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* put back the kills on tp where they belongUbitUmarov2014-08-241-6/+1
* *test* move sending kills to before sending the update, this breaks tpUbitUmarov2014-08-241-1/+4
* replace AgentHasMovedAway + KillEntity by a hacked version on teleportsUbitUmarov2014-08-211-4/+7
* undo the hack.. its uselessUbitUmarov2014-08-181-2/+3
* reduce the kills sent, hide attachments kills on originUbitUmarov2014-08-181-3/+2
* NOT GOOD. Changed hide code on crossing/tp. Send needed avatar and attachmentsUbitUmarov2014-08-181-5/+13
* put bake bakes, plus a missing change forcing animations to pass byUbitUmarov2014-08-171-1/+1
* TEST disable again baked textures on crossingUbitUmarov2014-08-171-0/+2
* TEST DANGER InformClientOfNeighbourAsync do nothing unless a newagentUbitUmarov2014-08-171-0/+2
* *DANGER* rearange EnableChildAgents() so that hopefully it does it jobUbitUmarov2014-08-171-104/+86
* bad testUbitUmarov2014-08-171-1/+2
* make EnableChildAgent async from callerUbitUmarov2014-08-171-63/+54
* remove hack to break sending of baked cache on agent cross updateUbitUmarov2014-08-171-2/+0
* DEBUG intencional break of sending baked cacheUbitUmarov2014-08-161-0/+3
* minor low resolution debug timmingUbitUmarov2014-08-161-2/+5
* send avatar Height to children, use it in region tp height checkUbitUmarov2014-08-161-4/+12
* *test* just send default appearance ( something along path doesnt likeUbitUmarov2014-08-161-3/+6
* on teleports dont send baked textures assets in CreateClient, they will do on...UbitUmarov2014-08-151-1/+4
* cleanup a bitUbitUmarov2014-08-151-10/+1
* do CrossAttachmentsIntoNewRegion for old versions in the right placeUbitUmarov2014-08-151-7/+8
* refix hide on crossingsUbitUmarov2014-08-151-1/+2
* let failed crossing say something abotu reasonUbitUmarov2014-08-151-5/+14
* adjust createAgent delay on childs creation. Beeing bad, it should be highUbitUmarov2014-08-151-3/+9
* remove ban check from create caps. That needs to be done on callerUbitUmarov2014-08-151-5/+19
* remove the delay on child creation on Neighbour since its amout in notUbitUmarov2014-08-151-3/+4
* add a extra delay in EnableChildAgents between CreateAgent() return andUbitUmarov2014-08-141-5/+14
* *DANGER* dont send baked textures assets to Neighbours. Possible we couldUbitUmarov2014-08-141-2/+6
* TEST move parcelRegionCross to EntityTransferModule cross so it works onUbitUmarov2014-08-101-4/+10
* apply objectSlamSale to all roots of coalescence objects. replace theUbitUmarov2014-08-051-7/+7
* dont mess with names and descriptions on coalescence objects. InventoryUbitUmarov2014-08-051-1/+4
* Stop deleting objects that have status DIE_AT_EDGE set when they cross regions.Melanie Thielker2014-08-031-13/+17
* revert my change of not adding physcis to a failed avatar transfer. ThisUbitUmarov2014-07-241-3/+0
* on transfer fail of sited avatars, only doUbitUmarov2014-07-241-2/+2
* fix line endingUbitUmarov2014-07-241-4/+4
* if sited avatar cross fails, dont add it to physics and dont mess scriptsUbitUmarov2014-07-221-1/+4
* Remove extremely spammy error message that isn't an actual error - userMelanie Thielker2014-07-201-5/+5
* replace old Attachoffset by AttachedPos. Comented out possible mergeUbitUmarov2014-07-201-1/+1
* Fix taking objectsMelanie Thielker2014-07-191-1/+1
* Merge branch 'avination-current'Melanie Thielker2014-07-191-5/+16
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| * Merge branch 'avination-current' into ubitworkUbitUmarov2014-07-161-4/+8
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| * | try to suspend and resume keyframes on copy to inventory to take copyUbitUmarov2013-06-061-1/+12
* | | Merge branch 'master' into careminsterMelanie2014-01-283-7/+7
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| * | | Materials module: a) Store materials as assets; b) Finalized it (removed the ...Oren Hurvitz2014-01-202-6/+6
| * | | minor: since structs are values, assigning them to another variable copies it...Justin Clark-Casey (justincc)2014-01-171-1/+1
* | | | Merge branch 'master' into careminsterMelanie2014-01-281-24/+35
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| * | | Merge branch 'justincc-master'Justin Clark-Casey (justincc)2014-01-101-60/+55
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| | * | | When creating a coalesced object, set its permissions to the lowest-common-de...Oren Hurvitz2014-01-101-7/+16
| | * | | When creating a coalesced object, set its Creator ID if all the objects have ...Oren Hurvitz2014-01-101-4/+15
| | * | | Refactored: use a single function to apply an object's folded permissions to ...Oren Hurvitz2014-01-101-11/+9
| | * | | Refactored setting permissions when rezzing items: use the same function when...Oren Hurvitz2014-01-101-37/+14