| Commit message (Expand) | Author | Age | Files | Lines |
* | minor: since structs are values, assigning them to another variable copies it... | Justin Clark-Casey (justincc) | 2014-01-17 | 1 | -1/+1 |
* | Merge branch 'justincc-master' | Justin Clark-Casey (justincc) | 2014-01-10 | 1 | -60/+55 |
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| * | When creating a coalesced object, set its permissions to the lowest-common-de... | Oren Hurvitz | 2014-01-10 | 1 | -7/+16 |
| * | When creating a coalesced object, set its Creator ID if all the objects have ... | Oren Hurvitz | 2014-01-10 | 1 | -4/+15 |
| * | Refactored: use a single function to apply an object's folded permissions to ... | Oren Hurvitz | 2014-01-10 | 1 | -11/+9 |
| * | Refactored setting permissions when rezzing items: use the same function when... | Oren Hurvitz | 2014-01-10 | 1 | -37/+14 |
* | | Some missing definitions needed for successful compilation. | Robert Adams | 2014-01-04 | 1 | -1/+2 |
* | | varregion: Add region size to teleport event messages (EnableSimulator, | Robert Adams | 2014-01-04 | 1 | -11/+21 |
* | | This is the Avination Entity Transfer Module. Surprisingly, it still compiles | Melanie | 2013-12-11 | 1 | -217/+204 |
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* | refactor: replace verbose checks with String.IsNullOrEmpty where applicable. | Justin Clark-Casey (justincc) | 2013-11-15 | 2 | -3/+3 |
* | Fixed rezzing coalesced objects from a prim's inventory | Oren Hurvitz | 2013-10-15 | 1 | -43/+8 |
* | refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make ... | Justin Clark-Casey (justincc) | 2013-09-27 | 1 | -4/+4 |
* | minor: correct attachment spelling mistake in log message in HGEntityTransfer... | Justin Clark-Casey (justincc) | 2013-09-26 | 1 | -1/+1 |
* | minor: log MaxOutgoingTransferVersion at EntityTransferModule startup | Justin Clark-Casey (justincc) | 2013-09-26 | 1 | -0/+4 |
* | Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also... | Justin Clark-Casey (justincc) | 2013-09-25 | 1 | -2/+1 |
* | Preserve attachment point & position when attachment is rezzed in world | Aleric Inglewood | 2013-09-22 | 1 | -0/+8 |
* | Make UUID.Zero resolve to "Unknown User" in user cache. | Justin Clark-Casey (justincc) | 2013-09-20 | 1 | -0/+2 |
* | For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 t... | Justin Clark-Casey (justincc) | 2013-09-19 | 1 | -4/+49 |
* | Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen... | Justin Clark-Casey (justincc) | 2013-09-17 | 1 | -35/+31 |
* | Comment out warning about no grid user found in UMM.TryGetUserNamesFromServic... | Justin Clark-Casey (justincc) | 2013-09-17 | 1 | -4/+4 |
* | Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache e... | Justin Clark-Casey (justincc) | 2013-09-17 | 1 | -2/+3 |
* | To avoid viewers (particularly on the Hypergrid) from permanently caching a U... | Justin Clark-Casey (justincc) | 2013-09-16 | 1 | -35/+42 |
* | Allow setting the EntityTransfer-max_distance to 0 to override distance check... | BlueWall | 2013-09-12 | 1 | -0/+3 |
* | Restore group membership check for HG users in QueryAccess. | Diva Canto | 2013-09-05 | 1 | -4/+10 |
* | Fix bug where users teleporting to non-neighbour regions could continue to he... | Justin Clark-Casey (justincc) | 2013-09-02 | 1 | -0/+7 |
* | minor: shortern warning messages in EntityTransferModule when UpdateAgent() f... | Justin Clark-Casey (justincc) | 2013-08-23 | 1 | -4/+4 |
* | Try to make "slow down" message that one could receive on rapid teleporting m... | Justin Clark-Casey (justincc) | 2013-08-15 | 1 | -1/+2 |
* | Move DoNotCloseAfterTeleport flag reset before UpdateAgent in V2 to avoid a l... | Justin Clark-Casey (justincc) | 2013-08-15 | 1 | -2/+6 |
* | Rely on the Scene.IncomingCloseAgent() check as to whether the connection sho... | Justin Clark-Casey (justincc) | 2013-08-15 | 1 | -14/+6 |
* | Do not use the SP.DoNotCloseAfterTeleport flag for child agent connections. | Justin Clark-Casey (justincc) | 2013-08-15 | 1 | -12/+12 |
* | Comment back out seed dump code enabled in b1c26a56. Also adds a few telepor... | Justin Clark-Casey (justincc) | 2013-08-09 | 1 | -16/+22 |
* | Fix an issue where under teleport v2 protocol, teleporting from regions in an... | Justin Clark-Casey (justincc) | 2013-08-08 | 1 | -23/+25 |
* | minor: add some method doc to ScenePresence fields used for entity transfer, ... | Justin Clark-Casey (justincc) | 2013-08-07 | 1 | -5/+9 |
* | Add post-CreateAgent teleport cancellation/abortion functionality from v1 tra... | Justin Clark-Casey (justincc) | 2013-08-07 | 1 | -0/+21 |
* | More on HG inventory and OutboundPermission: disallowing giving inventory to ... | Diva Canto | 2013-08-03 | 1 | -1/+12 |
* | HG: If OutboundPermission is set to false, let's enforce stricter permissions... | Diva Canto | 2013-08-03 | 1 | -0/+31 |
* | minor: replace veclist.Add(new Vector3(0,0,0)) with Vector3.Zero in Inventory... | Justin Clark-Casey (justincc) | 2013-08-02 | 1 | -1/+1 |
* | Removed commented lines and useless debug message | Diva Canto | 2013-07-28 | 1 | -1/+0 |
* | Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ... | Diva Canto | 2013-07-28 | 2 | -39/+198 |
* | This makes people search work. | Diva Canto | 2013-07-28 | 1 | -0/+41 |
* | This should fix all issues with teleports. One should be able to TP as fast a... | Diva Canto | 2013-07-25 | 2 | -11/+11 |
* | Return Simulator/0.1 (V1) entity transfer behaviour to waiting only 2 seconds... | Justin Clark-Casey (justincc) | 2013-07-26 | 1 | -7/+7 |
* | Reset DoNotClose scene presence teleport flag before pausing. Rename DoNotCl... | Justin Clark-Casey (justincc) | 2013-07-26 | 1 | -2/+4 |
* | If a returning teleport starts to reuse a downgraded child connection that wa... | Justin Clark-Casey (justincc) | 2013-07-26 | 1 | -1/+9 |
* | Increased the wait time to 15 secs. In a 0.7.5 standalone where the effect wa... | Diva Canto | 2013-07-24 | 1 | -2/+2 |
* | Deleted all [ZZZ] debug messages. | Diva Canto | 2013-07-24 | 1 | -1/+0 |
* | The previous commit did fix the infinity problem! I'm putting the same time o... | Diva Canto | 2013-07-24 | 1 | -7/+13 |
* | Today's wild shot at the infinity problem. Wait on the child agent left behind. | Diva Canto | 2013-07-24 | 1 | -1/+3 |
* | More on putting TP V1 as it was | Diva Canto | 2013-07-24 | 1 | -16/+16 |
* | Minor improvements on TP V1 trying to make it exactly as it was before. | Diva Canto | 2013-07-24 | 1 | -15/+17 |