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author | UbitUmarov | 2019-03-20 15:12:56 +0000 |
---|---|---|
committer | UbitUmarov | 2019-03-20 15:12:56 +0000 |
commit | 7211afb3b9193e23ee19225bd2f7ebfe8249bdd2 (patch) | |
tree | d7d8de914034bdcf42ba5acb6cb2695e06b38ae0 /OpenSim/Region/CoreModules/World | |
parent | RegionHandshake IS critical llupd protocol not to be done by odd modules (diff) | |
download | opensim-SC-7211afb3b9193e23ee19225bd2f7ebfe8249bdd2.zip opensim-SC-7211afb3b9193e23ee19225bd2f7ebfe8249bdd2.tar.gz opensim-SC-7211afb3b9193e23ee19225bd2f7ebfe8249bdd2.tar.bz2 opensim-SC-7211afb3b9193e23ee19225bd2f7ebfe8249bdd2.tar.xz |
missing file
Diffstat (limited to 'OpenSim/Region/CoreModules/World')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 86 |
1 files changed, 27 insertions, 59 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index ac28cee..fd08721 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -1518,42 +1518,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1518 | 1518 | ||
1519 | public void sendRegionHandshake(IClientAPI remoteClient) | 1519 | public void sendRegionHandshake(IClientAPI remoteClient) |
1520 | { | 1520 | { |
1521 | RegionHandshakeArgs args = new RegionHandshakeArgs(); | 1521 | remoteClient.SendRegionHandshake(); |
1522 | |||
1523 | args.isEstateManager = Scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(remoteClient.AgentId); | ||
1524 | if (Scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero && Scene.RegionInfo.EstateSettings.EstateOwner == remoteClient.AgentId) | ||
1525 | args.isEstateManager = true; | ||
1526 | |||
1527 | args.billableFactor = Scene.RegionInfo.EstateSettings.BillableFactor; | ||
1528 | args.terrainStartHeight0 = (float)Scene.RegionInfo.RegionSettings.Elevation1SW; | ||
1529 | args.terrainHeightRange0 = (float)Scene.RegionInfo.RegionSettings.Elevation2SW; | ||
1530 | args.terrainStartHeight1 = (float)Scene.RegionInfo.RegionSettings.Elevation1NW; | ||
1531 | args.terrainHeightRange1 = (float)Scene.RegionInfo.RegionSettings.Elevation2NW; | ||
1532 | args.terrainStartHeight2 = (float)Scene.RegionInfo.RegionSettings.Elevation1SE; | ||
1533 | args.terrainHeightRange2 = (float)Scene.RegionInfo.RegionSettings.Elevation2SE; | ||
1534 | args.terrainStartHeight3 = (float)Scene.RegionInfo.RegionSettings.Elevation1NE; | ||
1535 | args.terrainHeightRange3 = (float)Scene.RegionInfo.RegionSettings.Elevation2NE; | ||
1536 | args.simAccess = Scene.RegionInfo.AccessLevel; | ||
1537 | args.waterHeight = (float)Scene.RegionInfo.RegionSettings.WaterHeight; | ||
1538 | args.regionFlags = GetRegionFlags(); | ||
1539 | args.regionName = Scene.RegionInfo.RegionName; | ||
1540 | args.SimOwner = Scene.RegionInfo.EstateSettings.EstateOwner; | ||
1541 | |||
1542 | args.terrainBase0 = UUID.Zero; | ||
1543 | args.terrainBase1 = UUID.Zero; | ||
1544 | args.terrainBase2 = UUID.Zero; | ||
1545 | args.terrainBase3 = UUID.Zero; | ||
1546 | args.terrainDetail0 = Scene.RegionInfo.RegionSettings.TerrainTexture1; | ||
1547 | args.terrainDetail1 = Scene.RegionInfo.RegionSettings.TerrainTexture2; | ||
1548 | args.terrainDetail2 = Scene.RegionInfo.RegionSettings.TerrainTexture3; | ||
1549 | args.terrainDetail3 = Scene.RegionInfo.RegionSettings.TerrainTexture4; | ||
1550 | |||
1551 | // m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 1 {0} for region {1}", args.terrainDetail0, Scene.RegionInfo.RegionName); | ||
1552 | // m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 2 {0} for region {1}", args.terrainDetail1, Scene.RegionInfo.RegionName); | ||
1553 | // m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 3 {0} for region {1}", args.terrainDetail2, Scene.RegionInfo.RegionName); | ||
1554 | // m_log.DebugFormat("[ESTATE MANAGEMENT MODULE]: Sending terrain texture 4 {0} for region {1}", args.terrainDetail3, Scene.RegionInfo.RegionName); | ||
1555 | |||
1556 | remoteClient.SendRegionHandshake(Scene.RegionInfo,args); | ||
1557 | } | 1522 | } |
1558 | 1523 | ||
1559 | public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) | 1524 | public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) |
@@ -1673,7 +1638,6 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1673 | client.OnRegionInfoRequest += HandleRegionInfoRequest; | 1638 | client.OnRegionInfoRequest += HandleRegionInfoRequest; |
1674 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; | 1639 | client.OnEstateCovenantRequest += HandleEstateCovenantRequest; |
1675 | client.OnLandStatRequest += HandleLandStatRequest; | 1640 | client.OnLandStatRequest += HandleLandStatRequest; |
1676 | sendRegionHandshake(client); | ||
1677 | } | 1641 | } |
1678 | 1642 | ||
1679 | 1643 | ||
@@ -1681,39 +1645,43 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
1681 | { | 1645 | { |
1682 | RegionFlags flags = RegionFlags.None; | 1646 | RegionFlags flags = RegionFlags.None; |
1683 | 1647 | ||
1648 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1649 | flags |= RegionFlags.AllowLandmark; | ||
1650 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | ||
1651 | flags |= RegionFlags.AllowSetHome; | ||
1652 | if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
1653 | flags |= RegionFlags.ResetHomeOnTeleport; | ||
1684 | if (Scene.RegionInfo.EstateSettings.FixedSun) | 1654 | if (Scene.RegionInfo.EstateSettings.FixedSun) |
1685 | flags |= RegionFlags.SunFixed; | 1655 | flags |= RegionFlags.SunFixed; |
1686 | if (Scene.RegionInfo.EstateSettings.PublicAccess) | 1656 | if (Scene.RegionInfo.EstateSettings.TaxFree) // this is now wrong means ALLOW_ACCESS_OVERRIDE |
1687 | flags |= (RegionFlags.PublicAllowed | | 1657 | flags |= RegionFlags.TaxFree; |
1688 | RegionFlags.ExternallyVisible); | 1658 | |
1689 | if (Scene.RegionInfo.EstateSettings.AllowVoice) | 1659 | if (Scene.RegionInfo.EstateSettings.PublicAccess) //?? |
1690 | flags |= RegionFlags.AllowVoice; | 1660 | flags |= (RegionFlags.PublicAllowed | RegionFlags.ExternallyVisible); |
1661 | |||
1662 | if (Scene.RegionInfo.EstateSettings.BlockDwell) | ||
1663 | flags |= RegionFlags.BlockDwell; | ||
1691 | if (Scene.RegionInfo.EstateSettings.AllowDirectTeleport) | 1664 | if (Scene.RegionInfo.EstateSettings.AllowDirectTeleport) |
1692 | flags |= RegionFlags.AllowDirectTeleport; | 1665 | flags |= RegionFlags.AllowDirectTeleport; |
1666 | if (Scene.RegionInfo.EstateSettings.EstateSkipScripts) | ||
1667 | flags |= RegionFlags.EstateSkipScripts; | ||
1668 | |||
1693 | if (Scene.RegionInfo.EstateSettings.DenyAnonymous) | 1669 | if (Scene.RegionInfo.EstateSettings.DenyAnonymous) |
1694 | flags |= RegionFlags.DenyAnonymous; | 1670 | flags |= RegionFlags.DenyAnonymous; |
1695 | if (Scene.RegionInfo.EstateSettings.DenyIdentified) | 1671 | if (Scene.RegionInfo.EstateSettings.DenyIdentified) // unused? |
1696 | flags |= RegionFlags.DenyIdentified; | 1672 | flags |= RegionFlags.DenyIdentified; |
1697 | if (Scene.RegionInfo.EstateSettings.DenyTransacted) | 1673 | if (Scene.RegionInfo.EstateSettings.DenyTransacted) // unused? |
1698 | flags |= RegionFlags.DenyTransacted; | 1674 | flags |= RegionFlags.DenyTransacted; |
1699 | if (Scene.RegionInfo.EstateSettings.AbuseEmailToEstateOwner) | ||
1700 | flags |= RegionFlags.AbuseEmailToEstateOwner; | ||
1701 | if (Scene.RegionInfo.EstateSettings.BlockDwell) | ||
1702 | flags |= RegionFlags.BlockDwell; | ||
1703 | if (Scene.RegionInfo.EstateSettings.EstateSkipScripts) | ||
1704 | flags |= RegionFlags.EstateSkipScripts; | ||
1705 | if (Scene.RegionInfo.EstateSettings.ResetHomeOnTeleport) | ||
1706 | flags |= RegionFlags.ResetHomeOnTeleport; | ||
1707 | if (Scene.RegionInfo.EstateSettings.TaxFree) | ||
1708 | flags |= RegionFlags.TaxFree; | ||
1709 | if (Scene.RegionInfo.EstateSettings.AllowLandmark) | ||
1710 | flags |= RegionFlags.AllowLandmark; | ||
1711 | if (Scene.RegionInfo.EstateSettings.AllowParcelChanges) | 1675 | if (Scene.RegionInfo.EstateSettings.AllowParcelChanges) |
1712 | flags |= RegionFlags.AllowParcelChanges; | 1676 | flags |= RegionFlags.AllowParcelChanges; |
1713 | if (Scene.RegionInfo.EstateSettings.AllowSetHome) | 1677 | if (Scene.RegionInfo.EstateSettings.AbuseEmailToEstateOwner) // now is block fly |
1714 | flags |= RegionFlags.AllowSetHome; | 1678 | flags |= RegionFlags.AbuseEmailToEstateOwner; |
1679 | if (Scene.RegionInfo.EstateSettings.AllowVoice) | ||
1680 | flags |= RegionFlags.AllowVoice; | ||
1681 | |||
1682 | |||
1715 | if (Scene.RegionInfo.EstateSettings.DenyMinors) | 1683 | if (Scene.RegionInfo.EstateSettings.DenyMinors) |
1716 | flags |= (RegionFlags)(1 << 30); | 1684 | flags |= RegionFlags.DenyAgeUnverified; |
1717 | 1685 | ||
1718 | return (uint)flags; | 1686 | return (uint)flags; |
1719 | } | 1687 | } |