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My fork of OpenSim for IG and DG, called SledjChisl.
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*
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
Teravus Ovares
2008-09-06
1
-19
/
+18
*
Update svn properties, formatting cleanup, fix a couple compiler warnings.
Jeff Ames
2008-08-15
1
-6
/
+6
*
Refactor: Make the tree creation function take a UUID for the owner
Melanie Thielker
2008-08-14
1
-5
/
+12
*
* Refactor: Collapse some multiple remove object paths
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Refactor: Change previous commits Object methods to SceneObject methods ins...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ...
Justin Clarke Casey
2008-05-24
1
-1
/
+1
*
* Cleaned up code in Terrain, Tree and Map modules.
Adam Frisby
2008-05-03
1
-6
/
+3
*
* Rolled back a few changes.
Adam Frisby
2008-05-01
1
-2
/
+2
*
* Spring cleaning on Region.Environment.
Adam Frisby
2008-05-01
1
-2
/
+2
*
* Cleaned namespaces of entire solution. OpenSim directories now correspond w...
Adam Frisby
2008-05-01
1
-1
/
+1
*
Update svn properties. Minor formatting cleanup.
Jeff Ames
2008-05-01
1
-250
/
+250
*
* Cruft removal step #1. Cleaning Modules directory.
Adam Frisby
2008-04-30
1
-40
/
+43
*
* Previous commit managed to miss some files despite me hitting 'Select all'.
Adam Frisby
2008-04-30
1
-0
/
+248