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* Fix exception thrown after a region has been restarted through scheduling.Justin Clark-Casey (justincc)2013-08-251-10/+22
* Merge branch 'TeleportWork'Justin Clark-Casey (justincc)2013-08-091-3/+3
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| * Fix an issue where under teleport v2 protocol, teleporting from regions in an...Justin Clark-Casey (justincc)2013-08-081-3/+3
* | * Added set water height <height> [<x>] [<y>] console command following the s...teravus2013-08-071-1/+30
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* Removed the MapItems thread. Redirected the map items requests to the service...Diva Canto2013-07-161-6/+43
* Add "show caps stats by user" and "show caps stats by cap" console commands t...Justin Clark-Casey (justincc)2013-07-081-1/+1
* Revert "Same freeze issue, now checking if it's in estate"Diva Canto2013-07-041-1/+0
* Same freeze issue, now checking if it's in estateDiva Canto2013-07-041-0/+1
* minor: Correct typo of "Descrition" to "Description" in "show object *" conso...Justin Clark-Casey (justincc)2013-07-031-1/+1
* Make the concept of namespaces explicit in dynamic attributesJustin Clark-Casey (justincc)2013-06-271-8/+36
* Mantis 6608: Math error in parcel dimensions/borders seen with land show commandTalun2013-06-191-10/+10
* Implement llSetSoundQueueing().Justin Clark-Casey (justincc)2013-05-221-0/+9
* Finalize the logic for SetHome. See comments in Land/LandManagementModule.cs ...Diva Canto2013-05-112-35/+19
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2013-05-111-0/+12
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| * Send up the part missing from the Avination Estate commit.Melanie2013-05-111-0/+12
* | Handle SetHome properlyDiva Canto2013-05-111-0/+59
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* Guard the scene list when estates are updatedMelanie2013-05-082-9/+14
* Step 3: Commit the Avination XEstate estate comms handlerMelanie2013-05-073-0/+767
* Step one of estate settings sharing - port the Avination Estate module (compl...Melanie2013-05-071-13/+44
* Add Avination's support for parcel eject and freezeMelanie2013-04-251-0/+85
* Allow callers to set the invoice parameter for GenericMessageMelanie2013-04-221-2/+2
* Comment out rez perms logging I accidentally left in at 7f07023 (Sat Apr 6 02...Justin Clark-Casey (justincc)2013-04-091-1/+1
* Fix taking (and rezzing) of coalesced objects in the non-root subregions of m...Justin Clark-Casey (justincc)2013-04-061-0/+2
* Add Location (relative), Rotation (Relative) and Rotation (World) to "show pa...Justin Clark-Casey (justincc)2013-03-291-0/+3
* Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMaskMelanie2013-03-263-0/+3
* Add ILandChannel.GetLandObject(Vector3 position) as this is a very common inp...Justin Clark-Casey (justincc)2013-03-141-0/+5
* Moved permissions config vars out of [Startup] into [Permissions]. Backwards ...Diva Canto2013-03-011-21/+33
* Make sure we dispose of WebResponse, StreamReader and Stream in various place...Justin Clark-Casey (justincc)2013-02-271-16/+14
* Move map related settings from [Startup] to a new [Map] section in OpenSim.iniJustin Clark-Casey (justincc)2013-02-253-29/+24
* Correct mistake in parsing 'show object pos' and similar pos commands where t...Justin Clark-Casey (justincc)2013-02-201-5/+5
* Add regression test TestSaveNonRootFolderToIarJustin Clark-Casey (justincc)2013-02-161-0/+2
* Merge branch 'dynamic-attributes2'Justin Clark-Casey (justincc)2013-02-051-0/+37
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| * Added unit tests for Dynamic AttributesOren Hurvitz2013-01-251-0/+37
* | Stop exceptions being thrown if GenerateMapTiles = false but no static map ti...Justin Clark-Casey (justincc)2013-02-021-5/+12
* | Allow use of MaptileStaticUUID in Regions.ini to override the global setting ...Jak Daniels2013-01-301-18/+63
* | Fix issue where the "set terrain texture" console command did not tell the vi...Justin Clark-Casey (justincc)2013-01-261-1/+1
* | minor: Fix full scene part console report to show proper Light* names rather ...Justin Clark-Casey (justincc)2013-01-261-5/+5
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* Move scene debug commands into separate module. Command changes from "debug ...Justin Clark-Casey (justincc)2013-01-101-7/+12
* minor: Change channel digger replacement message in TerrainModule to Info fro...Justin Clark-Casey (justincc)2013-01-031-1/+1
* Fixed several problems with the Sun: some settings didn't work, or were incon...Oren Hurvitz2013-01-022-20/+27
* Fixed: the AvatarEnteringNewParcel event wasn't triggered in some casesOren Hurvitz2013-01-021-0/+6
* minor: minor code and log formatting fixes to recent changes in LandManagemen...Justin Clark-Casey (justincc)2013-01-021-5/+6
* Changed locks to prevent deadlocks (especially during multi-region Load OAR)Oren Hurvitz2013-01-023-39/+61
* If Save OAR/IAR times-out while waiting for assets then notify the caller tha...Oren Hurvitz2013-01-023-24/+29
* Implemented Return Objects when it's invoked from the Top Colliders or Top Sc...Oren Hurvitz2013-01-021-5/+55
* Fix sounds so that they play from inventory after teleport rather than only o...Justin Clark-Casey (justincc)2012-12-131-2/+2
* minor: Fix more compiler warnings in CoreModules tests by properly overriding...Justin Clark-Casey (justincc)2012-12-052-2/+6
* Show many more primitive properties on console command "show part name/id/pos"Justin Clark-Casey (justincc)2012-11-281-3/+57
* Consistenly make NUnit test cases inherit from OpenSimTestCase which automati...Justin Clark-Casey (justincc)2012-11-244-4/+5
* In ArchiverTests, use the local instantiated SceneManager rather than potenti...Justin Clark-Casey (justincc)2012-11-241-20/+7