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* Merge branch 'avination' into careminsterMelanie2012-07-291-0/+3
|\ | | | | | | | | Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * Allow load and save of IAR without a password. The password must still beMelanie2012-07-241-0/+3
| | | | | | | | | | | | present on the command line for compatibility, but is ignored. Avination's IAR operations are administratively done and the staff doesn't have the passwords of the users.
* | Merge branch 'master' into careminsterMelanie2012-07-281-1/+1
|\ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Monitoring/BaseStatsCollector.cs OpenSim/Region/Application/OpenSim.cs OpenSim/Region/Application/OpenSimBase.cs OpenSim/Region/Framework/Scenes/SceneManager.cs bin/OpenMetaverse.Rendering.Meshmerizer.dll bin/OpenMetaverse.StructuredData.dll bin/OpenMetaverse.dll bin/OpenMetaverseTypes.dll prebuild.xml
| * | Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.Justin Clark-Casey (justincc)2012-07-251-1/+1
| | | | | | | | | | | | This better reflects the long-term purpose of that project and matches Monitoring modules.
* | | Merge branch 'master' into careminsterMelanie2012-07-251-7/+44
|\ \ \ | |/ / | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Remove bad using statement in AttachmentsModuleTests.Justin Clark-Casey (justincc)2012-07-241-2/+1
| | | | | | | | | | | | It seems that the mono 2.10.8.1 doesn't choke on this but for some reason 2.4.3 fails.
| * | extend regression TestRezScriptedAttachmentFromInventory() to check actual ↵Justin Clark-Casey (justincc)2012-07-241-3/+19
| | | | | | | | | | | | start of script rather than just the script status reported by SOG.ContainsScripts()
| * | extend regression TestDetachScriptedAttachementToInventory() to check ↵Justin Clark-Casey (justincc)2012-07-241-3/+25
| | | | | | | | | | | | correct running status on a re-rezzed attachment
| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+59
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
* | | Merge branch 'avination' into careminsterMelanie2012-07-231-29/+58
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| * | Change attachment handling to remove object from the scene first as perMelanie2012-07-231-29/+58
| | | | | | | | | | | | | | | | | | justincc's original work. Sample scripts before doing so. Also refactor some crucial common code and eliminate parameters that were only ever used with the same constant value.
| * | Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
| | | | | | | | | | | | | | | while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
* | | Merge branch 'master' into careminsterMelanie2012-07-201-6/+10
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| * | Fix the order of operations on detach. The object must always be serializedMelanie2012-07-201-6/+10
| | | | | | | | | | | | | | | while still in the scene to avoid losing important script state. DeleteSceneObject can not be called before doing this!
* | | Merge branch 'master' into careminsterMelanie2012-07-201-10/+10
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * | Comment out OnIncomingInstantMessage and OnInstantMessage handlers in ↵Justin Clark-Casey (justincc)2012-07-191-10/+10
| | | | | | | | | | | | GroupsModule, since these led to a private blank method
* | | Merge branch 'master' into careminsterMelanie2012-07-193-11/+17
|\ \ \ | |/ / | | / | |/ |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
| * Fix regression where llGiveInventory() had stopped asking non-owner ↵Justin Clark-Casey (justincc)2012-07-172-9/+14
| | | | | | | | | | | | | | | | | | receivers to accept/decline. This appears to be a regression from back in commit db91044 (Mon Aug 22 2011) where we started to send TaskInventoryOffered msg dialog rather than InventoryOffered dialog. This is probably correct, but failed because the bucket was too large and because we wouldn't have handled the TaskInventoryDeclined option anyway. This patch handles both of these and make llGiveInventoryList() use TaskInventoryOffered as well Fixes http://opensimulator.org/mantis/view.php?id=6089
| * Restore update of inventory item on derez/logout. This is necessary to ↵Justin Clark-Casey (justincc)2012-07-171-1/+6
| | | | | | | | | | | | | | update the name if this has been changed whilst attached. Note, this behaviour appears to be at variance with the ll grid as of Tues 17 July 2012, testing with viewer 3.2.1. The item name in inventory does not change either at the point of detach or after a relog.
| * Stop sending the viewer an inventory create message if a known attachment ↵Justin Clark-Casey (justincc)2012-07-171-4/+1
| | | | | | | | | | | | | | item is updated. This doesn't seem to make any sense and probably stems from a period when this code was directly involved in attaching objects directly from the scene. This message is already being sent by InventoryAccessModule code instead.
* | Merge branch 'master' into careminsterMelanie2012-07-122-22/+155
|\ \ | |/ | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
| * Allow XEngine StartDelay to be configured in the [XEngine] config section.Justin Clark-Casey (justincc)2012-07-111-1/+2
| | | | | | | | | | This is only currently meant for use by regression tests that don't have any issues if XEngine is started up quickly, since no other operations will be occuring simultaneously. Therefore, this is not yet documented externally.
| * Add regression TestDetachScriptedAttachmentToInventory()Justin Clark-Casey (justincc)2012-07-112-20/+127
| | | | | | | | This currently only does a relatively crude check for a ScriptState node in the serialized xml
| * Add regression TestRezScriptedAttachmentsFromInventory() though this ↵Justin Clark-Casey (justincc)2012-07-111-1/+26
| | | | | | | | currently only checks for the presence of script items, not for started scripts
* | Merge branch 'master' into careminsterMelanie2012-07-112-100/+105
|\ \ | |/ | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Watchdog.cs OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/Framework/Scenes/SceneObjectPart.cs OpenSim/Region/Framework/Scenes/ScenePresence.cs
| * When an attachment is detached to inv or derezzed, stop the scripts, update ↵Justin Clark-Casey (justincc)2012-07-101-6/+14
| | | | | | | | | | | | the known item with script state still in the script engine and then remove the scripts. This is to fix a regression starting from 5301648 where attachments had to start being deleted before persistence in order to avoid race conditions with hud update threads.
| * Do not allow a script to attach a prim if its being sat upon.Justin Clark-Casey (justincc)2012-07-092-1/+40
| | | | | | | | | | | | This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar. This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar. Recording HashSet is null if there are no sitting avatars in order to save memory.
| * minor: Remove some wrong comments in attachments regression testsJustin Clark-Casey (justincc)2012-07-061-2/+0
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| * Add assert to attachment regression tests to check that number of objects in ↵Justin Clark-Casey (justincc)2012-07-061-0/+14
| | | | | | | | the scene graph
| * refactor: extract method UpdateUserInventoryWithAttachment() from ↵Justin Clark-Casey (justincc)2012-07-061-29/+38
| | | | | | | | AttachObject() for better code comprehension
* | Merge branch 'avination' into careminsterMelanie2012-07-061-3/+2
|\ \ | | | | | | | | | | | | | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | stop chat being sent to child avs again.Melanie2012-06-291-3/+2
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* | | Merge branch 'master' into careminsterMelanie2012-07-051-1/+1
|\ \ \ | | |/ | |/| | | | | | | | | | Conflicts: OpenSim/Region/Framework/Scenes/Scene.cs OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
| * | Add OSSL function osForceAttachToAvatarFromInventory()Justin Clark-Casey (justincc)2012-07-051-1/+1
| | | | | | | | | | | | | | | | | | | | | This works like osForceAttachToAvatar() but allows an object to be directly specified from the script object's inventory rather than forcing it to be rezzed in the scene first. Still only attaches objects to the owner of the script. This allows one to bypass the complicated co-ordination of first rezzing objects in the scene before attaching them. Threat level high.
* | | Merge branch 'master' into careminsterMelanie2012-06-292-53/+46
|\ \ \ | |/ / | | | | | | | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs OpenSim/Region/Framework/Scenes/Scene.cs
| * | Change AttachmentsModule.DetachSingleAttachmentToInv() to accept a SOG ↵Justin Clark-Casey (justincc)2012-06-282-40/+45
| | | | | | | | | | | | | | | | | | | | | directly instead of an item ID to then shuffle through attachments, saving CPU busywork. Almost all callers already had the sog to hand. Still checking that it's really an attachment, but now by inspecting SOG.AttachedAvatar
| * | Rather than iterating through all SOGs in the scene looking for the one that ↵Justin Clark-Casey (justincc)2012-06-281-24/+17
| | | | | | | | | | | | matches out fromItemID on detach, go through the agent's attachment sog list instead.
| * | Remove code that tried to delete an attachment back to inventory if ↵Justin Clark-Casey (justincc)2012-06-281-6/+1
| | | | | | | | | | | | | | | | | | | | | RezSingleAttachmentFromInventoryInternal() returned null. null would only ever be returned if the item couldn't be located within inventory and this would happen immediately. In this case, derezzing wouldn't work anyway since there is no item to derez.
* | | Merge branch 'avination' into careminsterMelanie2012-06-291-2/+9
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Framework/Servers/HttpServer/PollServiceWorkerThread.cs
| * | Fix llRegionSayTo the right wayMelanie2012-06-281-2/+9
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* | | Revert "Mantis 5977 Corrections to llRegionSayTo"Melanie2012-06-281-34/+16
| | | | | | | | | | | | | | | | | | | | | | | | This reverts commit 679da63da617d031e5e7ae3f2d2a29db1a23ace3. Conflicts: OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
* | | Merge branch 'master' into careminsterMelanie2012-06-284-80/+212
|\ \ \ | | |/ | |/| | | | | | | Conflicts: OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs
| * | Fix issue in InventoryArchiveTestCase where it didn't call down to ↵Justin Clark-Casey (justincc)2012-06-271-1/+2
| | | | | | | | | | | | OpenSimTestCase.SetUp()
| * | refactor: Move ScenePresence <-> AgentData attachments copying code into ↵Justin Clark-Casey (justincc)2012-06-271-0/+50
| | | | | | | | | | | | AttachmentsModule.
| * | Automatically disable log4net before each regression test so that logging is ↵Justin Clark-Casey (justincc)2012-06-272-4/+2
| | | | | | | | | | | | | | | | | | | | | confined to a single test if it's turned on. This involves making test classes inherit from a common OpenSimTestCase. This will be applied to more classes as required.
| * | refactor: Remove unnecessary AttachmentModuleTests.m_userId in favour of ↵Justin Clark-Casey (justincc)2012-06-261-40/+26
| | | | | | | | | | | | local variables
| * | refactor: Use local attachment module variables instead of global m_attMod.Justin Clark-Casey (justincc)2012-06-261-11/+10
| | | | | | | | | | | | This also avoids confusion between tests where one sets up m_attMod and another accidentally uses it after failing to set one up itself.
| * | refactor: make m_presence a local variable in all AttachmentsModuleTests ↵Justin Clark-Casey (justincc)2012-06-261-26/+25
| | | | | | | | | | | | since it doesn't need to be global and some tests set up more than one sp
| * | Add regression test to check that attachments in source region are deleting ↵Justin Clark-Casey (justincc)2012-06-261-18/+115
| | | | | | | | | | | | when an agent teleports to a neighbouring region
| * | minor: update currently commented out log message at top of ↵Justin Clark-Casey (justincc)2012-06-251-1/+3
| | | | | | | | | | | | AvatarFactoryModule.SetAppearance() for future use