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* No more stack trace due to missing IAR file.onefang2021-07-071-0/+5
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* Various map generation tweaks.onefang2020-09-103-6/+43
| | | | | | | | Fix up Warp3DCachedImageModule to work with my directory structure. Remove some excess code from it. Clean up maptile directory creation code. When the generate map command is given, generate the map. The month check seems a bit dodgy, but I'll let it ride for now.
* Move the terrain.raw file out of tree to a sim specific name.onefang2020-09-091-4/+13
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* Various logging fix ups.onefang2020-09-094-18/+13
| | | | | | | | | | | | | | | | | | | Mostly removing console spam. Swap a bunch of info / debug logs. Better archiver console spam. Have some "avatar has left" mesasge hit the INFO console. Tweak the login logging a bit, especially for impersonations. Default to INFO on the console and DEBUG in the log files. More time stamp resolution. Better sim startup console notification. Attempt to render "[LLUDPSERVER]: Malformed data, cannot parse" into something human readable as an aid to diagnosis. Beats hand translating the big block of hex codes it was spewing. Better sim startup finished messages. Inform neighbours we are up before the finished messages. Always send the "[RegionReady]: INITIALIZATION COMPLETE FOR" message.
* Remove useless executable bit that Windows adds.onefang2020-09-097-0/+0
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* Move various paths out of the bin directory.onefang2020-09-081-1/+7
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* do dispatch RequestLure imsUbitUmarov2019-12-161-1/+1
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* terrain: make sure modify does get unblockedUbitUmarov2019-11-171-115/+122
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* Terrain: more double to floatUbitUmarov2019-11-1310-43/+49
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* missed a fewUbitUmarov2019-11-121-4/+4
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* terrain replace double by floatUbitUmarov2019-11-1214-64/+70
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* more changes on terrain edit. Silent ignore comand if busy (large area ↵UbitUmarov2019-11-128-113/+135
| | | | smooth can take ages), brush changes, etc
* terraforming changes: try recover llmodifyland previus behaviurUbitUmarov2019-11-101-3/+5
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* terraforming changes: comment a debug messageUbitUmarov2019-11-101-1/+1
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* terraforming changes: support selected parcel edit; fix area smoothUbitUmarov2019-11-103-24/+63
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* terraforming changes: make jenkis happyUbitUmarov2019-11-104-12/+12
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* terraforming changes: make sliders work, remove some brushs, etc. Feedback ↵UbitUmarov2019-11-0923-1135/+123
| | | | needed (run prebuild)
* remove some more useless NULL argumentsUbitUmarov2019-10-222-4/+4
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* remove some more useless NULL argumentsUbitUmarov2019-10-228-31/+27
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* fix the fixUbitUmarov2019-09-041-1/+1
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* fix one of the new warp3d log messagesUbitUmarov2019-09-031-1/+1
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* mantis 8585: add a bit more debug messagesUbitUmarov2019-09-031-5/+14
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* mantis 8583: update region information on Grid on map regenerationUbitUmarov2019-08-271-1/+1
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* minor change on httpserver dllUbitUmarov2019-08-241-1/+1
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* Massive console refactor. Greatly simplify interface.Melanie2019-08-206-58/+62
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* EstateAccess do fill the fields(mySQL only); fix the responseUbitUmarov2019-08-171-2/+4
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* move file HGworldMapModule to where it belongs( runprebuild)UbitUmarov2019-08-151-0/+210
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* still another missing ShowNPCs case, and needed changes for prev commitUbitUmarov2019-08-151-6/+8
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* mantis 8575: npc map dots could be sent on another spotUbitUmarov2019-08-131-0/+3
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* Merge branch 'master' of brain.opensimulator.org:/var/git/opensimMelanie2019-08-091-0/+38
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| * add cap EstateChangeInfoUbitUmarov2019-08-071-0/+38
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* | No idea where this diff comes from - change case to lowerMelanie2019-08-091-1/+1
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* | Make showing NPCs on the world map an optionMelanie2019-08-071-2/+8
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* cosmeticsUbitUmarov2019-07-302-2/+5
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* mantis 8558: send sane values for Agents and objects capability (max hard limit)UbitUmarov2019-07-061-1/+3
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* mantis 8460: reduce odds of watchdog timeout warningUbitUmarov2019-06-041-9/+4
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* warp3d: reduce work prims textures to at most 256x256UbitUmarov2019-04-111-1/+1
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* do clear MOAP on removeUbitUmarov2019-03-311-6/+35
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* a few more changes on initial objects sendUbitUmarov2019-03-301-1/+1
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* add more test code to make usage od compressed updates etc. Should be ↵UbitUmarov2019-03-231-1/+1
| | | | disable, but well many things can go wrong.
* missing fileUbitUmarov2019-03-201-59/+27
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* take the deafult on the parameter overlayUbitUmarov2019-03-192-2/+2
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* do not send parceloverlay on crossings (may be bad, or not)UbitUmarov2019-03-192-4/+5
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* ooopsUbitUmarov2019-03-191-2/+2
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* try save a few ns on parcel overlaysUbitUmarov2019-03-191-85/+143
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* estate kick now just kill user connection if on same region. The teleport ↵UbitUmarov2019-02-202-13/+35
| | | | home we did, does not make much sense, and would need more work anyways
* cosmeticsUbitUmarov2019-01-292-13/+7
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* cosmetics on terrain patchsUbitUmarov2019-01-201-13/+8
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* a few changes to tp homeUbitUmarov2019-01-181-12/+10
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* now break several things at same time... sog/sop updates, threads options,...UbitUmarov2018-12-282-1/+3
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