused permissionToDelete flag
Justin Clarke Casey
2008-11-17
1
-6
/
+2
*
* Fix probable partial breakage of delete to inventory in last commit
Justin Clarke Casey
2008-11-17
1
-11
/
+9
*
* Stop nulling SOG.m_rootPart and parts on object deletion
Justin Clarke Casey
2008-11-17
1
-1
/
+1
*
* Put an Enabled switch on the async object deleter for future testing purposes
Justin Clarke Casey
2008-11-11
1
-3
/
+11
*
And fix it
Melanie Thielker
2008-10-22
1
-1
/
+1
*
Prevent an object with a null RootPart in delete queue from stopping
Melanie Thielker
2008-10-22
1
-4
/
+13
*
Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
Melanie Thielker
2008-10-18
1
-9
/
+8
*
* minor: forgot this small tidy in the last checkin
Justin Clarke Casey
2008-09-29
1
-2
/
+1
*
* minor: tidy up async sog deleter
Justin Clarke Casey
2008-09-29
1
-19
/
+18
*
* refactor: move asynchronous scene object deletion to inventory queueing out...
Justin Clarke Casey
2008-09-29
1
-0
/
+146