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author | Justin Clarke Casey | 2008-11-17 16:06:50 +0000 |
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committer | Justin Clarke Casey | 2008-11-17 16:06:50 +0000 |
commit | c41903077d2429f2360fe94a6f33ca647addec6b (patch) | |
tree | dbe48090ec2da8e333f64326543379f2830904db /OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | |
parent | * minor: eliminate propogation of now unused permissionToDelete flag (diff) | |
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* Eliminate SOG.FakeDeleteGroup() since it is now identical with DeleteGroup() (except that is didn't lock the parts, which was a potential race condition)
* Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs index 7ff78a5..b011600 100644 --- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -96,7 +96,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
96 | 96 | ||
97 | // Visually remove it, even if it isnt really gone yet. | 97 | // Visually remove it, even if it isnt really gone yet. |
98 | if (permissionToDelete) | 98 | if (permissionToDelete) |
99 | objectGroup.FakeDeleteGroup(); | 99 | objectGroup.DeleteGroup(false); |
100 | } | 100 | } |
101 | 101 | ||
102 | private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e) | 102 | private void InventoryRunDeleteTimer(object sender, ElapsedEventArgs e) |